Page 1 of 2 12 LastLast
Results 1 to 20 of 34

Thread: [WIP] ANTIQUA EUROPA

  1. #1
    GaivsSejanvs's Avatar Civis
    Join Date
    Nov 2007
    Location
    somewhere, Germany
    Posts
    145

    Default [WIP] ANTIQUA EUROPA

    ANTIQUA EUROPA



    Prolouge:

    Antiqua Europa is a german modification for Rome: Total War (1.5/1.6), that runs on the Alexander engine. It's completly modfoldered, so the changed will not interfere with the original Vanilla Game and will be compatible with other, modfoldered Mods.

    Time period:

    This mod is set in the classical Era and starts in 275 BC when Rome was in Conflict with Pyrrhus Aiakides. The end date is at the moment in 14 CE.

    Features:

    *all factions are playable and will be completly overhauled
    *this Mod based on the "My_Mod files" from Finch ( Thank you! )
    -the files contains the Mundus Magnus Map by ngr ( Thank you! )
    -
    new ground textures took from Medieval 2 Total War
    -Night battles are available
    -beatiful new Skies for the battlemap by HorseArcher ( Thank you! )
    -and Pinarius' better Horses by Pinarius ( Thank you! )
    *new buildings will be available (for example for recruitment and government)
    *and of course (an here i want give a big THANK YOU) new units - they will come from various sources, so for example ferres' Legions and other cultures and Algaman's beautiful work and several reskins from mine, based on ferres and Algaman's Models.

    Questions/Suggestions?

    Please - feel free and post your questions and suggestions!


    Best regards - Gaivs Sejanvs
    Last edited by GaivsSejanvs; July 28, 2017 at 01:48 PM. Reason: Signature added

  2. #2
    Sir Mano's Avatar Civis
    Join Date
    Feb 2012
    Location
    Belguim (in flanders !!!)
    Posts
    132

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    gl with it +rep




    I f you haven't clicked on one of these images, there is something wrong with you

  3. #3
    ExtremeBG's Avatar Decanus
    Join Date
    Aug 2010
    Location
    Sofia,Bulgaria
    Posts
    518

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    I didn't quite understand from your post - is your mod ready or you are now planning it ?


    Macedonia(FYROM) is Bulgarian. If you don't believe me, read a book.

  4. #4
    GaivsSejanvs's Avatar Civis
    Join Date
    Nov 2007
    Location
    somewhere, Germany
    Posts
    145

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    No, it's still a work in Progress.

    Best regards,

    Sejanvs
    Last edited by GaivsSejanvs; July 16, 2017 at 04:48 PM.

  5. #5
    ExtremeBG's Avatar Decanus
    Join Date
    Aug 2010
    Location
    Sofia,Bulgaria
    Posts
    518

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    Yeah,now i saw its a WIP .....


    Macedonia(FYROM) is Bulgarian. If you don't believe me, read a book.

  6. #6

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    Sounds very similar to what I was working on about six months ago..
    http://www.twcenter.net/forums/showthread.php?t=536962

    I wish you luck.

  7. #7
    GaivsSejanvs's Avatar Civis
    Join Date
    Nov 2007
    Location
    somewhere, Germany
    Posts
    145

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    @ahowl11: Thank you very much. Yeah, that might be very similiar, but it's quite different with my own ideas and other features, so I think.
    Last edited by GaivsSejanvs; December 08, 2016 at 10:43 AM. Reason: Outdated preview screens.

  8. #8
    Sir Mano's Avatar Civis
    Join Date
    Feb 2012
    Location
    Belguim (in flanders !!!)
    Posts
    132

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    wow nice +rep




    I f you haven't clicked on one of these images, there is something wrong with you

  9. #9
    GaivsSejanvs's Avatar Civis
    Join Date
    Nov 2007
    Location
    somewhere, Germany
    Posts
    145

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    @SirMano: Thank you very much!
    Last edited by GaivsSejanvs; December 08, 2016 at 10:46 AM.

  10. #10
    Jubal_Barca's Avatar Master Engineer
    Join Date
    Dec 2006
    Location
    Cloud Cuckoo Land
    Posts
    2,355

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    I'd love to see Bosporans, myself.
    Sine remo flumine adverso - Latin, 'up the creek without a paddle'.
    Mod leader of Warhammer Total War, Narnia Total War, and A Game of Colleges: Total War



    Under the patronage of Aden of Woodstock, The Black Prince.

