Thread: European Wars IV - Roll to Dodge [Finished]

  1. #2381

    Default Re: European Wars IV - Roll to Dodge

    Quote Originally Posted by Twilight Sparkle View Post
    Important city costs a move too.
    So if you build it, you can only attack 1 region.

    Ok, now I get. Thank you very much.

    Just the 1 one region I highlighted and the important city then.

  2. #2382

    Default Re: European Wars IV - Roll to Dodge

    I shall attack south-west.

  3. #2383
    Ciloron's Avatar Vicarius
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    Default Re: European Wars IV - Roll to Dodge

    The Daemonorium has agreed to become a client kingdom to Judaïca. Huzzah!

  4. #2384
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    Default Re: European Wars IV - Roll to Dodge

    Saboteur from unknown nation has been killed in Vale's capital!

  5. #2385
    General Maximus's Avatar Vicarius Provinciae
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    Default Re: European Wars IV - Roll to Dodge

    Quote Originally Posted by Ciloron View Post
    The Daemonorium has agreed to become a client kingdom to Judaïca. Huzzah!
    Wait, what?

    Gosh I was hoping to get Dalmatia...
    सार्वभौम सम्राट चत्रवर्ती - भारतवर्ष
    स्वर्गपुत्र पीतसम्राट - चीन
    महाराजानाभ्याम महाराजा - पारसिक

  6. #2386
    mic1402's Avatar Senator
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    Default Re: European Wars IV - Roll to Dodge

    I attack the two closest regions owned by the duc.
    Born in Australia, Living in New Zealand.
    "Force answers force, war breeds war, and death only brings death. To break this vicious circle one must do more than act without thought or doubt."
    "If there is no justice for the people, let there be no peace for the government."
    "The earth is not dying, it is being killed, and those who are killing have names and addresses."

  7. #2387
    Lord of Cats's Avatar Vicarius
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    Default Re: European Wars IV - Roll to Dodge

    Quote Originally Posted by Twilight Sparkle
    Average point [7] (You are able to do 3 moves this turn)
    With sacred parties held in Athena's and Amphitrite's honor, the Queendom of Amazonia shall build another fleet in the Eastern Mediterranean Sea to combat the Vale's unwanted forces there.

    In Thrace, General Kreousa, daughter of Xena, marches north to conquer the town of Burgas along the coast. She makes sacrifices to Nike, Goddess of Victory, and calls for her blessing in the coming campaign.
    Spoiler Alert, click show to read: 



    When word reaches that Kreousa is successful, a small-size Amazonian navy will land a force on the coast of Thessaly, Greece, to halt the barbarian Roman expansion.

    OOC: I build a fleet with one of my moves. I use one move to take a region in Bulgaria. If I get a [1] in that last action, use my third move to take back anything I lost. If I get a [2] or a [3], attack the region again with my third move. If I get anything above that, use my third move to take the region in Thessaly that I marked. Thanks. Sincerely, Warrior Cat

  8. #2388
    ErgoSumm's Avatar Miles
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    Default Re: European Wars IV - Roll to Dodge

    Ducmania will complete the ship that has remained unfinished on the slipway for many years!
    Up there, above that line, is pure, unadulterated idiocy.

    "May My Faulty Logic Undermine Your Entire Philosophy!"

  9. #2389

    Default Re: European Wars IV - Roll to Dodge

    We move forward into the Balkan and also try to reconnect our Mediterrean regions with our main land again.

  10. #2390
    the mysterious F's Avatar Vicarius
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    Default Re: European Wars IV - Roll to Dodge

    Quote Originally Posted by The Coolness View Post
    YES! Two moves.
    I love beginners luck!
    I'd like to build an important city in my easternmost region as specified in the attachment*Once again sorry for the ocean being a different color. ^^;*
    And expand a little northward, as also in the attachment.*ocean color; sorry about it ^^;*

    If I misunderstood the 2 moves thing and I can attack 2 regions and try to build an important city, I'd also like to try for that little straight-ish region to the left of the one I'm trying to conquer.*If not, just ignore the previous sentence*

    Also, I don't think I understood the rules right... Could someone please fill me in on what my limits are on doing things per turn? Thank you very much in advance.*
    You should also use the current map.

