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Thread: Bran Mac Born DMN Mod Edits

  1. #421
    Bran Mac Born's Avatar Hastatas Posterior
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    Default Re: Bran Mac Born DMN Mod Edits

    UPDATE: New trigger event table for improved diplomacy and BAI. Post 1

  2. #422
    RandyRhoads's Avatar Signifer
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    Default Re: Bran Mac Born DMN Mod Edits

    I am playing with GB and I'm really having no trouble in Early October 1807. Had a struggle to keep the Gibraltar but all that changed once I finally finished my star fort. From that point onward I've been on the offensive on the Iberian Peninsula. Madrid fell fairly without effort, next was Mallorca, Navarre and then I decided I'll liberate the Catalans. Next step was to set up ambushes in the Pyrenees and the French just keep walking into them like flies on honey.

    I think I'm in this super strong position cuz of the naval supremacy I was able to establish. I defeated Vilenueve and took his flagship then set up a full blockade on all French ports except those in the Mediterranean. From this point onward I just started building trade ships to improve my NA trade routs. As I launched my foot invasion of Spain I also moved Nelson's fleet for the kill on the port of Cartagena, where Gravina's fleet was docked. After the victory against Spain there was no one who could stop me from monopolizing the naval imports from Africa so I just became even wealthier. To top it all off France kept sending 2 122 gun ships to blockade Greece (which I liberated) so I've captured a total of 6 122 gun ships that I use to blockade their ports.

    A few thoughts on the campaign so far:
    Even tho France stretches all the way to Ukraine I dont see them as a threat right now. Which is mainly because the AI makes idiotic armies. It guards its ports from raids with full stacks of conscripts and artillery but holds choke points with just a few units. That being said France are a good bit ahead of me in terms of research mainly because they have like 10 universities while I have 2. I may not be as cocky once I invade them but from what I've seen so far I'm not impressed by the grand army.

    Now I doubt the AI would be able to capitalize on its military victories the way a human could but perhaps France should get a naval boost, maybe those undeveloped ports should be made operational from the start. I doubt its possible for the AI to be scripted to keep the French and Spanish fleets together for support so the only choice is to make them better individually, wouldn't you agree?
    Another way the AI could improve is to send more trade ships to trade routs. Denmark currently holds 1 of the ivory trade routs with only 1 trade ship.
    Prussia, Portugal and Russia all have big fleets, Prussia even has 7-8 second rates and a heavy first rate it captured from France. At the same time Spain's fleet was the same as the start of the game with just 3 more frigates. They kept sending wave after wave against the Gibraltar while they could have invested in a few bigger ships.

    AI fleets have definitely improved from the ones in regular DM, but I think they need to improve more. Not on the level the AI spams land armies but Spain and France should be more competitive.

  3. #423
    -Concrete-'s Avatar Centurio
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    Default Re: Bran Mac Born DMN Mod Edits

    The link for PFM seems like a dead end, which are we supposed to use?

  4. #424
    Bran Mac Born's Avatar Hastatas Posterior
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    Default Re: Bran Mac Born DMN Mod Edits

    UPDATE: Better Navies for France and European factions. Better regional defense and development all factions. Post 1 Thanks for the report Randy. Wait till you try and invade France. Please post some screens shots. What campaign and battle difficulty setting are you using? Any big epic land battles yet?. Do you use 40 unit armies?
    Concrete go here: http://www.twcenter.net/forums/showthread.php?618353
    Last edited by Bran Mac Born; April 18, 2014 at 06:49 PM.

  5. #425
    gastovski's Avatar Hastatus
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    Default Re: Bran Mac Born DMN Mod Edits

    I have been away like two years from TW games now i'll play both dme and dmn(got bored from r2tw even with dei mod). I want to know that are the enemies still rampaging us nonsensely even if you have allied with them?. It seems Bran did extremely well after retirement of Darth(so many things needed to be improved such as cai and bai and economy in both DME and DMN), thank you so much by the way.
    Jaime: "Cersei never told you what happened to your father?"
    Joffrey: "She told me enough. She told me a boar killed him!"
    Jaime: "No, I am your father."
    Joffrey: "GROOOOOOOOOOOOOOOOOOSS!"

