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Thread: 4 TPY

  1. #1

    Default 4 TPY

    Has anyone thought it would be cool to have TLK do 4 turns per year?

  2. #2

  3. #3

    Default Re: 4 TPY

    Sure instructions would be great. I'm also curious as to whether other players think it will spoil the game.

  4. #4

    Default Re: 4 TPY

    D:\SEGA\Medieval 2 Total War\mods\Last_Kingdom\data\world\maps\campaign\imperial_campaign -> descr_strat.txt

    timescale 0.50

    ->

    timescale 0.25


    It will only work for campaigns started after the change.

  5. #5

    Default Re: 4 TPY

    Sorry it took so long to reply to your instructions. Thanks a lot,really cool. Cheers.

  6. #6
    Hereward's Avatar Civis
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    Default Re: 4 TPY

    How does changing the timescale like this affect the seasons? Does winter only happen once out of four turns, or still every other turn? Because that was one of my favorite things about Arthurian total war mod, only having winter one turn out of four. I get real tired of fighting battles in the snow all the time. I don't enjoy the battlemaps nearly as much and sometimes the brightness hurts my eyes. Plus it's more realistic for most of the battles to happen in the warmer parts of the year, "campaigning season".

  7. #7

    Default Re: 4 TPY

    Put this in your campaign_script:

    Spoiler Alert, click show to read: 
    ;###################### Aging & Season script ########################
    declare_counter quarter
    set_counter quarter 1

    monitor_event PreFactionTurnStart FactionIsLocal
    if I_CompareCounter quarter == 1
    console_command season summer
    end_if

    if I_CompareCounter quarter == 2
    console_command season summer
    end_if

    if I_CompareCounter quarter == 3
    console_command season summer
    end_if

    if I_CompareCounter quarter == 4
    console_command season winter
    end_if

    inc_counter quarter 1
    if I_CompareCounter quarter == 5
    set_counter quarter 1
    end_if
    end_monitor

    monitor_event FactionTurnEnd FactionType slave
    and I_CompareCounter quarter > 1
    console_command season summer
    end_monitor

  8. #8
    Hereward's Avatar Civis
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    Default Re: 4 TPY

    Awesome! Thanks k/t! I've got another question though: How would I keep it 2 turns per year, but eliminate winter altogether? Is that possible? And if so, would this be save game compatible? Thanks!

  9. #9

    Default Re: 4 TPY

    Changes to descr_strat and campaign_script are not save-compatible.

    You could try changing the script:

    Spoiler Alert, click show to read: 
    ;###################### Aging & Season script ########################
    declare_counter quarter
    set_counter quarter 1

    monitor_event PreFactionTurnStart FactionIsLocal
    if I_CompareCounter quarter == 1
    console_command season summer
    end_if

    if I_CompareCounter quarter == 2
    console_command season summer
    end_if

    inc_counter quarter 1
    if I_CompareCounter quarter == 3
    set_counter quarter 1
    end_if
    end_monitor

    monitor_event FactionTurnEnd FactionType slave
    and I_CompareCounter quarter > 1
    console_command season summer
    end_monitor


    Or you could just erase the winter counter.

    I've never tried eliminating winter, and it might be necessary for things to happen. I think characters age during the winter turn. You should ask in the Mod Workshop to make sure.

  10. #10
    Hereward's Avatar Civis
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    Default Re: 4 TPY

    Thanks for the great information k/t! I'm just going to go for the 4 TPY with 3/4 summer after I finish my current campaign. For me that will make this mod even more perfect than ever, which I didn't think was possible! Thanks again.

  11. #11

    Default Re: 4 TPY

    D:\SEGA\Medieval 2 Total War\mods\Last_Kingdom\data\world\maps\campaign\imperial_campaign -> descr_strat.txt
    timescale 0.50
    ->
    timescale 0.25

    DOES NOT WORK. It still comes up two seasons.
    THIS I cannot find: ;###################### Aging & Season script ########################
    Any more accurate information for a non-modder, please?

  12. #12

    Default Re: 4 TPY

    Did you start a new game?

    You cannot find it? It's in campaign_script, not descr_strat.

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