Iutland, since you added some Smoothbore Bronze Artillery, You maybe interested in adding Mortars and Howitzers...their high trajectory will be useful.
Well, in short...do you Interested in some concepts just like in my own Mod:
http://www.twcenter.net/forums/showt...-v-3-12-1-2013 (Artillery)
and
http://www.twcenter.net/forums/showt...Uniform-Tweaks ?(Except the Rapid Advance part, its ridiculously too fast)
I say Sharpshooter's Range should be Increased, but with very low reload rates.
I also notice you haven't included Bayonets...It's a must for 19th century Mods...
Both jo and I agree that lowering max_elevation of naval bombardment projectile will make the game more realistic...make it 30-25 so the shells would fall in a realistic angle, not falling from space.
Ah...Our buddy jo the Greek here also have some things in his mind...
http://www.twcenter.net/forums/showt...7#post12836417
So then, Rather than making a new "Shotgun Cavalry" with all of the lines and rows after rows of db tables, why not simply renaming "Revolver Cavalry" at the .loc tables? The unit itself shall have incredibly short-ranged (less than 25m-ish) 9-pellet projectile with spread of 1, low damage(0.6-0.4) per shot. Animation and Equipment change. Easier than making an entirely new unit. Something like the unit that trades charge bonus with "ranged charge"
And Also on the Ironclads: The possibility of Western Powers selling their top Ironclads aside(Except for all of those Experimental US Ironclads hulked after the Civil War...)
Now, I'm thinking of maybe Raising the Cap of Warrior Class to 2, but nerfing its hull strength (The bow and stern were historically unarmored); and in another hand strengthening The L'Ocean Class hull (its an more advanced Ironclad compared to the Warrior).
...And if you like it, upgunning the Armored Kanko Maru into breechloader_cannon_large (its a stable paddlewheeler larger than Kanrin Maru, but only carries 6 guns...)
also changing the Gatling Gun on Kotetsu's Casemate (not the ones on the deck) into Cannons.