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Thread: 2.1 Impressions

  1. #1

    Default 2.1 Impressions

    Really liking the new factions. Wizzrobe, Ikana, and Twili are all very original and fun to play. This is by far the best mod I have ever played.

    There are some issues that if fixed, would vastly improve the game. For example, gaining a minor faction's membership is too easy. I don't feel like I've earned it as I did nothing other than send a diplomat over and collect free land and troops. I suggest adding a mission that must be accomplished to grant membership, such as donate 10k rupees to them or attack a faction they are at war with.

    All of the rest of the issues I can think of are bugs. The difficulty of creating a dreaded general, 51% order, Wizzrobe taking over unmanned territories on turn 1, inability to 'destroy' factions, abundance of money, and low settlement populations.

    Keep up the good work

  2. #2

    Default Re: 2.1 Impressions

    Quote Originally Posted by Almost Fabulous View Post
    51% order, Wizzrobe taking over unmanned territories on turn 1, abundance of money, and low settlement populations.
    Never had those problems in any of my four campaigns that I've played through

    Quote Originally Posted by Almost Fabulous View Post
    abundance of money, and low settlement populations.
    I always have issues with money and never acquire more than ten thousand, also the population is to bad

  3. #3

    Default Re: 2.1 Impressions

    When I say Wizzrobe taking over unmanned territories on turn 1, I mean the ability for Wizzrobe players to do so. And I've had the 51% bug happen several times.

  4. #4

    Default Re: 2.1 Impressions

    I have the 51% bug happen a few times as well

  5. #5

    Default Re: 2.1 Impressions

    51% what is that so I can know what to expect.

  6. #6

    Default Re: 2.1 Impressions

    Quote Originally Posted by Aquos4 View Post
    51% what is that so I can know what to expect.
    Certain settlements are permanently locked at 51% public order, so they will rebel every single turn.

  7. #7

    Default Re: 2.1 Impressions

    The settlement next to Horon, Sand crab cove? Is always bugged at 51%.

  8. #8
    Avatar of the Ice Wolf's Avatar Praeses
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    Default Re: 2.1 Impressions

    During my experience, changing the tax/policy back and forth fixes the glitch. Don't know if that works for anyone else.

    West: Foranar- Azurita - The Redeemer - Sinteiria - Sakotae the Guardian (Tavia) - Saleria
    East: Nerise - Kiril

  9. #9

    Default Re: 2.1 Impressions

    I don't think it's "locked". I think it's just the highest you can get without buildings that add order. You'll have to shove a general in their to keep the populace happy. The best use I've found for ruins so far is destroying the excavations to reuse its function. Or you can have them as recruitment centers by handing them off to the minor factions so when you annex them they've built their individual barracks.

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