Page 2 of 7 FirstFirst 1234567 LastLast
Results 21 to 40 of 128

Thread: Fallout New Vegas on Total War system

  1. #21
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Default Re: Fallout New Vegas on Total War system

    Possible Faction list:
    Caesars Legion
    New California Republic
    Brotherhood of Steel
    Enclave
    Rivet City
    Vault 87 Super Mutants
    Brotherhood Outcasts
    The Pitt
    Great Khans
    Boomers
    Fiends
    Raiders

    See their are at least 6 factions in Fallout 3.

  2. #22
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Default Re: Fallout New Vegas on Total War system

    And Robert House lol sorry lol

  3. #23
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Icon6 Re: Fallout New Vegas on Total War system

    Can we edit the Music to play tracks(similar to EB) of the Fallout Radio? I mean there's enough songs in both games I was thinking it would make it more authentic.

    On small units:
    Legion should be in contubernia which are groups of 8 legionaries and 2 Decanus. We know that usually one contubernia occupies small locations. We should make the numbers slightly bigger for the purpose of making the game more playable. For example, Dead Sea should have control of Nelson with a total of 6 contubernia units with him. But this should only be 3 units. So each unit will have 20 people for the Legion. Any place where a centurion is should have at least 80 men or 10 contubernia.

    NCR on the other hand base their army on the Old World military with reduced number of troops. Basically it is reasonable to assume a company is 10-20 men. It seems logical given Lt.Hayes situation. I analyze it like this: traditionally platoons consist of 26-50 soldiers yet he only has 6 men with him. So if divide a number that is roughly in the middle(and easily divisable ) like 36 we get a rough estimate of what the scale factor is... which happens to be 6. Now likes apply the scale factor to company, it gives us in between 13 and 38. I think 20 is a fair number to give in a game. So we can put unit in terms of companies in the game with 20 men per unit.

    Brotherhood Military seems fairly unspecific. A chapter and a squad are the closest things I can find to military organization and numbers. This maybe due to Apprentices picking their own path. But assuming all of this reasonable. I see no reason to not to make units the size of a squad especially considering the few amount of Brotherhood and their relative power as individuals(if you doubt this next time ask Christine what weapons shes good with). So I would say unit size is about 10 men per unit. Scribes would probably have many more individuals in a unit. Maybe 25, considering their rather unarmoredness lol.

    Its reasonable to assume Enclave would have similar units to NCR as they probably have the same type of population problems and they are literally the United States of America. They probably have the same structure given the same remaining essential government and Col. Autumn. Plus they still have a secret service(Frank Horrigan). I think it essentially the same.

    Those are the major factions and I doubt their will be a large amount of argument about the rest.

  4. #24
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Default Re: Fallout New Vegas on Total War system

    My map won't post
    Rough map of Vegas: http://postimage.org/image/twcr3qcdh/
    Rough map of Fallout 3: http://postimage.org/image/ruyp3bffb/

    TBH Fallout 3 map is going to be difficult until we get a final faction list.

  5. #25
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Default Re: Fallout New Vegas on Total War system

    Someone should tell me how to change my signature

  6. #26
    Razor's Avatar Licenced to insult
    Join Date
    Apr 2004
    Location
    Deventer, The Netherlands
    Posts
    4,075

    Default Re: Fallout New Vegas on Total War system

    Go to "my account" on the top left corner of the screen under the thread 'tabs'. Then go to "edit signature" in the left part of the screen.

  7. #27
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Default Re: Fallout New Vegas on Total War system

    I feel like a fail, I got a mod started without having any posts to use a signatures.
    My next goal is the NCR Faction Description!

  8. #28
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Default Re: Fallout New Vegas on Total War system

    New California Republic
    “We're the NCR Rangers - we make the world a better place"
    The New California Republic is America. At least thats what they would have you believe. They follow the roles of the Old World. They believe bringing Democracy and Capitalism to the Wastes will save humanity from the harshness. They want everyone to be able to sleep safe at night. They want to secure the land so people don't have to be afraid. The goals of New California Republic have always been the same as the most popular president ever, the maxim that makes the New California Republic go and flows threw the blood of the bear, a safe people is a strong people. The New California Republic believes no matter at what cost once the waste is civilized that the people will have power; in other words New California Republic is America. As President Kimball once said " We must always remember that wherever Californians stand, we carry our principles with us: equal respect, representation, and protection under the laws of a just republic. This was the same fire that burned in the heart of the Old World that preceded us. We are the heirs of that civilization, torchbearers eastward of the Pacific, into the darkness of this wasted land"

  9. #29
    Ciciro's Avatar Protector Domesticus
    Join Date
    Jan 2012
    Location
    The Capital
    Posts
    4,038

    Default Re: Fallout New Vegas on Total War system

    How the heck would this work?

  10. #30
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Default Re: Fallout New Vegas on Total War system

    I do not think that it would super difficult. Medieval 2: Total War is not incompatible with guns. Energy Weapons would be difficult but I don't think that it is going to be a huge problem. Other than that, the main problems to be overcome are about average in a mod. I am qualified at 2d art,skinning, coding , and minor modeling. Mapping is obviously a challange but I am waiting for a response from a talented modeler and a mapper.

  11. #31
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Default Re: Fallout New Vegas on Total War system

    I am working on some loading screens with gimp. I got some great ideas once I figure out to put loading bars on the background. Then I get some screenshots

  12. #32
    Adamat's Avatar Invertebrate
    Join Date
    Dec 2011
    Location
    Duchy of Dutchland
    Posts
    11,637

    Default

    So, what do you need me to do, boss?
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  13. #33

    Default Re: Fallout New Vegas on Total War system

    Here is the the other Fallout Mod. the one I spoke of earlier. http://www.twcenter.net/forums/showthread.php?t=478103

  14. #34
    Adamat's Avatar Invertebrate
    Join Date
    Dec 2011
    Location
    Duchy of Dutchland
    Posts
    11,637

    Default

    But that one is pretty dead.
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  15. #35

    Default Re: Fallout New Vegas on Total War system

    The thread is.

  16. #36
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Default Re: Fallout New Vegas on Total War system

    @Adamat
    Lol put your new pic in! More people see it the better. Work on faction description of Brotherhood of Steel. They are going to be difficult for me.
    @Mrr.Randomdude
    It is dead. I have confirmed it

  17. #37
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Default Re: Fallout New Vegas on Total War system

    I should note, however, that the mapper from the previous project might be interested in helping us. As for the modeller.. I haven't got a response yet but I saw some pics of the NCR trooper and I believe I could skin that!

  18. #38
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Icon6 Re: Fallout New Vegas on Total War system

    The former mod leader(Sterling) quit the project, he has given me some valuable resources to start this mod. We already have the .obj files of the NCR Trooper, there is a slight problem however, I am not sure what to do with .obj files(convert them?) in order to texture them. While I know what to do if I have a texture in front of me I am confuzzled about creating one.

  19. #39
    Center For Rationality's Avatar Libertus
    Join Date
    Jan 2013
    Location
    Glasgow, Glasgow City, United Kingdom
    Posts
    63

    Default Re: Fallout New Vegas on Total War system

    Quote Originally Posted by Paleo View Post
    here it is with all attachments shown ... just needs texturing

    If I can texture this we will have our first unit.

  20. #40

    Default Re: Fallout New Vegas on Total War system

    Paleo Is the one who Modeled it he has worked with Me on other Projects. He is also Helping Me with My DA: TW mod but I haven't Given Him anything to do yet.

Page 2 of 7 FirstFirst 1234567 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •