Lowered the -SOF_SQUALOUR decreased slightly
Significantly Increased SOF_DISTANCE_TO_CAPITA(forces assimilation)
Significantly Increased SOF_TAX_PENALTY Taxes on high setting will cause unrest much easier
Increased SOF_GOVERNORS_INFLUENCE"> will enhance law in the provincial settlement much more
Decreased SOF_RELIGIOUS_UNREST"> less effect now and set at different levels
Decreased SOF_BUILDINGS_LAW buildings no longer set at 125 but now much lower and they will need to be built up for Assimilation process
Added Wuduwasan Bowmen to Sahson 2nd Ranged Tier
Added Extra Dumnonia governor
Added extra starting army for Gywnedd
Increased AI Germanic kings purse
Sahson accent changed to E Germanic
Alt Clut accent changed to Med-Latin
Sahson Royal banner corrected(from Papal States)
Rebels no longer access to the Welsh archer
In game battle green Green Arrows will be in as default(will not need to change)
Inceased diplomats range
fixed the mining resources-Starts as a visual rock and then when its constructed it transforms into a mine.
Changed two settlement names: Pending
Changed several bld descriptions: Pending
There are several other possible issues Im currently looking at that might be added
Just a tester for anyone who wants to try it out:
Requires that you delete all compatibility or virtual files. Cannot play saved games on it
7Z File Unizip. Destination:
Open the click on mods folder copy or drop in your: - destination:
C:\Program Files\SEGA\Medieval II Total War
Feedback would be great