  11. #11
    Tiro
    Join Date
    Sep 2012
    Location
    Absurdistan
    Posts
    274

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    - Boii: the faction that just didn't made it to EB
    - Pergamon: can start as an ally of the Seleucids (like Parthia and Bactria) and could break away if the Seleucid Empire starts to crumble
    Proud winner of the first XCmas contest of the Extended Cultures mod (XC)
    “War does not determine who is right - only who is left.” – Bertrand Russell
    “The only thing necessary for the triumph of evil is for good men to do nothing.” – Edmund Burke
    “Where they burn books, they will ultimately burn people also.” – Heinrich Heine
    "You know you're a history fan when you still get upset thinking about the Library of Alexandria." – unknown

  12. #12
    MathiasOfAthens's Avatar Comes Rei Militaris
    Join Date
    Nov 2006
    Location
    Stockholm, Sverige
    Posts
    22,877

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    You need some campaign pictures.

    Also I wouldnt have a Confederation of Gallic tribes faction. Better to have individual gallic tribe factions. Like an Averni and Aedui faction. Or one Gallic faction and the rest controlled by a rebel faction. Either one world wide rebel minor faction tribe or a Celtic Minor faction that represents all the other factions and tribes in the celtic sphere.

    You could also have a Thracian state - the Odrysian Kingdom.

  13. #13
    GaivsSejanvs's Avatar Civis
    Join Date
    Nov 2007
    Location
    somewhere, Germany
    Posts
    145

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    Ok, thank you both for your suggestions, I will think about it!
    @MathiasOfAthens: The Odrysian Kingdom sounds interesting but I think it's quite enough if there is only Dacia in that region. I think I will convert the Thracians to the kingdom of Bactria, to fill out the gap in the east. If there is no used space between India and the Seleucid empire, the seleucids will steamroll over the whole east in a few turns since the AI is so pretty dumb!
    Last edited by GaivsSejanvs; December 08, 2016 at 10:46 AM.

  14. #14
    GaivsSejanvs's Avatar Civis
    Join Date
    Nov 2007
    Location
    somewhere, Germany
    Posts
    145

    Default Faction list

    The factions

    This is the current list of factions ingame.

    • S.P.Q.R.
    • Epeiros
    • Qarthadast
    • Makedonia
    • Ptolemaioi
    • Arche Seleukeia
    • Baktria
    • Pahlava
    • Pontos
    • Hayasdan
    • Getai
    • Koinon Hellenon
    • Arverni
    • Sweboz
    • Pritanoi
    • Celtiberi
    • Sauromatae
    • Massylia
    • Eleutheroi


    In total 19 factions, but there are still two free unused slots.
    Last edited by GaivsSejanvs; July 17, 2017 at 11:33 AM. Reason: Update

  15. #15
    The Roman Republic's Avatar Alea iacta est
    Citizen Content Emeritus

    Join Date
    Apr 2011
    Location
    Lost in History.
    Posts
    3,396

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    looking good, are you a one man army

  16. #16
    GaivsSejanvs's Avatar Civis
    Join Date
    Nov 2007
    Location
    somewhere, Germany
    Posts
    145

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    Quote Originally Posted by Dictator Of The Roman Republic View Post
    looking good, are you a one man army
    Thanks, Dictator.
    Yes, I am.. But I could need help

  17. #17
    The Roman Republic's Avatar Alea iacta est
    Citizen Content Emeritus

    Join Date
    Apr 2011
    Location
    Lost in History.
    Posts
    3,396

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    anything specifically.

  18. #18
    GaivsSejanvs's Avatar Civis
    Join Date
    Nov 2007
    Location
    somewhere, Germany
    Posts
    145

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    I could need help with the units and text editing, maybe later with scripting.
    With the units I mean specifically the reskinning for the 2 new factions: Epeiros & Baktria.
    I thought about reskinning ferres macedon units for epeiros and for baktria the seleucid units + persian elements.
    For the barbarian factions (gaul, germans, britons) I search new units.

    So, If you want join my one man army, you're welcome friend

  19. #19
    The Roman Republic's Avatar Alea iacta est
    Citizen Content Emeritus

    Join Date
    Apr 2011
    Location
    Lost in History.
    Posts
    3,396

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    well not sure if you've noticed, but these are the range of roles i've been working in on the mod,

    Dictator Of The Roman Republic(aka RTW) :

    Fields of contribution( 2D artist, coder, scripter, text editor, tester ,second man in charge of the mod) :


    do you have a private group for the mod?

  20. #20
    GaivsSejanvs's Avatar Civis
    Join Date
    Nov 2007
    Location
    somewhere, Germany
    Posts
    145

    Default Re: [WIP] Antiqua Europa - RTW 1.5

    No, I haven't recruit a group, as I already say, I'm alone, but if you have interest, you can be a member.
    What I need is new UI card maker, tester, coder and scripter.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •