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Thread: Release: Beta3 of MapAnalysator

  1. #1
    Marcellus Trajanus's Avatar Civis
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    Default Release: Beta3 of MapAnalysator

    Beta3 of the MapAnalysator tool

    Ever had the problem of finding coordinates, names and the regions color for sites in a map_region file? Annoyed about useful information being split up between map_regions.tga and descr_regions? Well, recently I did and so I've decided to write a little programm that links that information.

    *** Features:
    >> Automated analysis of a bitmapped map_regions anywhere on your computer
    >> Delivers R:TW coordinates for any site found
    >> Analysis of a suitable descr_regions.txt for further information like regions names etc
    >> Overview over the map and where it's towns and ports are located
    >> Added Resource list to the listing at the bottom (there you go, MasterOfNone )
    >> SiteCrosshair: Click a region in the listing and - bam! - have it pointed out on the map with circles showing its exact position
    (thought one might welcome that as few among us can tell r/g/b of 24bit colors from seeing them )

    *** New in Beta3

    >>> SiteCrosshair v2 : New Crosshair, region name printed aside (if applicable)
    >>> Site Details shown in an extra form
    >>> export options revisited: CSV and site list like export format options
    >>> added progressbar to keep track of the analysing procedure's progress

    And That's what it looks like in action :


    Though the map has to be converted to bitmap due to the fact that VB6 can't handle *.tga files it'll save you a lot of time as it typically completes even large scale maps in less then five seconds with only 1-2% inaccuracy if it has a bad day, giving you either a small overview over the map or an idea were to place units :wink: .

    *** known Issues (remember: It's beta :wink: )
    >> Map has to be converted from tga to bmp as VB6 doesn't know how to handle tga's (VB.NET might do so)
    >> Few inaccuracies concerning color codes and region names (typically around 1% percent or less per map)
    >> Examining the same map time after time might result in an incomplete list in the lower part of the window

    It's beta and might not function perfectly but it might lend a useful hand to once-i-a-while modders (including myself :wink: ). Anyone wanting to try it and give feed back might download the attachment. It should work fine on any pc (at least with XP on it), concluding from test here with me.

    Kindest regards,
    Marcellus
    Last edited by Marcellus Trajanus; August 17, 2006 at 05:15 PM. Reason: new version, typos

  2. #2
    Maced0n's Avatar Domesticus
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    Default Re: Release: Beta of MapAnalysator

    Great tool Marcellus !
    I yust try it and its working well.

    bravo!

  3. #3
    MasterOfNone's Avatar RTW Modder 2004-2015
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    Default Re: Release: Beta of MapAnalysator

    Looks like it could be useful - I'd be very interested if it can be made to incorporate trade and hidden resources (or at least descr_region-declared resources). Is this possible?
    "One of the most sophisticated Total War mods ever developed..."
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  4. #4
    Marcellus Trajanus's Avatar Civis
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    Default Re: Release: Beta of MapAnalysator

    Nice to see it wasn't done all for nothing and someone else than me can make use of it

    @ Macedon
    Great to hear that

    @ MasterOfNone
    You mean to alter the programm that it also includes the resources it finds in descr_regions.txt into it's list? Shouldn't be the problem, I'll try that on right away monday (my girlfriend will kill me if my weekend isn't completely here's ). I am already planning something "bigger" - the MapAnalysator should only made that list at first - handling more files, more information, and become some sort of Access database application.
    That prooved to be a little complicated though 'cause of certain "Access doesn't like to handle so many tables" (it were just nine of'em ) crashes but I'll try it anyway .

    Happy weekend to all and expect to see some more next week,
    Marcellus

  5. #5
    Stuie's Avatar Laudir Agus Mir
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    Default Re: Release: Beta of MapAnalysator

    Excellent tool! I'm so sick of manually finding settlement coordinates - this will be EXTREMELY useful.

    Thanks!

  6. #6
    AngryTitusPullo's Avatar Comes Limitis
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    Default Re: Release: Beta of MapAnalysator

    Quote Originally Posted by Stuie
    Excellent tool! I'm so sick of manually finding settlement coordinates - this will be EXTREMELY useful.

    Thanks!
    Yeah. I second that... Just trying to convert mm3 map manually to BI takes almost all my free time.. :tooth:

    Great tool probably on the same level as xpax..


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  7. #7

    Default Re: Release: Beta of MapAnalysator

    I second Stuie's and Lestat's opinion. You might have made my life a lot easier with this utility. Thanks a lot.

  8. #8
    Marcellus Trajanus's Avatar Civis
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    Default Re: Release: Beta of MapAnalysator

    MapAnalysator - Second Beta

    As promised today's the day of Beta 2 of MapAnalysator. Re-did a bit of the shape, made it wider to get more space for the listing at the bottom, added new features.


    *** New Features
    >> Added Resource list to the listing at the bottom (there you go, MasterOfNone )
    >> SiteCrosshair : Click a region in the listing and - bam! - have it pointed out on the map with circles showing its exact position
    (thought one might welcome that as few among us can tell r/g/b of 24bit colors from seeing them )

    *** New Issues
    >> None as far as I can say . If anyone finds some post it right away

    *** Fixed Issues
    >> Reduced inaccuracies when finding sites. Still no 100% solution but it works even better now

    See first post for updated attachment

    Kindest regards,
    Marcellus

    btw: Who do I have to bribe to get that "upload file" function working in the downloads section? When I try to login to upload anything it says "username not found or password wrong". can't be, I'm logged in with the same data right now and that works
    Last edited by Marcellus Trajanus; August 14, 2006 at 11:48 AM.
    Have a map and want a brief overview over it's list of regions, the coordinates of ports and towns?
    Tired of working out R:TW compatible coordinates for descr_strat by hand? MapAnalysator might help.
    Curious? Then have a look @
    >> The MapAnaylsator Thread <<
    Now with SiteCrosshair

  9. #9

    Default Re: Release: Beta2 of MapAnalysator

    Good work!! Thank you very much. Keep going ^^

  10. #10
    The Black Reaper's Avatar Hell's Gate
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    Default Re: Release: Beta2 of MapAnalysator

    man this is one of the most helpful tools for me great job!!

