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Thread: Fallout 4

  1. #621
    the_mango55's Avatar Comes Rei Militaris
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    Default Re: Fallout 4

    Can't say I will miss how skills were implemented

    ttt
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  2. #622
    IlluminatiRex's Avatar Are you on the square?
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    Default Re: Fallout 4

    Yeah, this definitely sounds like an improvement over how skills were in NV/3. Skills worked really well in 1/2, but they felt sorta shoehorned into 3/NV.
    I am the author of the "Weaker Towers" and "Officers Of" series of mods for Total War: Warhammer!
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  3. #623

    Default Re: Fallout 4

    Quote Originally Posted by the_mango55 View Post
    Can't say I will miss how skills were implemented

    Yeah as someone who plunges into the wilderness for 100 hours before even starting part of the main quest it can be annoying when you level up to such a high proficiency and the challenge gets taken out too much. Some perks were essential for Ironmanning as well, such as the knockdown shotgun perk, whereas high stats in skills weren't.

    I think they are introducing a Witcher 3 type of system with areas/missions/enemies of high/low difficulty rather than enemies that scale level with you. 'Rubberbanding' I think they called it.
    'When people stop believing in God, they don’t believe in nothing — they believe in anything. '

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  4. #624
    IlluminatiRex's Avatar Are you on the square?
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    Default Re: Fallout 4

    Yeah, it was mentioned that there will be areas where the enemies will scale from like levels 5-10, and then other areas like 20-25. So a little bit of scaling, but there will be areas that will basically be impossible to get to early on and such.
    I am the author of the "Weaker Towers" and "Officers Of" series of mods for Total War: Warhammer!
    Quote Originally Posted by Richard Holmes
    One of the problems with trying to write about the First World War is that most people have already read Wilfred Owen and Siegfried Sassoon, Pat Barker and Sebastian Faulks before you get to them.
    Quote Originally Posted by Jackie Fisher
    Can the Army win the war before the Navy loses it?

  5. #625

    Default Re: Fallout 4

    So, it's going to be quite a while before we'll see mod toolset for Fallout 4.. To quote Pete Hines:
    "The idea is that [the tools] will work on all platforms, but the truth is the system doesn’t exist. It’s still being built and worked on and it’s going to take awhile. It’s going to take clearly into next year because we can’t even start it..."

  6. #626
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Fallout 4

    nvm, can delete.

  7. #627

    Default Re: Fallout 4

    http://www.gamespot.com/videos/fallo.../2300-6426382/

    Some info from an excitable Irishman. Hacking and lockpicking are the same (far enough for the latter but hacking could have been open for change but w/e)
    'When people stop believing in God, they don’t believe in nothing — they believe in anything. '

    -Emile Cammaerts' book The Laughing Prophets (1937)

    Under the patronage of Nihil. So there.

  8. #628

    Default Re: Fallout 4

    I'm still most likely gonna get it, but I hate the fact that it seems that they've removed all the good things New Vegas added, and the game is even more FPS and less RPG than Fallout 3.
    I do hope the modding tools is strong enough to bring back skills, so we aren't left with the perk trees like in Skyrim.

  9. #629

    Default Re: Fallout 4

    I much prefer the perk system described than the joyless stat dumping of F3 but we'll see how it pans out (and whether the perks do something unique and useful, unlike incremental increases in stats). How do you mean it'll be less of an RPG?
    'When people stop believing in God, they don’t believe in nothing — they believe in anything. '

    -Emile Cammaerts' book The Laughing Prophets (1937)

    Under the patronage of Nihil. So there.

  10. #630
    Holger Danske's Avatar Comes Limitis
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    Default Re: Fallout 4

    Quote Originally Posted by PerXX View Post
    I'm still most likely gonna get it, but I hate the fact that it seems that they've removed all the good things New Vegas added, and the game is even more FPS and less RPG than Fallout 3.
    I do hope the modding tools is strong enough to bring back skills, so we aren't left with the perk trees like in Skyrim.
    I don't see the negatives in making combat better since both F3 and NV was really boring and stupid in that aspect. The thing I'm worried about is their Mass Effect approach with dialogs. I don't see it ending well, but I'll be happy to be proven wrong there. All I want from F4 is a significantly larger and more immesive world. Can't blame NV for feeling empty given that it was set in a desert (but Vegas as waaay too small and dead for a city that survived the nukes)

  11. #631
    Lordaeron55's Avatar Foederatus
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    Default Re: Fallout 4

    I keep asking myself that will come the main story

  12. #632
    the_mango55's Avatar Comes Rei Militaris
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    Default Re: Fallout 4

    Live action trailer!

    ttt
    Adopted son of Lord Sephiroth, Youngest sibling of Pent uP Rage, Prarara the Great, Nerwen Carnesîr, TB666 and, Boudicca. In the great Family of the Black Prince

  13. #633
    King Athelstan's Avatar The Wheel Weaves
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    Default Re: Fallout 4

    Wow, Ive just realised my pc cant run this.. Anyone wanna donate s new one??��
    Proudly under the patronage of General Brewster of the Imperial House of Hader
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  14. #634
    Kahvipannu's Avatar Bring me Solo & wookie
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    Default Re: Fallout 4

    it was not in-game footage

  15. #635
    Protector Domesticus
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    Default Re: Fallout 4

    That was fecken awesome.

  16. #636

    Default Re: Fallout 4

    Quote Originally Posted by the_mango55 View Post
    Can't say I will miss how skills were implemented

    If you play a mod that raises max level, don't complain about overpowered char. I've played F3 and still had some skills not maxed at level 30, even with high INT.

  17. #637

    Default Re: Fallout 4

    New Vegas goes to level 50. So I'd assume the screen is from that.

  18. #638

    Default Re: Fallout 4

    Quote Originally Posted by Kamos View Post
    New Vegas goes to level 50. So I'd assume the screen is from that.
    It's F3 for sure, New Vegas got a bit different skills...Small and Big Guns compressed into one skill-Guns, and Survival is added.

  19. #639
    Manco's Avatar Dux Limitis
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    Default Re: Fallout 4

    Quote Originally Posted by Sar1n View Post
    If you play a mod that raises max level, don't complain about overpowered char. I've played F3 and still had some skills not maxed at level 30, even with high INT.
    Regardless of that it was still a dumb system. A lockpick of 74 was useless, it needed to be 25-50-75-100 IIRC. The difference between speech and charisma was not intuitive regarding conversation checks. Shotguns being part of the same skill as assault rifles while the latter had much more in common with laser rifles in actual usage.
    It was a relic from a ruleset that used percentages and random numbers. Sure you could make a first person game using a similar ruleset, but then people complain their actual real life aiming and moving skills for example are useless.

  20. #640

    Default Re: Fallout 4

    A good vid here that explains most of the perks-




    I'm currently digging it, especially if there's a perk tree just for shotguns.
    'When people stop believing in God, they don’t believe in nothing — they believe in anything. '

    -Emile Cammaerts' book The Laughing Prophets (1937)

    Under the patronage of Nihil. So there.

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