  6. #426
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    Default Re: Bran Mac Born DMN Mod Edits

    Seems to be a bug with diplomacy(?) in the Pack Editor, for the version you have, there's a red under diplomacy in diplomacy_attitudes_tables where Darth_diplomacy_attitudes_version0 is missing entries. Using the version you linked to for concrete.
    Last edited by limith; April 20, 2014 at 03:24 PM.

  7. #427
    Bran Mac Born's Avatar Hastatas Posterior
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    Default Re: Bran Mac Born DMN Mod Edits

    UPDATE; Fixed missing entries from diplomatic strings and diplomatic attitudes. Post 1 Thanks limith Post 1

  8. #428
    Discens
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    Default Re: Bran Mac Born DMN Mod Edits

    Doesn't seem to be fixed.Click image for larger version. 

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  9. #429
    Bran Mac Born's Avatar Hastatas Posterior
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    Default Re: Bran Mac Born DMN Mod Edits

    UPDATE: Removed diplomacy attitudes table ported from Bran DME. It seems that NTW does not like it Post 1

  10. #430
    Bran Mac Born's Avatar Hastatas Posterior
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    Default Re: Bran Mac Born DMN Mod Edits

    After the Prussians split the French Empire in Half in 1808 the French make massive counter attacks from the south and break through to siege
    Berlin. The Prussians did counter attack with my 3 armies to defeat the French in two massive battles involving 7 armies and 46,000 men in a giant meat grinder of blood and gore and death in fire. Fabulous
    Attached Thumbnails Attached Thumbnails French Attack Berlin.jpg  

  11. #431
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    Default Re: Bran Mac Born DMN Mod Edits

    Feedback on balance and bugs: -Trade income decrease would be nice. I make way too much money from trade. -Seems to be some bug with Supply Posts where I can't train those units while the post is being upgraded. -It's good that the AI declares war on me again immediately after I abuse diplomacy and peace out with them for money to avoid losing cities while my army annexes minors. In original Darthmod, I can just offer France 2000/turn and they won't be at war with me. This ensures that I am always at war with France and Spain and that I can't just bribe them money to let me peacefully build a trade empire while France and England kill each others trade ships and I steal all the trade nodes by placing 1 Indianman on them (since I only have 1 port to start with). I actually have to bother with a navy to protect my trade empire. -It's bad that the AI accepts peace for merely 1000 for 15 turns in your edit when it took an offer for 2000 gold/20 turns for the AI to accept peace in the base mod. Given I make 50,000+ from trade a turn, this is too ridiculously cheap for peace. -You might want to look at German cavalry, some of the "elite"/limited units are worse (imo) than the plain units (they do have cold resistance), unless the cold resistance thing is why they have worse stats. Not just German cavalry, saw this with Sweden as well. -There is a bug with Hussars in the battle where they will literally stop charging right before they reach a target, and require micromanagement to actually charge into an enemy. Also they seem to have a really really hard time chasing after shattered enemies (often going in the wrong direction or parallel to the retreating units) if I just tell them to attack the enemy. I have to manually move them on top of the enemy first and then tell them to attack.. I don't have problems with Generals when chasing enemies so I suspect it has to do with their formation. -Land mines explode (NOT trigger, they trigger at the right place the red mark suggests) a bit too close to the unit placing them, the marker on the ground should either be moved closer so it's more obvious I NEED to retreat my units right at start a bit, or the offset should be increased some how to avoid land mines killing the unit that layed them.
    Last edited by limith; Today at 12:44 AM.

  12. #432
    Bran Mac Born's Avatar Hastatas Posterior
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    Default Re: Bran Mac Born DMN Mod Edits

    UPDATE: Lowered trade values for ships,strength of square, changed some stats for Cavalry, better expansion settings. Will look into diplomatic stuff. Post one. HOW are battles playing out?
    Last edited by Bran Mac Born; Today at 03:41 AM.

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