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Thread: Marius Reforms

  1. #1

    Default Marius Reforms

    As first: AWESOME MOD!!!! THANK YOU FOR DEVELOPING!

    So - maybe i am a pretty stupid guy, but i couldn't find information about the reforms in the mod.

    Can you tell me, when the reforms will appear? And maybe how and where i could change the dates, requirements?

    Thank you!

  2. #2

    Default Re: Marius Reforms

    They will come, keep playing and you will see.

    I don't think you can change the dates they appear at since they come once your imperial palace is built. (huge city).
    Last edited by z3n; November 04, 2012 at 12:12 PM.
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  3. #3

    Default Re: Marius Reforms

    Hello guys!

    So, i built an imperial palace, but there were no reforms..?
    Can you please, please tell me, when the reforms will appear?

    I would really like to fight with marian legionaries

  4. #4
    Evalation's Avatar Centenarius
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    Default Re: Marius Reforms

    Id like to know the answer to this riddle aswell.
    "I am not afraid of an army of lions led by a sheep; I am afraid of an army of sheep led by a lion." - Alexander the Great

  5. #5

    Default Re: Marius Reforms

    Well..its scripted in the main RTW...since I did not script in an alternate reform data/time in CATW I assume it will happen when it usuallly happens in RTW...which is with an imperial palace outside of italy
    Contributor in The AI Workshop
    AI/Game Mechanics Developer for Europa Barbaroum II
    Developer of The Northern Crusades
    Retired Lead Developer for Classical Age Total War
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    Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)

  6. #6
    airborne guy's Avatar Domesticus
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    Default Re: Marius Reforms

    Nope didnt happen for me neither

  7. #7

    Default Re: Marius Reforms

    Oh great...guess I will have to script this in...lol
    Contributor in The AI Workshop
    AI/Game Mechanics Developer for Europa Barbaroum II
    Developer of The Northern Crusades
    Retired Lead Developer for Classical Age Total War
    Rome: Total Realism Animation Developer
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    Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)

  8. #8

    Default Re: Marius Reforms

    Do marian reforms work in the meantime?

  9. #9

    Default Re: Marius Reforms

    I've looked into it and they should come as soon as you build the imperial palace outside of the Italian peninsula. It's coded into vanilla to work that way and I know for a fact that we never changed the scripted conditions.
    Contributor in The AI Workshop
    AI/Game Mechanics Developer for Europa Barbaroum II
    Developer of The Northern Crusades
    Retired Lead Developer for Classical Age Total War
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  10. #10

    Default Re: Marius Reforms

    Query, are you/were you using Alexander.exe? The reforms have conditions that are hardcoded into that exe, they state that the reforms cannot trigger before 220BC.
    Contributor in The AI Workshop
    AI/Game Mechanics Developer for Europa Barbaroum II
    Developer of The Northern Crusades
    Retired Lead Developer for Classical Age Total War
    Rome: Total Realism Animation Developer
    RTW Workshop Assistance/MTW2 AI Tutorial & Assistance
    Broken Crescent Submod (M2TW)/IB VGR Submod (BI)/Animation (RTW/BI/ALX)/TATW PCP Submod (M2TW)/TATW DaC Submod (M2TW)/DeI Submod (TWR2)/SS6.4 Northern European UI Mod (M2TW)

  11. #11
    Hanti's Avatar Semisalis
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    Default Re: Marius Reforms

    1.1.5 - I've built Imperial Palace in Capua (Italia) and it works. Just wait one turn after palace was built.
    No special date is needed. I think - it was 2 or 3 turn (cheat codes used to test it).

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