  11. #2391
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    Default Re: European Wars IV - Roll to Dodge

    TURN 81:



    Quote Originally Posted by Gandalf. View Post
    Three more attacks in England.
    [4] Attack succeeds, but with high casualties.

    [3] 2nd attack ends in a draw with no side being able to win.

    [3] While another attack shares the same result and ends in a draw.

    Average point [3] (+1 if you attack again)



    Quote Originally Posted by Everto View Post
    We attack the besieged city of Poznan once more...
    [6+1] [7] Attack is great success now and city falls without any problems! (You are able to do 3 moves this turn)


    Quote Originally Posted by Adamat View Post
    Build a ship at Crete.
    [6] Large ship is built! (You are able to do 2 moves with bonus point)


    Quote Originally Posted by Enarec View Post
    The main fleet (larger one in the Arabian Sea) Royal Navy continues it's journey, sailing towards the Red Sea and then the Suez Canal (OOC: Is the Suez Canal separate from the Red Sea/Mediterranean Sea?) May the winds continue to bless our fleet.
    [5] Read sea is successfully reached.

    [2] But Suez channel can't be entered because of nearby storm there.

    Average point [4]



    Quote Originally Posted by The Kybrothilian View Post
    We continue further east.
    [5+1] [6] Perm falls successfully and pretty easily to Kalivonian forces!

    [5+1] [6] Kazan suffers a big defeat again and Kalivonia gains a crushing victory!

    Average point [6] (You are able to do 2 moves with bonus point)



    Quote Originally Posted by Ciloron View Post
    Darn, to late to post before the end of the turn...

    I connect Lybia with Egypt
    [6] Territories are connected with another victory against Egyptians. (You are able to do 2 moves with bonus point)


    Quote Originally Posted by General Maximus View Post
    His Imperial Majesty the Caesar is very angry with the dirty barbarian women from the east who dare to take Roman claims. "Keep subjugating the Greeks, and don't show your face to the Senate until you have taken everything down to Achaia!" He says.

    Amazons have incurred the wrath of the Roman Emperor. They will pay the price soon, the Senate assures them, with full interest.

    OOC: I attack any two Greek regions.
    [1] Attack is disastrous against Greeks and defeat is suffered and Greeks counterattack!

    [5] Counterattack succeeds and previously lost territory is retaken.

    [4] Further counterattack succeeds too and even more territory is lost!

    [1] While another attempt also ends in a disaster with defeat suffered!

    [2] But this time Greek counterattack fails.

    Average point [1] (-1 in the next turn)



    Quote Originally Posted by Speedlion View Post
    Finish my ship!
    [2] Ship building fails.


    Quote Originally Posted by Schwertbruder View Post
    Okay I'll attack the next francian regions.
    [4] Attack succeeds and now Bordeaux can be reached!

    [5] Bordeaux falls successfully and bay of Biscay is reached!

    Average point [5] (You are able to do 2 moves this turn)



    Quote Originally Posted by the mysterious F View Post
    I attack the northernmost Iberian region, still in the hands of rebels and another island.
    [6] Attack is great success and Navarre falls!

    [2] But defeat is suffered in a landing on Canarian islands.

    Average point [4]



    Quote Originally Posted by The Coolness View Post
    YES! Two moves.
    I love beginners luck!
    I'd like to build an important city in my easternmost region as specified in the attachment*Once again sorry for the ocean being a different color. ^^;*
    And expand a little northward, as also in the attachment.*ocean color; sorry about it ^^;*

    If I misunderstood the 2 moves thing and I can attack 2 regions and try to build an important city, I'd also like to try for that little straight-ish region to the left of the one I'm trying to conquer.*If not, just ignore the previous sentence*

    Also, I don't think I understood the rules right... Could someone please fill me in on what my limits are on doing things per turn? Thank you very much in advance.*
    [6] Attack is great success and Rheinlandians are defeated!

    [3] Some progress has been made on the city (3/10)

    Average point [5] (You are able to do 2 moves this turn)



    Quote Originally Posted by The King of Shadows View Post
    I shall attack south-west.
    [6] Attack is great success and Norwegians are defeated! (You are able to do 2 moves with bonus point)


    Quote Originally Posted by mic1402 View Post
    I attack the two closest regions owned by the duc.
    [5+1] [6] Bordeaux is quickly retaken with a blow to Duc's forces!

