I am trying to add roads to existing maps. How do I do it? I don't care about the actual road movement value, just the visual of the road. I already have the HIBAM editor
Thank you!
I am trying to add roads to existing maps. How do I do it? I don't care about the actual road movement value, just the visual of the road. I already have the HIBAM editor
Thank you!
with gimp or photoshop - edit the colourmap, but also the blend map (i think white in the alpha adds those cobblestone texture) and of course the grassmap.tga (black means no grass)
yes - as long as we are talking about the battlemaps ^^
colourmap = colour of the ground, blendmap+ alpha = type of ground, eg. grass, dirt, cobblestone, grassmap = defines which grass type grows where, eg. blue = wheat, white in the alpha channel = "flowers", green = short grass, red = long grass
Thanks, I will give it a shot.
I edited those files but no change on the map. Strange. All I did was use the eye dropper to copy the color of other roads and draw new ones. Do I need to do anything else?
Did you add the changed files to a mod.pack? ^^
Yes I did. It seems to be working now. I added roads to every map, one at a time, to figure out which map displayed the aesthetics of a road, but none of them worked. Finally I just applied roads to all maps and voila - it worked. So I'm still confused as to which file I need to edit to JUST display the visual of a road (because it cuts time down from adding roads to multiple files).
But at least for this one map I got it to work.