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Thread: Age of Creed 3 -RPG included-Open factions and Admin needed

  1. #1
    Loose Cannon's Avatar Primicerius
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    Default Age of Creed 3 -RPG included-Open factions and Admin needed

    As the best hotseat ever comes to a close that means it time for a new game!

    Six two man teams fight for the control of Europe, North Africa and the Middle East. Using SS 6.4 Late Era, disable Real Recruitment, and Savage AI and playing on very hard/very hard.

    VICTORY CONDITIONS
    The winning team must control 100 regions. OR
    All other human teams must surrender. (Only available after turn 75)

    TEAMS
    1. Venice KingRussell
    12. Teutonic Order ebs

    2. Castile bcman3
    11. Genoa Savalan

    3. Denmark jemdkyl
    10. Kiev StOuFf

    4. Aragon Dr Mac
    9. Lithuania. freakkriek

    5. Sicily Mithridate
    8. Norway Onix

    6. Scotland Loose Cannon
    7. Portugal jado818

    The AI gets all the nice easy, big powers while we start with the smallest ones.

    Game Master
    I need someone not playing in this game to volunteer. His word will be final.

    The Rules
    1. Reloading is allowed. Because of this "Heroic" victories are not allowed and you must replay any battles (land or sea) where you win this way.
    2. Use of bugs and exploits is banned. This includes the merchant fort and movement bug. If you think a bug or exploit is used asked the Game Master.
    3. The defeated army rule and turn of respect. Fine-Replay turn.
    Part A: All defeated armies or fleets are not allowed to move on the turn after they have been defeated, nor can they be attacked on the turn after they have been defeated, except in cases where Part B applies.
    Part B: Exceptions to Part A:
    1. If you attack an enemy army, and your army is defeated, your army is allowed to be attacked that turn.
    2. If an enemy reinforces his defeated army in the field on his turn, that army is allowed to be attacked.
    3. If an enemy army retreats into a Fort, City, or Castle and is besieged on the same turn that that it is defeated, it may be attacked on the following turn. If the army is not besieged on the same turn that it is defeated, it may still be besieged on the following turn, but may not be attacked until the third turn.
    4. A defeated army retreats next to an undefeated target, or if an undefeated army is moved up next to a defeated army, the defeated army may be attacked again.
    5. The defeated army retreats in such a way that it completely impedes the progress of enemy forces (such as stopping in the center of a mountain pass.) This exception does not apply in the cases of forts, cities, or castles.
    4. No attacking ships in port unless they are carrying land units for a 2nd turn. No hiding land units on a ship in port(if out of movement points-replay and leave them on the docks. No sailing from a blockaded port without fighting your way out.
    5. All player vs.player battles must be auto-resolved with screenshots attached. READ THISScreen shots must show your army and ENEMY army completely. You may only edit out your treasury and the mini-map. YOU MUST SHOW THE ODDS. Total 3 screen shots needed per battle. Battles with odds greater than 4:1 do not need screen shots. See examples below.
    6. You must Pm the next player after posting the save. Each player has 24 hours to complete his turn. A 12 hour extension will be granted if requested. Your ally may sub you. Players missing three turns in a row may be replaced.
    7. No sallying out out settlements under siege unless you have odds of 1:1 or better. Fine 5000 PLUS 5000 florins given to sieging faction.

    Crusades/Jihads
    1. No joining or calling a Crusade or Jihad during the first 10 turns.
    2. You may have one Crusade/jihad army from turn 11 to 50.
    3. No abusing the Crusade/Jihad conditions. The entire army must use 2/3 of it's movement point toward the target city. You may not attack any other settlements on the way to the target. You may attack other enermy or his allies armies or forts that impede your progress. Fine 10,000

    Buildings
    1. No destroying buildings when under siege. Fine 10,000
    2. Extermination is not allowed if the region has over 50% of you religion. Fine 5000
    3. No destroying buildings until the 4th turn you control a region. Fine 5000
    4. Maximum ONE fort per region. Place then wisely. Fine 2000 per extra fort.

