As promised, I am still working on a revamp of vanilla units in DLV. Unfortunately, due to certain errors and little free time the modification was delayed. However, to keep hopes up, here is a mini-preview of work in progress. I hope you like it.
I will instantly rep the one who finds two absolutely same-looking levies. The chances of that happening are very very low. There is 28 head groups, 6 body groups, 4 legs, 6 bag/belt groups, 4 main weapons and 5 sidearms. M2TW engine picks any one model from each group-set and generates a unit. Just some "FYI" for non-modders.
The effect of depth on clothes is achieved via normal maps. And no, I was not using zBrush or other high-poly sculpting to generate them. It is more tedious than what most tutorials show, but worth it. Later, I will make a tutorial on how to achieve this effect.
Note that these units will first be released as a modding resource (i.e. a revamp of M2TW vanilla units, and open source models and textures for anyone from the modding community). Thus the final submod for DLV-BB will have much more content and with some differences from the open-resource release. I might cut down the poly-count (now around 15000) and decrease the amount of gear on peasants for the release. I will also add peasant archers, peasant spearmen alike. In the first release I will focus on light units first, then shifting towards knights, heavy spearmen, and so on. Suggestions will be very appreciated.
Lets revive DLV to its former glory and even beyond that!