No, size of cities doesn't count; we start in 1080 and the majority of settlements north of the Alps would have been fortified villages.Plz note that not the number of settelment should count but also the relevaince of the cities. Cause Ireland has for example 4 cities. The relevance on Ireland as balacing factor, historical relevance and relevance in the main factor of this game has less effect then for example some ather cities.
Each region was assigned a fixed number of provinces according to its relevance and the number of factions contesting for it (for example Germany, including the Arelat 60, France 50). Within these regions the provinces are distributed in a way to achieve at least a little balance.
Example, British Isles: This region was assigned 25 provinces. In order to not have England overpowered, these were not distributed equally over Britain, but provinces held by England are a bit larger, with those bordering Scotland are smaller. In return Wales is divided into 4 small provinces. Each of them is packed full with rebeles - that way conquering Wales would be a task that keeps England occupied for decades, if the AI can conquer it at all, and is nothing that you can do en passant.
No, these were the modern names for orientation. The names in game will be: Coellen, Acha, Luticha, Namurco, Andauerpa, Camaraco, Atrecht and so on.Also i see you typing Köln that is in german but for example Cambrai you dont use Kamerijk (still Rijsel would be better) same for Bruges should be Brugge then ect. Is this also in game?