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Thread: Siege Battles

  1. #1

    Default Siege Battles

    When I play a Siege Battle, on Custom Battles, using huge cities (that means cities like Minas Tirith and Helms Deep), the attackers, whenever are my units or not, always start forom behind the city. Imagine Minas Tirith, for example, where the back of the city is a kind of mountain. That means that I need to take my units to the sides and the front of the White City, to attack the gates, which causes a huge waste of time, ven ysing double-speed.

    Can I fix it, or something else?


    By the way, sorry for my bad English, I'm portuguese and there's a lot of time I don't practise or speak it... at least with frequency. :p

  2. #2
    Lü Bu's Avatar "Mightyest Man Alive"
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    Default Re: Siege Battles

    I noticed that too...lets hope Seth will fix this for next release...
    It is problem with battle deployment areas
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  3. #3

    Default Re: Siege Battles

    Quote Originally Posted by Hannibal_Scipius View Post
    ... always start from behind the city.

    Can I fix it, or something else?


    By the way, sorry for my bad English, I'm portuguese and there's a lot of time I don't practise or speak it... at least with frequency. :p

    Moderator, I've made a double post, because Ican't edit my posts!

  4. #4

    Default Re: Siege Battles

    Quote Originally Posted by Lü Bu View Post
    I noticed that too...lets hope Seth will fix this for next release...
    It is problem with battle deployment areas

    Hmmm... Thanks, Lü By!
    Any ideas when he'll do it?

  5. #5

    Default Re: Siege Battles

    Yep it is kinda annoying but I imagine it'll be fixed in the next release, which is very close to being ready!

  6. #6

    Default Re: Siege Battles

    I'm pretty sure that those cities can be played only in 1vs1 in custom battles. Modding matters.

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