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Thread: Team, Credits and Applications

  1. #1
    HannibalExMachina's Avatar Just a sausage
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    Default Team, Credits and Applications



    The Team
    Greyed-Out Names Signify Inactive Contributors
    ___________________________________________

    Project Leader
    ~ HannibalExMachina - Our Lord and Lazy Master ~

    2D Art
    ~ Dr. Noob - General Artwork and Battle User Interfaces. ~
    ~ Toho - UI Edits. ~
    ~ cedric37 - Splash, Menu, Loading Screen Artwork and Campaign Map User Interfaces. ~
    ~ Edric Storm - Faction Symbols. ~

    Coding
    ~ Cobi Wan Kenobi - Traits. ~
    ~ Dr. Noob - Hero Abilities and Disaster Map. ~
    ~ Dux - Units, Religions and Balancing. ~
    ~ Inarus - Buildings and Religions, General Coding. ~
    ~ Kiliš Alý - Traits. ~
    ~ LordInquisitor - Unit Statistics. ~
    ~ Mhaedros - Units. ~
    ~ SoulGamesInc - General Coding. ~
    ~ Stannis-the-Mannis - ???. ~
    ~ GatorMarine1833 - General Coding. ~

    Mapping and Related Modelling
    ~ Inarus - Strat/Battle Map Settlements and their Textures. ~
    ~ Makanyane - Battle Map Settlements. ~
    ~ Toho - Mapping. ~
    ~ Valar Morghulis - Mapping. ~

    Music and Audio
    ~ Hross - Audio. ~
    ~ Iron Orchid - Music. ~
    ~ John Scigulinsky - Music. ~

    Scripting
    ~ Cobi Wan Kenobi ~
    ~ Kiliš Alý ~

    Unit Developers
    ~ Dr. Noob - Strategy Map Skins. ~
    ~ Emperor of Hell - Models and Skins. ~
    ~ HannibalExMachina - Drunk Models and Skins. ~
    ~ Murfmurf - Lead Models and Skins. ~
    ~ Radboud - Skins. ~
    ~ Toho - Skins. ~
    ~ Edric Storm - Skins. ~
    ~ Paleo - Models. ~
    ~ Tyler - Models and Skins. ~

    Video
    ~ MasterBigAb - Videos. ~
    ~ MemduhG - Menu Graphics. ~

    Writers and Researchers
    ~ Cobi Wan Kenobi - Event Descriptions. ~
    ~ Hross - Research. ~
    ~ HeirofAlexander - Unit Descriptions. ~
    ~ Inarus - Building Descriptions. ~
    ~ LordInquisitor - Research. ~


    Apply to Join the Team in this Thread

    ___________________________________________

    The Old Members
    Inactive and Not Contributing to Westeros: Total War 1.0

    ___________________________________________

    ~ Gampie - Team Leader, Mapping, Coding and Banners ~
    ~ aeoleron9 - Coding ~
    ~ LordSnow - Skinning and 2d Art ~
    ~ TheKingSlayer - Writing ~
    ~ BattleDrumz - Skinning and 2d Art ~
    ~ Blackfish - 2d Art ~
    ~ DaedalusV2.0 - Writing ~
    ~ Valyrian - Skinning and 2d Art ~
    ~ Damphair - Skinning and 2d Art ~
    ~ stormbringer951 - Project Managing ~
    ~ Torana - Skinning and 2d Art ~
    ~ Arthur Artorius - Writing ~
    ~ Valar Morghulis - Mapping ~
    ~ NiliusJulius - 2d Art ~
    ~ gerdolp - Coding and Skinning ~
    ~ sam_bob - Modeling and Skinning ~
    ~ colby340 - Coding and Scripting ~
    ~ cedric37 - 2d Art ~
    ~ Castiel Angelos - Music ~
    ~ Wolfgang - Music ~
    ~ tryadelion - Skinning and Modelling ~
    ~ Elbadruhel - 2d Art ~
    ~ Alone Elf - 2d Art and Skinning ~
    ~ Darkstar - Coding and Scripting ~
    ~ redxavier - Coding and Scripting ~
    ~ wereturnip - Skinning, Modeling and Animating ~
    Last edited by Inarus; January 26, 2014 at 04:43 PM.

  2. #2
    Inarus's Avatar In Laziness We Trust
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    Default

    Applications
    Thinking of Joining Westeros: Total War?
    ___________________________________________

    Post here with what you can bring to the Team but be sure you have time to dedicate yourself to this Mod and that you are skilled in what you can contribute. It would be vastly appreciated if you also present samples/screenshots of your work .
    ___________________________________________

    Team List has been utterly re-done and re-designed by myself and that other moderator helped I think... not much.

    All Stickied Threads have also been re-designed according to one single style
    Last edited by Inarus; December 05, 2012 at 08:43 PM.




  3. #3

    Default Re: Team, Credits and Applications

    Hey ive been watching this mod develop for ages and it inspired me to get back into modding myself, ive. been re texturing and editing m2 for quite a while now and know my way around the files and would love to make some textures for you guys, i can also send you some pics of my work and see what you think.
    Alternatively if theres a specific area that you need people im happy to learn some knew skills as im about to run into quite a bit of free time, well... anything but models
    as to dedication, im gonna be useless up until the 19th and then im all yours if you need me

  4. #4

    Default Re: Team, Credits and Applications

    Sorry we strictly need modelers.
    and if you are a modeler and skinner then we need you to show your work.
    Last edited by Toho; December 06, 2012 at 08:02 AM.

