This is a small scale, fast pace hotseat using the Akorah.
The North and Dorne have no part in this hotseat. This hotseat is using an edited descr_strat. Basically most good generals have been given +movementpoints.
The factions:
House Lannister, King Lancel, the Lionking, Lannister. Dux
House Gardener, King Gyles, the Chivalrous, Gardener. Emperor of Hell
House Arryn, King Osgood, the Old, Arryn. Mithridrate
House Hoare, King Qhored, the Great, Hoare. Antoniusz
House Durraneon, King Alesander, the Storm of Swords. Durrandon. The Guy With No Imagination
House Mudd, King Tristifer IV, the Hammer of Justice, Mudd. Lord Acidrocker
The rules:
1. No bug abuse
2. No destruction of building in a settlement that is under siege or when an enemy army strong enough to take it is one turn away
3. Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn - Exception: Reinforcing armies in defense, when based on forts; even if defeated, they don't lose movement points, so player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
4. Max 2 forts per region and 4 units per fort.
5. Assassins are not allowed, (rarely present, but just to make sure)
6. No sailing from a blockaded port without first defeating the blockading ships.
7. No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
8. Settlements gifted should disband all units save one
9. Settlements from the North, and settlements from Dorne, may not be captured by players.
10. One turn peace.
Please remember to pm or vm the next player so that this hotseat can be as swift as possible.
Loose Canon is our admin.