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Thread: Kneeling Triarii Animations Poll

  1. #1

    Default Kneeling Triarii Animations Poll

    Good idea or bad? Post feedback here or simply vote. Thanks.

    edit: Triarii knelt behind the battle line in historical antiquity behind their shields resting and waiting for a time when they would be needed.
    Last edited by z3n; March 09, 2013 at 12:46 PM.
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  2. #2
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: Kneeling Triarii Animations Poll

    this sounds interesting.
    did you use the hiding animation?
    Spoiler Alert, click show to read: 
    Quote Originally Posted by k/t View Post
    "But I don't know how to mod!!!!"
    Learn. I didn't know how to do anything when I got this game, and now I know how to do quite a bit. Volunteer. Struggle. Figure it out.
    There are lots of cool mods that never see the light of day because people don't realize that mods need workers, not watchers, or realize it but continue to watch anyway.

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  3. #3

    Default Re: Kneeling Triarii Animations Poll

    Yes, that one since it does not fully look like hiding and I thought I could put it to some better uses.
    Last edited by z3n; March 13, 2013 at 09:24 PM.
    Contributor in The AI Workshop
    AI/Game Mechanics Developer for Europa Barbaroum II
    Developer of The Northern Crusades
    Retired Lead Developer for Classical Age Total War
    Rome: Total Realism Animation Developer
    RTW Workshop Assistance/MTW2 AI Tutorial & Assistance
    Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)

  4. #4
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: Kneeling Triarii Animations Poll

    excellent idea
    Spoiler Alert, click show to read: 
    Quote Originally Posted by k/t View Post
    "But I don't know how to mod!!!!"
    Learn. I didn't know how to do anything when I got this game, and now I know how to do quite a bit. Volunteer. Struggle. Figure it out.
    There are lots of cool mods that never see the light of day because people don't realize that mods need workers, not watchers, or realize it but continue to watch anyway.

    The Great Conflicts
    872-1071

    Incursio Pyrrhi - melts with Paeninsula Italica II

  5. #5
    Basileos Predator's Avatar Campidoctor
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    Default Re: Kneeling Triarii Animations Poll

    This is a good idea and woud add to the game's appeal.

  6. #6

    Default Re: Kneeling Triarii Animations Poll




    that^?

    Or this

    Last edited by z3n; July 25, 2013 at 08:57 PM.
    Contributor in The AI Workshop
    AI/Game Mechanics Developer for Europa Barbaroum II
    Developer of The Northern Crusades
    Retired Lead Developer for Classical Age Total War
    Rome: Total Realism Animation Developer
    RTW Workshop Assistance/MTW2 AI Tutorial & Assistance
    Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)

  7. #7
    Evalation's Avatar Centenarius
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    Default Re: Kneeling Triarii Animations Poll

    They both look good, but the bottom one looks better in my honest opinion.
    "I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion." - Alexander the Great

  8. #8
    Basileos Predator's Avatar Campidoctor
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    Default Re: Kneeling Triarii Animations Poll

    The second seems better

  9. #9

    Default Re: Kneeling Triarii Animations Poll

    I'm running into an issue. There's an issue with a stand idle animation which can't be resolved, even from anything I've tried.
    Contributor in The AI Workshop
    AI/Game Mechanics Developer for Europa Barbaroum II
    Developer of The Northern Crusades
    Retired Lead Developer for Classical Age Total War
    Rome: Total Realism Animation Developer
    RTW Workshop Assistance/MTW2 AI Tutorial & Assistance
    Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)

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