Hi,
First post at these forums, but a long-time player of RTW. I downloaded DM 8.0 the first night available, and have been playing it quite a bit the last few days. For the most part, and from what I've seen so far, it has been a brilliant mod. I've only had a chance to play the RTW portion of the mod, and not the BI portion.
I've started most of the factions to see how they are set up and I'm happy with the way most of them are set up.
However, there are some things that seem to be left only half-done.
Slave trade, as per the title, seems to be broken. After capturing a settlement and enslaving, there are no slave resources showing in the territory, and no population growth from slaves.
I have, however, seen the slave symbol in the middle of the sea, after slave ships have defeated those of my own.
The faction start positions shown on the map for the Europa 270 campaign are pretty wildly off in some respects. Is there a plan to fix this, or are we going to be stuck with it?
The Roman Campaign seems to be fairly hosed, with a major economic imbalance given the size of the forces on the map. Even with the Senate freebies, taking Cannae and Segesta in the first few turns, and using autocalcs to bleed off extra Roman forces, the 15000 denari are eaten through in less than 4 turns, and then you are still stuck with inferior forces in Italy against a host of enemies, bleeding more denari a turn than you make, with no way to improve your infrastructure.
Some of the unit cards still have translator notes on them. I seem to recall that one of them was for the boats.
I noticed that you have a 5/10/15 % happiness bonus for each of the road levels, but IMO, they should be law bonuses instead. The people of the day probably didn't jump for joy with the prospect of a roads being built in their lands, but the governing entities surely were able to more easily exert their influence, power, and rule of law, with increasingly efficient road structures throughout their controlled lands.
Anyhow, that's enough for now. Take care, and thanks for all the hard work that went into this mod. In spite of my criticisms, this is without a doubt, the best one that I've tried so far.