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Thread: Hungary in mod 1237

  1. #1

    Default Hungary in mod 1237

    Some Questions,
    you´re the experts for hungary.
    our mods timeframe is 1237-1343 (end date is wip)
    i searched and found a map of 1250. i think it could be okay. but it shows no regions of kingdom of hungary. so my map is wip in regions:

    i show now the map i found, "excised" the part of hungary that is on 1237 map, its the southwest border of the map, so not all parts of kingdom like croatia and more western parts are on map.



    i give the faction hungary 11 regions

    1= Slawonia /city Eszék/Esseg
    2= Vajdaság /Woiwodina /city Újvidék/Novi Sad/Neusatz (i set the number at wrong place, it is left of 8, between 1 and 8, where danube and theiss come together
    3= banat of severin / city Severin
    4= Muntentia/Great Wallacia /city Proilava/Brăila/Übereyl.
    5= East Transylvania / city Nagyszeben/Hermannstadt
    6= West Transylvania /city Kolozsvár /Klausenburg
    7= Körösvidék /Kreischgau /city Nagyvárad /Großwardein
    8= banat/Bánság /city Temesvár/Temeschburg
    9= Alföld / city Pest
    10= Komitats Fejér / city Székesfehérvár /Stuhlweißenburg
    11= Dominion of Csaks / city Castle of Trencsén / Burg Trentschin


    Can you please help me and make the regions more correct? i have 11 region-"slots" for this area.


    -----
    edit: should i use the domains of the oligarchs?
    Last edited by Monguntiacum; October 30, 2012 at 05:39 AM.

  2. #2
    Csatádi's Avatar Senator
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    Default Re: Hungary in mod 1237

    Hi,
    I can help you next week.
    Good modding!

  3. #3
    Csatádi's Avatar Senator
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    Default Re: Hungary in mod 1237

    A quick plan:
    Spoiler Alert, click show to read: 


    These might be useful, too.





    The lowlands are bigger but they were sparsely populated compared to the others.

    Slavonia - Zágráb or Zagreb. Eszék wasn't part of Slavonia.
    I strongly suggest Buda, Pécs, Várad, Gyulafehérvár as setlements.

    I would put Székelys and Saxons to East Transylvania including the lands outside the Carpathians. Center might be Szeben or Brassó, as you wish.

    In the case of the northeastern province with Várda - I suggest Kassa as settlement.

    In the case of the Csák territory I signed Trencsén, their main castle. Nyitra is good, too, it was the center of a Bishopric. Pozsony would be good, too, but it's too close to Wien.

    Severin is Szörényvár in Hungarian, the name of territory is Szörényi bánság.

    Csanád might be the center of the big southern province. Szeged is good, too.

    Várad province should have Cuman local units after 1243-45. The exact return date is not known. They were important in the later wars.

    I'm not sure about Wallachia. It would be very small because Hungary owned its significant parts.

    Division by the domains of oligarchs might be good, too, however 1237 is too early to represent them as rebels.
    Last edited by Csatádi; November 18, 2012 at 04:17 AM.

  4. #4

    Default Re: Hungary in mod 1237

    Okay. Thank you very much.
    But one request, can you please write the names of the regions how the should named in game (like example Szörényi bánság) into the regions?

    ---
    Edit: Okay i try to do it alone. But i dont think thats what you wanted. so, take a look and please correct it.

    Last edited by Monguntiacum; November 29, 2012 at 01:44 PM.

  5. #5

    Default Re: Hungary in mod 1237

    okay. dp, sorry. but an edit wasnt show as new post.

  6. #6
    Csatádi's Avatar Senator
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    Default Re: Hungary in mod 1237



    1 Csák birtokok
    2 Észak-Dunántúl - Northern Transdanubia
    3 Dél-Dunántúl - Southern Transdanubia
    4 Szlavónia - Slavonia
    5 Észak-Alföld - Northern Lowlands
    6 Közép-Alföld - Middle Lowlands
    7 Dél-Alföld -Southern Lowlands
    8 Nyugat-Erdély - West Transylvania
    9 Kelet-Erdély -East Transylvania
    10 Szörényi bánság - Banate of Szörény
    11 Wallachia or Muntenia which was called Havasalföld in Hungarian I see not so many reasons to create a separate Wallachia because it is too small and it was sparsely inhabited but it's up to you.

  7. #7

    Default Re: Hungary in mod 1237

    great, thank you!

  8. #8

    Default Re: Hungary in mod 1237

    i attached a zip with screenshots with the magyar regions like we "talked". i hope you enjoy it.
    Attached Files Attached Files

  9. #9
    Csatádi's Avatar Senator
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    Default Re: Hungary in mod 1237

    Your geographical map is extremely malformed. For example the river Tisza never flows next to mountains on the lowlands (parts under Csanád). But there are too many such things to list.
    Is that extension to the north Halich on the region map?

  10. #10

    Default Re: Hungary in mod 1237

    you ve right of course. the geograpy is only WiP, i wanted finish the regions for the teammates who need the regions. now i can finish the geograpy, with maps like that one: http://www.history-map.com/picture/0...alkans-Map.jpg

  11. #11
    Csatádi's Avatar Senator
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    Default Re: Hungary in mod 1237

    I see. Any map would do the job geography didn't change much during the centuries.

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