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Thread: Bran's Campaign AI

  1. #161
    Bran Mac Born's Avatar Princeps Prior
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    Default Re: Bran's Campaign AI

    UPDATE: Better AI army flanking Post one.

  2. #162
    Ski's Avatar Libertus
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    Default Re: Bran's Campaign AI

    Click image for larger version. 

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    The auto resolve seems to be heavily favoring the computer.
    You can see, I have a major advantage, General, Troop quality and experience.. yet the computer wins.

    Just an fyi!

  3. #163
    Bran Mac Born's Avatar Princeps Prior
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    Default Re: Bran's Campaign AI

    Well I will see what I can do. But.... You should play the battles-that is what I slaved to fix

  4. #164
    Bran Mac Born's Avatar Princeps Prior
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    Default Re: Bran's Campaign AI

    Made Auto resolve more favorable to player as requested. Post one. But play the battles

  5. #165
    Bran Mac Born's Avatar Princeps Prior
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    Default Re: Bran's Campaign AI

    Any feed back?

  6. #166
    tbird166's Avatar Munifex
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    Default Re: Bran's Campaign AI

    dope

  7. #167
    Bran Mac Born's Avatar Princeps Prior
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    Default Re: Bran's Campaign AI

    UPDATE: New campaign ai manager behaviour junctions and campaign ai personality and experience threshold tables. AI will expand better, develop regions better and have better tech research and units will get experience easier-but not too easy

  8. #168
    Bran Mac Born's Avatar Princeps Prior
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    Default Re: Bran's Campaign AI

    UPDATE: Better AI army composition of mixture of units. Post one.

  9. #169
    Marcus Vitruvius's Avatar Discens
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    Default Re: Bran's Campaign AI

    Is this compatible with Napoleon Empire Realism?

  10. #170
    Bran Mac Born's Avatar Princeps Prior
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    Default Re: Bran's Campaign AI

    NO.

  11. #171
    Bran Mac Born's Avatar Princeps Prior
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    Default Re: Bran's Campaign AI

    UPDATE: Better regional development,tech research,expansion,allies help more and cavalry behavior. Post one all versions.

  12. #172
    Libertus
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    Default Re: Bran's Campaign AI

    Don't know why but it doesn't work for me. Tested with Vanilla. Other mods like The Great War , NTW 3 etc works

  13. #173
    Bran Mac Born's Avatar Princeps Prior
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    Default Re: Bran's Campaign AI

    Teil this is for the vanilla game. Use the movie file version it works. There is a version for Darth Mod, LME, The Great War(Campaign only)

  14. #174
    Libertus
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    Default Re: Bran's Campaign AI

    Yeah, i tried with vanilla already(standart steam version), but the file let my game CTD after startup without error massage. All other mods i tested runs fine (soundmods, effectsmods, Total conversation etc)

  15. #175
    Libertus
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    Default Re: Bran's Campaign AI

    edit:
    I delete the db+
    -...."projectiles_tables" in the pack and the game start. *strange*^^

  16. #176
    Major General Isaac Brock's Avatar Vexillifer
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    Default Re: Bran's Campaign AI

    Hey Bran, taking a small break from ETW, and picking up a new campaign with Bonaparte. Two questions;

    1) Does this have Naval Port tweaks to Trade like your ETW counterpart, so more ship types can be built in different Ports and that they all have some trade ability?

    2) Is there something you can do to enable other nations Generals to be "Invincible" like Napoleon ? There is supposed to be a way in the "faction array" but I'll be damned if I can find it. Most of the Generals in the Napoleonic Wars surrendered and negotiated peace terms rather than be killed on the Battlefield when things went wrong. If we cant have armies surrendering, at least have the enemy Generals and French Generals wounded and live to fight later, rather than being killed outright and ruining for me Game play.

    Thanks

    Push on, brave York volunteers

  17. #177
    Bran Mac Born's Avatar Princeps Prior
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    Default Re: Bran's Campaign AI

    1. No because the AI make too much money as is and you will still make money.
    2. No, but I will look into that and see if I can do anything about it.

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