Hello all,
The current Westeros hotseat community is quite experienced and new players have difficulty joining a new hotseat or keeping up in hotseats with the other players. So me and Mith thought it best to start a hotseat purely for new players, where they can learn hotseating on this great mod for hotseats.
Only people who have never played hotseats on Westeros Total War before or have just started hotseating can join.
We will be using these files: YOUNG BLOODS
Which fixes some issues with enhanced and hopefully will allow everyone to play it. It is called youngbloods to distinguish itself from other Westeros submods.
Admin: Dux
Co-admin: Mithridate
The map:
Spoiler Alert, click show to read:
Factions in turn order:
House Lannister The Forgotten
House Tyrell Emperor of Hell
House Stark uriyaca
House Arryn ComradeH
House Greyjoy Korpskog
House Renly Baratheon Badger-dude
House Joffrey Baratheon/Lannister the duke dude
House Tully Gallus
House Stannis Baratheon hackera96
House Martell The Witchking
Rules:
- Pm or VM the next player that it is their turn.
- 1 turn peace
- No destroying buildings in an under siege settlement. At all other times it is allowed.
- Forts need to have a garrison of at least 4 units, to limit fort spamming a bit.
- No assassinations of Factionleaders and heirs. All other characters may be assassinated.
- No bug abuse! When you think someone has used a bug report it here and the admin will look into it.
- No sailing from a blockaded port without first defeating the blockading ships.
- No sallying forth in a siege to deny your besieger the opportunity to sack your settlement.
- Post pictures of battle odds, and results. It is advised to hide everything else, especially the mini map and your finances.
- Armies defeated by a player (b) that comes after the original player (a)'s turn cannot move next turn, so if Tyrell defeats a Lannister army that army cannot move next turn. - Exception: Reinforcing armies in defense, even if defeated, don't lose movement points. So player 'a' should be allowed to move the army that reinforced another while in a fort and was defeated by 'b'.
- Settlements gifted should disband all units save one.
- Heroic victories are banned.
For how to participate in a hotseat see this thread, and this post