    [2+1] [3] While further attack ends in a draw due to lack of manpower on both sides.

    Average point [5] (You are able to do 2 moves this turn)



    Quote Originally Posted by Warrior Cat View Post
    With sacred parties held in Athena's and Amphitrite's honor, the Queendom of Amazonia shall build another fleet in the Eastern Mediterranean Sea to combat the Vale's unwanted forces there.

    In Thrace, General Kreousa, daughter of Xena, marches north to conquer the town of Burgas along the coast. She makes sacrifices to Nike, Goddess of Victory, and calls for her blessing in the coming campaign.
    Spoiler Alert, click show to read: 



    When word reaches that Kreousa is successful, a small-size Amazonian navy will land a force on the coast of Thessaly, Greece, to halt the barbarian Roman expansion.

    OOC: I build a fleet with one of my moves. I use one move to take a region in Bulgaria. If I get a [1] in that last action, use my third move to take back anything I lost. If I get a [2] or a [3], attack the region again with my third move. If I get anything above that, use my third move to take the region in Thessaly that I marked. Thanks. Sincerely, Warrior Cat
    [4] Small ship is built.

    [3] Attack ends in a draw against Bulgarians.

    [3] Another attempt still doesn't change anything and draw continues.

    Average point [3] (+1 if you attack again)



    Quote Originally Posted by ErgoSumm View Post
    Ducmania will complete the ship that has remained unfinished on the slipway for many years!
    [2] Ship building fails.


    Quote Originally Posted by Tathamet View Post
    We move forward into the Balkan and also try to reconnect our Mediterrean regions with our main land again.
    [3] Attack ends in a draw.

    [3] While the 2nd attempt shares the same result, a draw.

    Average point [3] (+1 if you attack one of them again)



    Map:
    Spoiler Alert, click show to read: 
    Last edited by L-Burna; January 30, 2013 at 03:54 PM.

  12. #2392
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    Default Re: European Wars IV - Roll to Dodge

    Finish securing the vulnerable Permian lands.

  13. #2393
    Enarec's Avatar Senator
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    Default Re: European Wars IV - Roll to Dodge

    The Royal Army is mobilized once again and moves in the far north, to intercept the Kalivonians before they can form a border with us themselves.

    Spoiler Alert, click show to read: 
    Last edited by Enarec; January 31, 2013 at 08:39 AM.

  14. #2394
    Everto's Avatar Campidoctor
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    Default Re: European Wars IV - Roll to Dodge

    We attack three regions within the center of Poland-proper


    Spoiler Alert, click show to read: 
    Last edited by Everto; January 30, 2013 at 11:39 AM.

  15. #2395

    Default Re: European Wars IV - Roll to Dodge

    Aid our Francian friends.

  16. #2396
    Lord of Cats's Avatar Vicarius
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    Default Re: European Wars IV - Roll to Dodge

    General Ephasia and her Amazons in the eastern part of Crete attack the western part of the island to bring the whole island under the dominion of the warrior women. May Athena and Nike be with us in this war!
    Last edited by Lord of Cats; January 31, 2013 at 09:59 AM.

  17. #2397
    Adamat's Avatar Invertebrate
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    Default Re: European Wars IV - Roll to Dodge

    Two more ships at Crete.
    #JusticeForCookie #JusticeForCal #JusticeForAkar #JusticeForAthelchan

  18. #2398
    Rhinelander's Avatar Domesticus
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    Default Re: European Wars IV - Roll to Dodge

    Again you didn't color my capital which I conquered last round and also you didn't color Bordeaux...

    We finally offer peace before you shall lose more regions!

  19. #2399
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    Default Re: European Wars IV - Roll to Dodge

    Quote Originally Posted by Schwertbruder View Post
    Again you didn't color my capital which I conquered last round and also you didn't color Bordeaux...

    We finally offer peace before you shall lose more regions!
    You captured neither, read mic's turn. Last turn you took 2 Francian regions. I have colored everything.


    Quote Originally Posted by Adamat View Post
    Two more ships at Crete.
    Only 1 ship in a region.

  20. #2400
    Rhinelander's Avatar Domesticus
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    Default Re: European Wars IV - Roll to Dodge

    No.. last turn (80) I attacked my capital again and I rolled a 5.

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