when we're old and grey
and our children old and grey and their chi... err never mind. must keep optimistic
The day they actually release it I'm gonna be like "LOL must be a joke"
And won't believe until I install it, run a campaign and don't see this
^must not click...Urgh
all hail the flying spaghetti monster!
I remember first seeing this mod in dev. like 3 years ago and thought "that looks good, looking forward to playing it in like 3 months or something". Boy, was I wrong.
Last year I just stopped waiting for it though. If it ever gets released it just be a nice surprise.
lol, someone's frustrated))
I'd recommend taking your mind off of EB II for a while and focus your energy on RTW II since they've been spitting out new faction previews almost weekly now. Isn't it great knowing that in in the near future you'll be playing with blue Britons, black Makedonians, and green Gauls again? To help take your mind off of things, get excited because there are only three faction slots left in RTW II so more than likely you'll have to get the Seleucid Empire, Ptolemaioi, Scythians, Greeks, Dacians, Iberians, or Parthians as Downloadable Content. I'm sure elite units like the Praetorian Guard, Spartan Hoplites, Cataphracts, Carthagian Sacred Band will also be DLC.
See my friend, with so much to soon look forward to, take your mind off of EB II and before you know it, there might be more news regarding it.
It will happen when its ready. But honestly, from the latest dev updates and faction previews; It SEEMS like we're getting kinda close-ish. I'm not a member, so I have no first hand knowledge; but we'll see.......
Meh... it was too good to be true.
How about no.
http://forums.totalwar.org/vb/showth...w-The-Pritanoi) and Rome 2's Iceni (http://wiki.totalwar.com/w/Total_War..._Iceni_Faction), the difference is very clear. I'm sure EB 2 would have been released at least a year ago, if it was just a port of the original Rome to the M2TW engine. Feel free to add other reasons or arguments I am not aware of.
I myself have a lot of respect for the people who made the original EB: I love(d) reading the unit descriptions that would go on and on... I started a Carthage campaign on the original Rome today: the intro was a bad thing to start with: since when did Carthage exist solely of eunuchs?
Furthermore: the greek city-states?! When in history was there unity between the various poleis? And the way they speak about Alexander being a great greek... There was a reason why Alexander destroyed Thebes, you know...
My biggest problem with Rome vanilla was the lack of uniqueness of each faction: 'Oh, there we have another warband.' or 'haven't I seen such pikemen before?'. Let alone the homogeneity of the building trees.
http://forums.totalwar.org/vb/showth...he-Areuakoi-10) about three months ago, so I guess the project is still up and running.
Thank you for your time and attention.
THE PROPAGANDA FUNDER:
To subdue the greeks we need to strike in their history and their tradition and their identity.
At the current rate of development, which, on the evidence available isn't going to accelerate anytime soon, I'd say sometime in 2018. And yes, I'm being serious. EB have managed to produce 15 factions in six years. With another 12 to go, that's at least four years.
Given the immense complexity of the mod, their small team and their "It's finished when its finished," attitude to every question about ETA, which tells everyone that the developers are putting this mod together for themselves and no one else, all of which are major obstacles to recruitment, then don't expect anything any sooner.
There is in fact a very real possibility the whole project will collapse when TWRII becomes moddable, which will be sometime in the next two years or so.
The argument about Thebes is at least a joke for anyone who has read a bit history.
I think that we should not mark Rome II as total failure yet, perhaps it wont be as accurate as many people would like, but CA has never said they wanted to represent a history book, they are trying to make a game inspired in the period, obviously that they need to respect basic historical facts and backgrounds for the sake of enjoyable gameplay. Rome I had many historical flaws, but when i bougth it i felt great playing with legions and phalanxes in such a scale and with such graphics (i roleplayed a lot so the experience became a bit more historical). From that we had the excellent EBI, and if Rome II turns out to be a historical mess, we will have the awesome EBII.
Neither should we say that the EBII team have destroyed the mod by taking long in its development, its a great project and they are just people working in free time. When its ready it will be fantastic.
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