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October 07, 2012, 06:31 AM
#1
Foederatus
Unpacking Kingdoms complications
I have recently started editing basic things for Medieval II: unit stats, etc. I unpacked everything fine and most of the changes i have made work fine. However, now i want to edit specific kingdoms campaigns and i am having trouble unpacking them. I have Medieval II gold and i think i have the 1.5 patch, but in tools/ unpacker i only have list_contents, readme, unpack_all, unpacker. I dont have unpack_Britannia, etc.
I looked for help on here and followed some instructions telling me to make a txt file in tools/unpacker with a single line inside it - for example unpack_britannia.bat with the britannia specific line in it. Then it said to activate it by typing y 3 times.
Obviously this is what you do with unpack_all and it asks you 3 y/n questions. But here all i have is a txt file with some info in it - im almost certain i could type Y anywhere i wanted in the file as many times as i wanted and nothing would happen.
Can someone please tell me what im missing here and how to fix my problem? It's just making no sense to me.
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October 07, 2012, 07:01 AM
#2
Re: Unpacking Kingdoms complications
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October 07, 2012, 07:20 AM
#3
Foederatus
Re: Unpacking Kingdoms complications
I read that and i clicked the link at the bottom to download the missing files but what do i do after i click it? I'm terrible at this sorry but please walk me through how i get from clicking the link to getting the unpacking files for the kingdoms campaigns.
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October 07, 2012, 07:31 AM
#4
Re: Unpacking Kingdoms complications
7zip is free and will unpack it for you.
Inside are the four you are looking for.
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October 07, 2012, 07:43 AM
#5
Foederatus
Re: Unpacking Kingdoms complications
I got 7zip and unpacked it but when i attempted to run it for Britannia it just flashed up for a second before closing. Same thing happened for Americas. (I only have Britannia and Americas campaigns)
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October 07, 2012, 07:45 AM
#6
Foederatus
Re: Unpacking Kingdoms complications
Oh sorry i copied/pasted it into tools/unpacker and it worked. Thanks so much i would have been stuck on that forever
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October 07, 2012, 08:07 AM
#7
Re: Unpacking Kingdoms complications
You're welcome. Enjoy your modding.
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October 07, 2012, 12:15 PM
#8
Foederatus
Re: Unpacking Kingdoms complications
I unpacked Britannia and edited some units then started the campaign and everything worked until i tried to fight a battle and the game crashed, saying unspecified error. I thought it was something i had edited until i tested it on Americas too - after unpacking i cant do custom battles or battles in the campaign without it crashing. Know why that would happen?
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October 07, 2012, 12:18 PM
#9
Re: Unpacking Kingdoms complications
I wonder if it's tied to needing to unpack the main game and delete the two geography files.
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October 07, 2012, 12:26 PM
#10
Foederatus
Re: Unpacking Kingdoms complications
Thanks i thought that was only for the original game i should have thought of it.
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February 28, 2013, 05:03 PM
#11
Re: Unpacking Kingdoms complications
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February 28, 2013, 05:36 PM
#12
Re: Unpacking Kingdoms complications
I still do. Maybe something to do with the UAC?
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