
Originally Posted by
NosPortatArma
beautiful appius: (not flirting, but I hope you know what pulcher means. just latin geekery)
players also know how history actually progressed, and that this and that unit will become avaible that date, they can also, if they see wich, know the exact starting locations of each of the other factions armies et cetera. What I'm saying is that players already posses lots of information, or the means to get it, not avaible to historical leaders. I don't see how it would be a nuissance, I just think it would add immersion aswell as educating us about how much of the world different cultures knew about.
Yes, determining hits could be quite tricky indeed. But it doesn't have to be perfect, and an attemp at it, even if fauly, is better than none in my view. But I'm sure the devs already know how much each faction knew, roughly.