Minor Factions RevengeHi guys,
I want to offer an all Italian minimod made by me, rather than mod are small implementations for the original game, the mod is a sort of collection of the most striking changes that I could find on the internet and, concern to, refined and translated by me, integrating perfectly into the game and adding of my creations.
The Game of Empire, by itself, is limited, as we already know, with the guidance of a great nation such as Spain, England, Austria etc. etc.., but there are also other small nations that if well managed could even subdue or destroy the larger, say a real challenge to take on. This mod aims precisely to this fact, you will unlock new factions like Venice, the Kingdom of the Two Sicilies, Genoa, Papal State, Portugal, Scotland, Greece, Bavaria, France (Repubblican), USA, Native americans, Denmark and others, all with their own military units, ready to compete with the more powerful nations large, and all with their own goals.
The mod was developed basing on the historical aspects of the time then all military units were really existed, such as Tiragliatori the Kingdom of the Two Sicilies, the Tuscany Guard for an faction of Genoa, the Bombardiers to Venice, Portuguese Militia, the powerful cavalry of Malta, the Swiss Guard of the Papal State, and many others. For the factions of the Kingdom of the Two Sicilies and the Savoy / Kingdom of Sardinia will have the opportunity to recruit the Garibaldians only if the faction will become, during the campaign, a Republic.
In addition to adding the military units mod also adds historical references on the factions unlocked and on some units.
The gameplay will be improved by ensuring a more intelligent AI, the campaign will be more difficult IA proposing a more strategic and less prone to suicide, the battles will be more challenging with AI that will try in every way to overcome you.
All of these implementations have been realized with the right ratio to balance the strength of each faction unlocked with those originating in the game. The campaign of 1700 will also include the faction of the Pirates in command with the famous Edward Teach better known as Blackbeard, as well as ground units there are also implementations in the fleet where you can choose to drive three of elite pirate ships, the Queen Anne's Revenge Blackbeard, the pirate's Fortune Royale Black Bart and the famous, but imaginary, Black Pearl of captain Jack Sparrow, so be careful in the Caribbean!
There will also be the opportunity to launch a campaign between the years 1700 and 1799 or between years 1789 and 1860 (where you can also use the United States, Greece, Scotland, France Republican and Kingdom of Sardinia), in both campaigns will be able to choose how many rounds will include a year (2 or 4).
The mod also includes other improvements and new textures to make the game more realistic and truthful, there will be sounds of muskets and cannons improved strategic map with finer detail, the fleet, at least for the most important factions of the game, will have its own color faction, the flags will be changed with original features, the background music will be completely refurbished both on the strategic map for the battles.
Changelog 2nd Post
Thanks to HusserlTW that helped me to add additional ammiragliati (http://www.twcenter.net/forums/showthread.php?t=265339)
Unit drummers Rsty Bloodnok (http://www.twcenter.net/forums/showthread.php?t=258091)
Original flags: JFC (http://www.twcenter.net/forums/showthread.php?t=310145)
Smoking and blood sounds more improved: Mech_Donald & chudolf (http://www.twcenter.net/forums/showthread.php?t=237457)
Textures for Ships: Bladerunner (http://www.twcenter.net/forums/showthread.php?t=274322)
Textures military units: ♔ Sir Digby Chicken Caesar ♔ (http://www.twcenter.net/forums/showthread.php?t=279286)
DOWNLOAD & SCREENSHOTS:
English and Italian
Install the Mod in the root folder of the game where the executable "empire.exe" (eg C: \ Program Files (x86) \ Steam \ SteamApps \ Common \ Empire Total War).
After you run my program "Empire Total War.exe" quiet is not no virus, choose the language game, select the campaign to play, start ModManager and uncheck on "show all pack types" and "show vanilla conflicts" so to display only files .packs that interest us, to enable all the mods (the ones with the prefix IT_) and then clik on "LAUNCH". Now the empire is set next time just click on "PLAY" and the game will start with the mod enabled.
-To change campaign just select it and then start Empire.
-To change the language, first select it and then choose the campaign.
-To deactivate the MOD click on "RESTORE".
PS - For a guide there is a button with the question mark at the bottom left of the program from starting.
PS. the mod has been tested for version 1.5.0 build 1332.21992 on windows seven 64bit.
If you find bugs or other please report it, even if after hours and hours I have not found anything unusual since the structure of the game is not affected.
Greetings from It@n and good game