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Thread: Murky Number Seven ( SS 6.4 Hotseat )

  1. #361
    Dr Mac's Avatar Hastatas Posterior
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    Portugal up!

    Army group south of portugal has been defeated.
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  2. #362
    Matto16's Avatar Steward of Middle Earth
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    Moors up.
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  3. #363
    Dr Mac's Avatar Hastatas Posterior
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    Sorry but my screens have disappeared, afaik Matto your southern army was defeated. Sorry for the lack of screens

  4. #364
    Peanut2bigforyou's Avatar Centurio
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    Next up. I feel as though I am a burden to you all, as I am clearly the slowest here. And because I only have one city, I feel like I won't be able to do much.
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  5. #365
    Mithridate's Avatar (╯Д)╯︵ . . ┻━┻
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    I can turn you AI next turn if you so wish, good game Peanut2bigforyou.

    Been a pleasure lurking


  6. #366
    legioscipionis's Avatar Shisai
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    Quote Originally Posted by jemdkyl View Post
    You should have seen it coming, both you and Aragon. I basically took out the eastern front of the Moors all by myself with a little bit of aid with Genoese ships but my ally didn't use any men at all to fight the Moors. If he can't fight the Moors that only leaves 1 target for him which is Iberia.. thinking the hotseat would end after the death of Moors was sort of a bad speculation because there'd be 4 factions alive, 4!

    "Two there should be; no more, no less. One to embody power, the other to crave it." - Darth Bane

    A bit late on this, but for the record, I did see it coming. I just figured thatmaybe we'd, ya know, finish the common enemy first?! I was gonna try to turn both of you against each other. Guess it didnt work!
    "The Northerners will never forget this"
    "Good. Let them remember what happens when they march on the South"

  7. #367
    jemdkyl's Avatar Princeps Prior
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    "Inflict not on an enemy every injury in your power, for he may afterwards become your friend." - Moslih Eddin Saadi

    The current case with me and Moors

  8. #368
    Matto16's Avatar Steward of Middle Earth
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    Quote Originally Posted by jemdkyl View Post
    "Inflict not on an enemy every injury in your power, for he may afterwards become your friend." - Moslih Eddin Saadi

    The current case with me and Moors
    I doubt that he will become friend with any of us, but you can try to revive him.
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  9. #369
    Dr Mac's Avatar Hastatas Posterior
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    Portugal up (If he wishes so)

    The war is virtually over. The Italian Powers have triumped and Italian culture shall flourish once more!

    Well played Matto but your defeat has now been sealed
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  10. #370
    Matto16's Avatar Steward of Middle Earth
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    War is definitely over if that is true, but I don't understand some things.
    How can you infiltrate fort with your spies if I had my own spies inside? I thought that in that case it is nearly impossible to get your spies inside. I also have spies in other settlements so I am confused.
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  11. #371
    Dr Mac's Avatar Hastatas Posterior
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    Quote Originally Posted by Matto16 View Post
    War is definitely over if that is true, but I don't understand some things.
    How can you infiltrate fort with your spies if I had my own spies inside? I thought that in that case it is nearly impossible to get your spies inside. I also have spies in other settlements so I am confused.
    Well I had assassins to kill your spies and then I sent in my own spies to capture the forts

  12. #372
    Matto16's Avatar Steward of Middle Earth
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    In that case I congratulate you for your victory and I think that this hotseat has come to an end. It was very nice to play.
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  13. #373
    jemdkyl's Avatar Princeps Prior
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    So we call this off? Victors are me and Mac. Mac and Jem, Mac 'n' Cheese.

  14. #374
    Mithridate's Avatar (╯Д)╯︵ . . ┻━┻
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    Quote Originally Posted by jemdkyl View Post
    So we call this off? Victors are me and Mac. Mac and Jem, Mac 'n' Cheese.

    No, there can be only one

    have fun


  15. #375
    Dr Mac's Avatar Hastatas Posterior
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    The North Roman Republic and South Roman Empire have joined together into a great union to last 1000 years! The United States of Italy claims victory in the mediterranean and dominance over Iberia and North Africa!


    I am done with this hotseat. A 1v1 vs SRE would be a long and labourious war therefore I would agree upon this hotseat ending. Cheers for the fun and more importantly the rapid speed of this hotseat. It was a blast! + rep to all.

  16. #376
    jemdkyl's Avatar Princeps Prior
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )


  17. #377
    Peanut2bigforyou's Avatar Centurio
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    Very nice hotseat! +rep everyone. In hindsight I should have taken up on my original plan to invade both Aragon and Sicily at the same time, instead of Aragon and economy. Oh well, you win some and lose some.

    Also, kudos to Matto for kicking my ass so close to home. My failure to defend my Eastern front is why I lost to Sicily, so I view that part of the war as my fault instead of Jem's.

  18. #378
    Mithridate's Avatar (╯Д)╯︵ . . ┻━┻
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    Default Re: Murky Number Seven ( SS 6.4 Hotseat )

    You go against the admins decision?
    Very well, joint victory it is then.

    Ill make you pay for this tho


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