    Politics
    1. No allying Papal States. Fine 10,000
    2. No gifting regions in a war zone to AI or another player. Fine 10,000
    3. Trading regions is allowed but you must disband all but one unit in region received. Fine 5000

    Agents
    1. No spreading plague with spies. Fine 10,000
    2. You may have one assassin for every 10 regions you have. With region 11 you get a second, region 21 a third, etc. Fine-extra assasins frozen in place until number reduced.
    3. Assassins may not kill family members. Fine 10,000
    4. Assassins must have 60% chance of success (as verified by screen shot-see below) for sabotage and killing other types of agents. Assassins need 30% chance to kill other assassins. Assassin move must be the first thing you do on a turn. Fine 5000
    5. Two spies are needed to open gates of a fort with over 60% chance of success. Spies cannot open gates of settlements. Fine replay first time, replay and 5000 fine

    ROLEPLAYING
    After the first turn, all posts should be in a role-playing style. You do not have to stick to one character so try creating something in between your turns. Players who write more than 20 words for 4 out of 5 turns will receive a bonus. DECLARE ANY WARS at start in thread and list your reasons for it. Bonus will be 5000 florins.
    Spoiler Alert, click show to read: 
    Bonus list


    MAP UPDATES
    Spoiler Alert, click show to read: 
    TEST


    HISTORY OF WARS
    Spoiler Alert, click show to read: 
    Teutonic Order purge of Lithuania-begun 1220
    Danish attempt to annex Norway-begun 1221



    Please announce any concerns/questions you have in the thread. I'm claiming Scotland for this and reserving 5 spots for the people in AOC 2 at the end (Stouff, KingRussell, Onix, freakkreak, jado818).
    Last edited by Loose Cannon; March 07, 2013 at 06:30 AM.
    Old age and treachery will always beat youth and exuberance-David Mamet

    Old age and forgetfullness makes it . . .er, I forgot-Loose Cannon

  2. #2
    Onix's Avatar Ordinarius
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    Default Re: Age of Creed 3

    I'm in

  3. #3
    jemdkyl's Avatar Senator
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    Default Re: Age of Creed 3

    I'll sign up, Denmark please.

  4. #4
    Onix's Avatar Ordinarius
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    Default Re: Age of Creed 3

    I will take scotland

  5. #5
    jemdkyl's Avatar Senator
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    Default Re: Age of Creed 3

    Busted! He says he takes Scotland, somewhere in the middle of that wall of text

  6. #6
    Bcman's Avatar Senator
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    Default Re: Age of Creed 3

    Ill take Venice.
    Bye day the banished sun circles the earth like a grieving mother with a lamp- The Road

  7. #7

    Default Re: Age of Creed 3

    Is not the Denmark/Kievan alliance a bit strong?
    Close to each other, Portugal/Scotland also have rather secured backs and also ability to healp eachother

    Castile/genoa too are a lil bit close imho

    Compared to most others, possible to tweak the teams?

    Swapping Genoa with venice will secure Aragons back a bit, Swapping Scotland with Denmark would not give em as much free room and... make Denmark and Kiev not gang up on the TO (id also team Scotland with the TO and Kiev with Genoa)
    Last edited by Mithridate; January 12, 2013 at 06:00 PM.
    Don't be a prick, don't be a whiny little child - Stop White Genocide and Praise Jesus.

    Very nice, Getting a good picture everybody? So we look nice and handsome and thin? Thank you. -The God Emperor, creating world peace and unforgettable memes
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  8. #8

    Default Re: Age of Creed 3

    I'd take the Teutonic Order.

  9. #9
    Dr Mac's Avatar Vicarius
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    Default Re: Age of Creed 3

    I will most glady take the serene kingdom of Norway!

  10. #10

    Default Re: Age of Creed 3

    I shall be Sicily
    Don't be a prick, don't be a whiny little child - Stop White Genocide and Praise Jesus.

    Very nice, Getting a good picture everybody? So we look nice and handsome and thin? Thank you. -The God Emperor, creating world peace and unforgettable memes
    https://twitter.com/RitaPanahi/statu...48737210662912 <-- Unforgettable face.

  11. #11
    Loose Cannon's Avatar Primicerius
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    Default Re: Age of Creed 3

    What I did at first was try and determine the 12 weakest factions and then rank them from 12 (weakest) to 1 (strongest). Those are the numbers next to each faction name. How I did it was by adding up regions, number of units, and amount of profit made on first turn. I went back and forth with positions of Kiev and Lithuania. T.O. and Genoa are not making money. That's why they need Venice and Castile as teammates.

