Results 1 to 8 of 8

Thread: BC Units Discussion

  1. #1
    zburanuki's Avatar Hastatas Posterior
    Join Date
    Oct 2011
    Location
    Athens, Greece
    Posts
    963
    Tournaments Joined
    0
    Tournaments Won
    0

    Default BC Units Discussion

    As the title says I decided to open a thread in order to post here whatever we want about the game's units, from screenshots to units stats discussion. I'll start by asking how can you defeat the mamluk tabardariya? I played some customs battles using dismounted late templars,hospitallers, teutonic knights and their mounted versions but still the mamluks make fun of them as they seem to be invencible when face one unit.

    ps: I didn't find in the first 2 pages a similar thread (i was lazy to search all the previous pages), so if there is one move that post there.

  2. #2
    Iratern's Avatar Kabe difendā
    Join Date
    Dec 2011
    Location
    Vancouver
    Posts
    36
    Tournaments Joined
    0
    Tournaments Won
    0

    Default Re: BC Units Discussion

    Cavalry (lance kind) is the best solution, head on infantry vs infantry tabardariya are tough

  3. #3
    zburanuki's Avatar Hastatas Posterior
    Join Date
    Oct 2011
    Location
    Athens, Greece
    Posts
    963
    Tournaments Joined
    0
    Tournaments Won
    0

    Default Re: BC Units Discussion

    even with pronoiarioi or templars, tabardariyya somehow can sustain the initial charge and then chop the horses one by one

  4. #4
    Ichon's Avatar Centurio Primus Ordine
    Join Date
    Jun 2009
    Posts
    7,939
    Tournaments Joined
    0
    Tournaments Won
    0

    Default Re: BC Units Discussion

    Tough infantry should be resistant to charge even head on- 1 vs 1 isn't ideal test as it is hard to go around 1 v 1 and several units quite strong from the front are weaker on the flanks/rear. Pikes/Halberds/Tabardariaa/Polearms etc.

    In larger battle even with 2 vs 2 it might work better as 1 unit can distract and 1 can flank.

  5. #5
    k/t's Avatar Auxiliarius
    Join Date
    Apr 2009
    Posts
    6,328
    Tournaments Joined
    0
    Tournaments Won
    0

    Default Re: BC Units Discussion

    Which units should have their formations changed (tighter or looser)? I don't mind skirmishers having a loose formation, since that will help them take fewer casualties from enemy missiles, but their formation should be tighter so that you when you press the Loose Formation button they will be as far apart from each other as they currently start being.

    High quality units should have tighter formations? Especially spearmen?
    Last edited by k/t; February 21, 2013 at 03:30 PM.

  6. #6
    zburanuki's Avatar Hastatas Posterior
    Join Date
    Oct 2011
    Location
    Athens, Greece
    Posts
    963
    Tournaments Joined
    0
    Tournaments Won
    0

    Default Re: BC Units Discussion

    i definitely agree for the spearmen and also i thibk that the elite heavy infantry (varangians, templars, tabadariyya, sughdians) which have small numbers should be in a tighter formation.

  7. #7
    Hastatas Posterior
    Join Date
    Mar 2010
    Location
    Sweden
    Posts
    778
    Tournaments Joined
    0
    Tournaments Won
    0

    Default Re: BC Units Discussion

    Tabardarioya; as with any tough infantry, try to avoid prolonged melees as much as possible. Charge repeatedly with cavalry and try to engage them and as much other enemies with fewer of your infantry (wedge formations have always worked well for me) while missile troops and riders attack from the sides and from a distance. Weapon-and-shield infantry is often cost-effective against two-handers. Unless you were referring only to 1 vs 1 custom battles in which case I don't know. But you mention initial charge, is it maybe possible to pull out and charge again with heavy cavalry?

    In addition to professionalism/skill I think spearmen, swordsmen with thrusting swords and similarly armed units should have a tighter formation while those armed with larger weapons requiring more space should have a looser formation.

    I can't name any specific examples since I play with a submod
    Read, and add to, Maltacus guide to field battles!

    Zhidislavs Battle, a Battle AAR seen from the generals point of view - Completed.
    I Hate Late Era Bodyguards, a Battle AAR - Completed
    A Diabolical AAR - Completed
    Home to Midgard, a Third Age AAR about two dwarves, a spy and a diplomat - updated 30/5.
    Reviewed by Boustrophedon in The Critics Quill

    Third Age Unit Cards Minimod

  8. #8
    zburanuki's Avatar Hastatas Posterior
    Join Date
    Oct 2011
    Location
    Athens, Greece
    Posts
    963
    Tournaments Joined
    0
    Tournaments Won
    0

    Default Re: BC Units Discussion

    in field battles it' easy to deal with axemen, although they will decimate the first cavalry unit that charges them, but i'm takling about 1v1 battles and siege battles where the cavalty can;t charge so easily. also you mentioned wedge formation, does it really work for you guys or even use it? i find it quite useless.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •