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January 27, 2013, 02:05 PM
#1
Civis
AI attack/turn for 6.4
I play SS 6.4 viz Steam and it works fine, but I am unable to find this .cfg file where a person can change scrolls to enable to defend against AI. I can find the medieval.cfg but no kingdoms or stainlees steel .cfg and yes I have Kingdoms.
So where are these scroll files in 6.4? I have looked in every folder..can someone provide me a step by step of where to click?
Also we play a real hotseat by sharing the chair..how can we view AI turns?
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February 03, 2013, 05:51 AM
#2
Re: AI attack/turn for 6.4
Search in windows search for: default.cfg, then you can add @bane's missing [hotseat] lines after the existing ones. I don't play via steam but maybe the file is the same (if you can find it somewhere). Mine is in the data/mods/ss6.3/ folder.
I post mine here. Thanks to @Bane. I edited it a bit though. You should edit the steam stuff to =true.
[launcher]
kingdomsDir=..\..
swapMenuBackground=true
swapMenuMusic=true
swapBAI=true
autoLocateLogFile=true
autoBorderlessMode=true
steamCheck=false
firstRun=false
steam=false
[features]
mod=mods/SS6.3
[log]
to=mods/SS6.3/system.log.txt
level=* error
;level=* trace
[io]
file_first=true
[video]
no_background_fmv=true
grass_distance=0
unit_detail=highest
windowed=true
borderless_window=true
movies=false
event_movies=0
[game]
unlimited_men_on_battlefield=1
label_settlements=1
event_cutscenes=0
allusers=1
micromanage_all_settlements=1
advisor_verbosity=0
[misc]
show_hud_date=true
#remove the # in the next line if you want launcher to bypass straight to the last save when you start mtw2
#bypass_to_strategy_save=true
[hotseat]
## disable start turn scroll in hotseat campaign - false or 0 needed to be able to defend against AI
scroll = false
## disable forced separate human faction turns (including diplomacy) in hotseat campaign
turns = false
## enable cheat console in hotseat campaign
disable_console = false
## enable camera updates during ai turn in hotseat campaign
update_ai_camera = true
## enable or disable voting in papal elections in hotseat campaign (only first valid human faction votes)
disable_papal_elections = false
## disable forced autoresolve all battles in hotseat campaign
autoresolve_battles = false
## disable diplomacy validation for incoming propositions
validate_diplomacy = false
## disable forced relevant hotseat options to be saved with game.
# save_prefs = false
## autosave hotseat game at start of players turn
#autosave = true
## save config file in save dir containing information about next players turn
# save_config = true
## close medieval II directly after a hotseat autosave
# close_after_save = true
## sub directory name for hotseat save games
# gamename = hotseat_gamename
## ensure game data files used in previous save match current campaign data files.
# validate_data = true
## prevent game to load if savegame or data validations fail
# allow_validation_failures = false
Maybe this helps, but maybe steam users have different lines in the [launcher] section. Then i can't help, but maybe you can find out the rest yourself. I'm new to this as well.
Cheers,
Blas
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