This thread is aimed at showing what is the status of the mod: what is finished, what will come in next release, and what is on the roadmap.
Current status of the mod
Playable game mods
After many months (years?) of waiting, we are releasing the first version if Masters of Europe with a playable campaign. Release is planned for early march.
So for the moment, we work mostly on battle, with complete roster for some faction, and working BAI (or rather BOOM).
You can play normally:
- Land battles, with a choice of 3 periods, giving different unit list and uniforms.
- Naval battles
- Siege
I tested only SP games, I did not even tried MP games and I don't know if they work. This is Sirlion's main goal after the release of the campaign.
You can play as Beta:
- Single player "Grand campaign": it should be fully playable for every faction.
- Multi player battles: I'd be interested to know if MoE works with that, so if you want to test why not, but no guarantee it will.
You should avoid playing:
- Other campaigns than the "grand campaign": since the unit roster is heavily modified, they will probably not work well.
Playable factions
The following factions have been finished and are playable in land battles
- France
- Britain
- Austria
- Prussia
- Russia
- Ottomans
- Bavaria
- Wurttemberg (includes some Baden bonus units)
- Saxony (includes a bonus unit for minors in Saxon region: Sachsen-Coburg, Sachsen-Gotha, Sachsen-Weimar, Anhalt, Schwarzburg and Reuss)
- Hessen (includes Hessen Kassel, Hessen Darmstadt, and few Nassau bonus units)
- Westphalia (includes Berg bonus units, and Lippe/Waldeck)
- Hannover
- Oldenburg
- Mecklenburg
- Switzerland
- French Royalist
- Brittany
- Ireland
- Scotland
- Hungary
- Courland
- Cossack Hetmanate
- Kingdom of Italy
- Naples
- Sicily
- Sardinia
- Papal States
- Venetia
- Savoy
- Denmark
- Norway
- Sweden
- Poland
- Spain
- Portugal
- Catalonia
- Batavian Republic / Kingdom of Holland / Kingdom of Netherlands
- Belgium
- Greece
- Romania
This include some foreign regiments (Vistula legion, Swiss, Croates for France, and KGL, Brunswick for Britain).
Factions in blue are emergent and cannot be played in the campaign. However, their units can be recruited by the other factions in occupied territory.
Factions in green are here at the start of the campaign, but not playable. However, their units can be recruited by the other factions in occupied territory.
Factions in black are playable in the campaign.
All factions are playable in the custom battle.
Factions in bold have a full roster of units, with detailed textures and are fully done.
Factions in plain text have edited textures, but still use colour masks. They are historically correct, but not as nice as when not using a mask. They may be improved in the future.
Faction in italic have a full roster of units, but are using CA base textures with colour corrections. They are fully playable, but the uniforms are not as nice and historically correct as for the other factions.
They will be updated later with full detailed uniforms.
The following factions have been finished and are playable in naval battles
- France
- Britain
- Austria
- Prussia
- Russia
- Denmark
- Sweden
- Netherlands
- Spain
- Portugal
- Ottoman