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  11. #11
    Maced0n's Avatar Domesticus
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    Default Re: Release: Beta2 of MapAnalysator

    Hello again Marcellus Trajanus

    Its good in save results in found_sites.txt
    to have also regions names,settlement name, resources
    i mean same like is shown in MapAnalysator.

  12. #12
    Marcellus Trajanus's Avatar Civis
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    Default Re: Release: Beta2 of MapAnalysator

    Okay, I'll start implementing :happy0144 as soon as I'm home again. And maybe I can think of another way handling the text file output. Something like chosing between the options "print site list to file" and "make real csv list".

    Anyone else has some wishes on his mind?
    Have a map and want a brief overview over it's list of regions, the coordinates of ports and towns?
    Tired of working out R:TW compatible coordinates for descr_strat by hand? MapAnalysator might help.
    Curious? Then have a look @
    >> The MapAnaylsator Thread <<
    Now with SiteCrosshair

  13. #13
    vikrant's Avatar The Messiah of innocence
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    Default Re: Release: Beta2 of MapAnalysator

    here are some reps
    great tool
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  14. #14
    MasterOfNone's Avatar RTW Modder 2004-2015
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    Default Re: Release: Beta2 of MapAnalysator

    Yep, great tool - a way of printing the results (or saving to a file to print) is important; and ports do not need to duplicate information in the city lines. For example, no need to know resources of port region as it is covered in the city region line.

    Rep points
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  15. #15
    Marcellus Trajanus's Avatar Civis
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    Default Re: Release: Beta2 of MapAnalysator

    Oh, right . I'll alter this behaviour and just will change the settlement name to "port of xyz" aswell. The exports are almost ready, as soon as I'm back home this time and get that *********g progress bar to work ... come one, proggi, you're as good as done :illgetyou



    Thanks for the rep and - almost more important - for your feedback and ideas, guys :happy0144
    Have a map and want a brief overview over it's list of regions, the coordinates of ports and towns?
    Tired of working out R:TW compatible coordinates for descr_strat by hand? MapAnalysator might help.
    Curious? Then have a look @
    >> The MapAnaylsator Thread <<
    Now with SiteCrosshair

  16. #16

    Default Re: Release: Beta2 of MapAnalysator

    @marcellus
    very helpful tool !!
    please could you include:
    - the faction relation for each region
    - the mercenary pool relation for each region
    - the program can store the last path to the descr_strat file

    thanks a lot

    repman

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  17. #17
    Marcellus Trajanus's Avatar Civis
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    Default Re: Release: Beta2 of MapAnalysator

    If I get you right you mean it should also get the information which region is owned be which faction from the descr_strat? Well, if so it might take some time. I'll think about adding that feature.
    Have a map and want a brief overview over it's list of regions, the coordinates of ports and towns?
    Tired of working out R:TW compatible coordinates for descr_strat by hand? MapAnalysator might help.
    Curious? Then have a look @
    >> The MapAnaylsator Thread <<
    Now with SiteCrosshair

  18. #18
    Marcellus Trajanus's Avatar Civis
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    Default Release: Beta3 of MapAnalysator

    Hi there, it's time for an update, isn't it?

    MapAnalysator Beta3 released

    *** New features
    (I'm sooo proud no new bad problems occured)
    • SiteCorsshair v2 : New Crosshair, region name printed aside (if applicable)
    • Site Details shown in an extra form
    • export options revisited: CSV and site list like export format options
    • added progressbar to keep track of the analysing procedure's progress


    Picture update:


    See first post for attachment update

    *** Things planned for Beta4 (no release date yet)
    • implementing an options system, including saving preferences like prefered working directory, export options and stuff like that
    • more export options (there's much space in that options form for new stlyes) if anyone has another format worth adding


    Kindest regards,
    Marcellus
    Have a map and want a brief overview over it's list of regions, the coordinates of ports and towns?
    Tired of working out R:TW compatible coordinates for descr_strat by hand? MapAnalysator might help.
    Curious? Then have a look @
    >> The MapAnaylsator Thread <<
    Now with SiteCrosshair

  19. #19

    Default Re: Release: Beta3 of MapAnalysator

    bravo, bravo

    and continue

    repman

    BareBonesWars 8.1 for RTW 1.5
    Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
    Deus lo Vult DLV 6.2 for MTW II Kingdoms
    Norway+Ireland+Flanders+Kiev+Lithuania+Teutonic_Order+Armenia+Crusader+Georgia,1y2t script, army field costs, Ultimate AI 1.6, big map, military career, economic system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, religion dependent recruiting, ancillary enhancements, darth battle mechanics

  20. #20
    Muizer's Avatar member 3519
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    Default Re: Release: Beta3 of MapAnalysator

    I must be missing something. Isn't BrandonM's descr_strat editor capable of exactly this (and in fact, quite a bit more)?
    "Lay these words to heart, Lucilius, that you may scorn the pleasure which comes from the applause of the majority. Many men praise you; but have you any reason for being pleased with yourself, if you are a person whom the many can understand?" - Lucius Annaeus Seneca -

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