  5. #5

    Default Re: Team, Credits and Applications

    ok no problem i'll see what i can do, ive got some experience with modelling but i'll get back to you once i have something to show.

  6. #6

    Default Re: Team, Credits and Applications

    we need an extremely talented 2d artist.

    your job is to make building icons, we need Third Age quality, we can certainly cooperate with other mods but we need our own stuff that no other mod can help us with.
    if you have what it takes you are welcome to help us out.

    if you think you have the talent for it send me a PM with what you could do.

  7. #7

    Default Re: Team, Credits and Applications

    you've no doubt seen my work on here up to you i no we havent seen eye to eye but end of the day im offering

  8. #8

    Default Re: Team, Credits and Applications

    alright, I need these building icons for now.

    1) this is a camp where peasants and farmers gather to train (levy mustering field)

    2) a tourney ground where knights test each other's skills (Tourney Grounds)

    3) an arid farmland or fiefdom, the terrain is middle eastern and the state of agriculture is mediocre at best.

    remember I want this to be the same art style as "The Last Kingdom" or "Third Age"

  9. #9

    Default Re: Team, Credits and Applications

    no worries get started give me a couple of days ill do a 3d image colour it then flatten.

    just looking at whats already been done. godswood etc

  10. #10

    Default Re: Team, Credits and Applications

    it depends if you are good then nothing is done, we would like to have a fresh looking edb.
    of course we also need description picture, so for example you see a little arid desert building icon, you click on it and in the description page you have a nice big window/box of a more detailed picture showing an arid climate/farmlands or wtv an arid region of westeros would look like.

    atm we are too busy to look for these kinds of pictures and the ones talented enough to make them are working on faction rosters like Martell.

  11. #11

    Default Re: Team, Credits and Applications

    yeah thats fine id make a big one first and then make it smaller to avoid it looking pixelated. kind of finished PM a full building rooster after ive finished these (day off tomorrow so i will complete then.) and i can do a fresh look for you.

    btw i am doing two versions of the tourney ground, as the religions where different no knights really in the north apart from at white harbour. but this doesnt mean you have to use them both just an idea

  12. #12

    Default Re: Team, Credits and Applications

    http://s14.postimage.org/zg2n1qqfl/building_start.jpg



    Just a start no where near finished going to add weapons cashe etc dont worry about blurryness just fixed a few things and then continued heavily modified a few things. but wrong style or what will be cut out at the end btw

  13. #13

    Default Re: Team, Credits and Applications

    remember that the info page's image is a rectangle and not a square to get the dimensions just check the current version.
    and let us continue this discussion through private PMs.

  14. #14
    Bryce Caron's Avatar Ordinarius
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    Default Re: Team, Credits and Applications

    Doing some work for Toho right now, working the recruitment pools, etc. Thought I might as well put in an app, used to do some modeling with my brother, for the life of me can't remember what for, but am a pretty fast worker, and have lots of time on my hands, which seems to be something you guys are pressed for, not sure exactly what Toho has me doing, but I can do this kind of stuff all day long.

  15. #15

    Default Re: Team, Credits and Applications

    lol keep at it.
    we are doing some suff and then need what you did and put all the pieces together.

  16. #16
    Bryce Caron's Avatar Ordinarius
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    Default Re: Team, Credits and Applications

    Alrighty, gonna try to finish up the Reach generics today, but just let me know if you need anything else. I'd love to join, or just be an unofficial member of the team

  17. #17
    Badger-dude's Avatar Primicerius
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    Default Re: Team, Credits and Applications

    I mostly have my plate full with Fire and Blood right now, but is there anything apart from the 2D modelling that needs to be done?

  18. #18
    Bryce Caron's Avatar Ordinarius
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    Default Re: Team, Credits and Applications

    Yeah. Been doing some coding for Toho. Would love to join the team and be able to help out full time, and do the jobs that a lesser-honed mind can do. Mostly stuff that is just holding up progress, while you guys could be working on something else.

  19. #19

    Default Re: Team, Credits and Applications

    Quote Originally Posted by Badger-dude View Post
    I mostly have my plate full with Fire and Blood right now, but is there anything apart from the 2D modelling that needs to be done?
    will contact you if anything comes up

  20. #20

    Default Re: Team, Credits and Applications

    Quote Originally Posted by Toho View Post
    we need an extremely talented 2d artist.

    your job is to make building icons, we need Third Age quality, we can certainly cooperate with other mods but we need our own stuff that no other mod can help us with.
    if you have what it takes you are welcome to help us out.

    if you think you have the talent for it send me a PM with what you could do.
    It is probably best to make 3-d models and just take screenshots of them. I am not kidding. Drawing buildings of consistent style is not an easy job, unless the person is a professional artist. Same textures can be used for many buildings. Stone, bricks, wood, iron windows etc are simple to make, the rest is basic rectangles/boxes etc in 3-d.

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