    I also considered using Byzantium, Cumans, and Crusader States but decided against them for the following reasons. Cumans territory is too far away with long distances to cover plus a weak unit roster. Byzantium is too spread out with the difficult to overcome "Latin Empire" blocking them in (fun in singleplayer, not in hotseat). "If" Crusader States can hold on until a crusade is available then they can over whelm Fatamids.

    Remember this game will require some diplomacy. Norway, T.O. and Lithuania can team up to impead Denmark's progress. The three Iberians will need to work together against Moors and have France to their north. HRE stands above the Alps restricting Genoa and Venice, Sicily stands to their south. And the AI factions will get their free stack and money bonuses.

    Scotland may have a secure back but Highlanders will be it's most used unit. I'll be spamming them like there's no tomorrow. I need two for every Lt Men-at-Arms.
    Old age and treachery will always beat youth and exuberance-David Mamet

    Old age and forgetfullness makes it . . .er, I forgot-Loose Cannon

  12. #12

    Default Re: Age of Creed 3

    True enough, but i really think denmark/kiev is too powerful
    This will be great at any rate im sure, but theres 1 thing that must be adressed:

    Spoiler Alert, click show to read: 
    numbers are lvl assasin v lvl assasin and odds
    9v7 52%
    9v7 47%
    9v8 36%
    9v9 42%
    5v5 42%
    5v6 37%

    40% seem to be the breaking point for same level assasins to kill eachother. Thus this is the maximum chance possible to use.
    I still really urge you to make the limit 30% because:

    This will allow one level lower assassins to kill one level higher ones. Its hard to reach the near maximum level assasin and you have to be lucky to get the max. These should be killable by ones slightly easier to get as they are such potent weapons. I dont think you should have to have equivalent or better to be able to kill basically.

    a lvl 9 should be able to kill a lvl 10 and with 40% that is not possible. It could be with 35% however, i suggest 30% to be safe.
    Assassins need to be able to kill eachother imho, thus the rules needs to be tweaked.
    60% is too high, we also agreed that sabotage is way too easy and utter hell

    Tho i cant say much on sabotage, but ask that we ban sabotage and clarify that % rules does not apply vs AI
    (stouff swarmed me with almost a dozen lvl 8-10 assassins in BhaT, we've tried to work balanced rules out)

    Edit: Want to clarify that the 60% limit seem pretty good for Agents, but Assassin v Assassin should be allowed at 30%
    Last edited by Mithridate; January 12, 2013 at 07:21 PM.
    Don't be a prick, don't be a whiny little child - Stop White Genocide and Praise Jesus.

    Very nice, Getting a good picture everybody? So we look nice and handsome and thin? Thank you. -The God Emperor, creating world peace and unforgettable memes
    https://twitter.com/RitaPanahi/statu...48737210662912 <-- Unforgettable face.

  13. #13

    Default Re: Age of Creed 3

    I could try to make room for this hotseat. I'll take portugal.

  14. #14
    Onix's Avatar Ordinarius
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    Default Re: Age of Creed 3

    Norway then
    Last edited by Onix; January 13, 2013 at 01:59 AM.

  15. #15
    StOuFf's Avatar Protector Domesticus
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    Default Re: Age of Creed 3

    should i take portugal Loose? ;-)
    nah i would want Kiev once i guess. never played them before.

  16. #16
    KingRussell's Avatar Tiro
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    Default Re: Age of Creed 3

    Venice plz,
    I suggest you edit the first post for other peoel to see the avilable spots.

  17. #17
    freakkriek's Avatar Biarchus
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    Default Re: Age of Creed 3

    I'll take Aragon then. Made a mess of them in another Hotseat so i'll try to redeem myself here
    An Ode to a briljant man
    Reality continues to ruin my life.
    Weekends don't count unless you spend them doing something completely pointless.
    Life's disappointments are harder to take when you don't know any swear words.
    I'm learning real skills that I can apply throughout the rest of my life ... Procrastinating and rationalizing.


  18. #18
    Dr Mac's Avatar Vicarius
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    Default Re: Age of Creed 3

    Quote Originally Posted by Onix View Post
    Norway then
    Sorry Onix I've already claimed them

  19. #19

    Default Re: Age of Creed 3

    I take Genova please

  20. #20
    Onix's Avatar Ordinarius
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    Default Re: Age of Creed 3

    no - I take my spot from the previous game

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