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Thread: AI attack/turn for 6.4

  1. #1

    Default AI attack/turn for 6.4

    I play SS 6.4 viz Steam and it works fine, but I am unable to find this .cfg file where a person can change scrolls to enable to defend against AI. I can find the medieval.cfg but no kingdoms or stainlees steel .cfg and yes I have Kingdoms.

    So where are these scroll files in 6.4? I have looked in every folder..can someone provide me a step by step of where to click?

    Also we play a real hotseat by sharing the chair..how can we view AI turns?

  2. #2

    Default Re: AI attack/turn for 6.4

    Search in windows search for: default.cfg, then you can add @bane's missing [hotseat] lines after the existing ones. I don't play via steam but maybe the file is the same (if you can find it somewhere). Mine is in the data/mods/ss6.3/ folder.
    I post mine here. Thanks to @Bane. I edited it a bit though. You should edit the steam stuff to =true.

    [launcher]
    kingdomsDir=..\..
    swapMenuBackground=true
    swapMenuMusic=true
    swapBAI=true
    autoLocateLogFile=true
    autoBorderlessMode=true
    steamCheck=false
    firstRun=false
    steam=false
    [features]
    mod=mods/SS6.3
    [log]
    to=mods/SS6.3/system.log.txt
    level=* error
    ;level=* trace
    [io]
    file_first=true
    [video]
    no_background_fmv=true
    grass_distance=0
    unit_detail=highest
    windowed=true
    borderless_window=true
    movies=false
    event_movies=0
    [game]
    unlimited_men_on_battlefield=1
    label_settlements=1
    event_cutscenes=0
    allusers=1
    micromanage_all_settlements=1
    advisor_verbosity=0
    [misc]
    show_hud_date=true
    #remove the # in the next line if you want launcher to bypass straight to the last save when you start mtw2
    #bypass_to_strategy_save=true
    [hotseat]
    ## disable start turn scroll in hotseat campaign - false or 0 needed to be able to defend against AI
    scroll = false
    ## disable forced separate human faction turns (including diplomacy) in hotseat campaign
    turns = false
    ## enable cheat console in hotseat campaign
    disable_console = false
    ## enable camera updates during ai turn in hotseat campaign
    update_ai_camera = true
    ## enable or disable voting in papal elections in hotseat campaign (only first valid human faction votes)
    disable_papal_elections = false
    ## disable forced autoresolve all battles in hotseat campaign
    autoresolve_battles = false
    ## disable diplomacy validation for incoming propositions
    validate_diplomacy = false
    ## disable forced relevant hotseat options to be saved with game.
    # save_prefs = false
    ## autosave hotseat game at start of players turn
    #autosave = true
    ## save config file in save dir containing information about next players turn
    # save_config = true
    ## close medieval II directly after a hotseat autosave
    # close_after_save = true
    ## sub directory name for hotseat save games
    # gamename = hotseat_gamename
    ## ensure game data files used in previous save match current campaign data files.
    # validate_data = true
    ## prevent game to load if savegame or data validations fail
    # allow_validation_failures = false

    Maybe this helps, but maybe steam users have different lines in the [launcher] section. Then i can't help, but maybe you can find out the rest yourself. I'm new to this as well.

    Cheers,
    Blas

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