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Thread: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

  1. #181

    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    Dont know if you meant to quote me there but i did nothing to the portraits, and im not even a part of this sub mod I think you are meaning Korpskog

  2. #182

    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    for some reason its got your in quotes lol and yes i know its nothing to do with you dont worry taking out quote tags now

  3. #183

    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    Haha no bother thought i would correct you just so i was not getting credit where credit was not due

  4. #184
    Korpskog's Avatar Praepositus
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    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    Quote Originally Posted by mortem et gloria View Post
    just tryed this and have to say i like the portraits youve included but their are some major issues with the auto resolve battle feature as its far to one sided.

    good first attempt
    Thanks!

    The portraits are from a resource made by Prophet1331, some of them are from the KORAH submod and they are awesome!

    Zburanuki and The Forgotten helped me pick some of them out early in the progress!

    And I agree, the AR is quite awful, but really it is nothing I have given any thought to since it is a product of M2TW Vanilla/WTW 0.53 or Enhanced. Badger-dude have made some adjustments in FaB that fix most of the problems.

    Im not working on this at the moment, basicly I wanted to create a resource for other people to continue develop, first priority was to remove evertyhing that does not belong in the timeframe and add some nessecary stuff!
    "Får jag kalla dig Bajen? Det är lättare att komma ihåg..."

  5. #185
    Deska140's Avatar Tiro
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    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    I have asked Prophet to upload his Manderly skins because the one used in this submod were not complete.
    I think he have some serious real life busines now but it's okay.
    With my and Soul's recent uploads - the Manderlys remain the last not completely skinned faction.

    Korps, you could merge oryginal files with the ones uploaded by me and Soul and make an official path since you won't be developing for a while.
    You could add to your mod :
    1.File uploaded by me
    2.File uploaded by soul
    (In this order).
    That would make a good graphic path - credit Badger,Prophet and Eoghan and we're done ;p
    Last edited by Deska140; April 30, 2013 at 04:08 PM.



  6. #186
    Deska140's Avatar Tiro
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    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    DP, sorry for that.



  7. #187
    Petroniu's Avatar Domesticus
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    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    Are there finished skins and new skins for the units in this mod because there aren't any screenshots in the OP to be able to get a first impression.
    Total War: Rome II -> Sigh...
    Total War: Rome II - EE -> Meh...

  8. #188
    Deska140's Avatar Tiro
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    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    Not in the mod itself, but look on page 8, I have uploaded skins to this submod.Theese are not my work but their autors are credited.
    So basically you need to:
    1.Download Winds of Winter submod
    2.Download file uploaded by me at page 8 and add it to your mod directory.
    3.Download file uploaded by SoulGamesInc at page 9.

    Only one faction is unskinned - House Manderly.It has its own shields but stark skins and some have no skins at all.

    But I encourage you to play this submod anyway, it's a great fun with new factions, new situation in Westeros.
    And Targaryen faction has Golden Company ;dd
    Last edited by Deska140; May 02, 2013 at 08:42 AM.



  9. #189
    Petroniu's Avatar Domesticus
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    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    Ok, thanks for the info! You should add this stuff to the OP so that everyone should see it. I will certainly give it a try!
    Total War: Rome II -> Sigh...
    Total War: Rome II - EE -> Meh...

  10. #190

    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    use AR feature from fire and blood just add as patch as no offence it makes it un playable ( if your using non vanilla models just remeber the stats have generally changed such as moral etc)

  11. #191

    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    The reupload doesnt work...

  12. #192
    Deska140's Avatar Tiro
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    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    Have you downloaded the main file from OP (page 1) ?
    You have to download the mod itself before you can download the skins from page 8.



  13. #193
    Petroniu's Avatar Domesticus
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    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    I tried the mod but there are no victory conditions. While some people may like freeplay, I want some victory conditions or some objectives to have a direction of heading. Aren't there none in your mod?
    Total War: Rome II -> Sigh...
    Total War: Rome II - EE -> Meh...

  14. #194

    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    Quote Originally Posted by Deska140 View Post
    Have you downloaded the main file from OP (page 1) ?
    You have to download the mod itself before you can download the skins from page 8.
    I meant the second upload from the creator, the one that is said not to have ctds. I have the first one, that crashes from the faction selection screen.

  15. #195
    Korpskog's Avatar Praepositus
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    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    Links are working for me..

    And it is correct, there are no victory conditions in this submod, most westeros mods availible here on TWC have no victory conditions actually.. maybe they could be included in a later stage if I have some time!
    "Får jag kalla dig Bajen? Det är lättare att komma ihåg..."

  16. #196

    Default Re: [RELEASED SUBMOD] WindsOfWinter/301AL Version 0.5 [Major Spoilers]

    Quote Originally Posted by Korpskog View Post
    When I click on it, it says : "The file you are trying to download is no longer available.

    This could be due to the following reasons:

    • The file has been removed because of a ToS/AUP violation.
    • Invalid URL - the link you are trying to access does not exist
    • The file has been deleted by the user."

  17. #197
    SoulGamesInc's Avatar Valar Dohaeris
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    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    I could be wrong about this but i think Korpskog has updated the links in his first post, no?

    https://mega.co.nz/#!VB9BnbTD!E1sjI2...aB9uzLYjiqSHGs - Works.




  18. #198
    Korpskog's Avatar Praepositus
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    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    Yes, the links at the opening post are the right ones, I would never keep a Link with the first version on the front page..
    "Får jag kalla dig Bajen? Det är lättare att komma ihåg..."

  19. #199

    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    Yeah, I'm retarded lol. Thanks for ur help though.

  20. #200

    Default Re: [RELEASED SUBMOD] WindsOfWinter Version 0.51 [Patched]

    I meant to say it worked, sry for the double post, dunno how to edit the last one, lol.

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