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Thread: Mettle Blades and Skill **BETA ver 005 12tpy RELEASED 30May**

  1. #321
    Hazbones's Avatar Princeps
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    Default Re: Mettle Blades and Skill **BETA ver 005 12tpy RELEASED 30May**

    The base of the current mod is TROM. This means that the CAI, BAI, Techs, Buildings and general game mechanics were all from TROM. Everything to do with the units, tweaking the resources, and integrating the Organizational System was all me though not to mention multiplying each province so that there was 1 building chain and 1 unit roster for every region.

    My next release will completely remove TROM and probably integrate one or more CAI/BAI mods from other modders. I will have my own Building Chains, Unit Rosters, Homemade Unit and Building icons, and a brand new (totally re-worked) and integrated Tech Tree that allows you to progress through all OS's and not be stuck with just one the whole game.

    Real life is really getting in the way so I can only work on this mod as I have time. I keep plugging away at it though even if it seems like I disappear sometimes.
    My Shogun II Mod: Mettle Blades and Skill (MBS): CHECK IT OUT!

  2. #322
    Weierstrass's Avatar Miles
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    Default Re: Mettle Blades and Skill **BETA ver 005 12tpy RELEASED 30May**

    You should upload this to steam, it's preatty nice
    Faster than an Ashigaru routing

  3. #323
    junaidi83's Avatar Centurio
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    Default Re: Mettle Blades and Skill **BETA ver 005 12tpy RELEASED 30May**

    not to mention multiplying each province so that there was 1 building chain and 1 unit roster for every region.
    That part was quite SICK, i never see thousand line just for units stats +_+, you sir are completly Madness in term of endurance
    Modding is like accursed wine, you try a sip and you ended empty the whole glass

  4. #324
    007Jua007's Avatar Miles
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    Default Re: Mettle Blades and Skill **BETA ver 005 12tpy RELEASED 30May**

    HAZ, did you make all the unit models/texture or you got from somewhere? they are the best i've seen for s2 so far!

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