Re: DCI: Last Alliance - WIP. Preview of the Númenórean roster added
Cool i cant wait. This as well as the war the jewels need to be done. Then you will have the best of the first/second and third ages... lol I cant wait. Like a kid waiting for the candy shop to open...
Re: DCI: Last Alliance - WIP. Preview of the Númenórean roster added
Originally Posted by Ngugi
Hi Dem'
Indeed, work is in full progress on different fronts, closest to be done is the Kingdom of Lindon, map aestethic upgrades and then presumably Rhovanion
Oui oui, I also tend to be avoiding adopt outsiders haha (beside occasional Man of the Hour), so I need my sons become men and daughters become women
Re: DCI: Last Alliance - WIP. Preview of the Númenórean roster added
Originally Posted by avenging angel
Cool i cant wait. This as well as the war the jewels need to be done. Then you will have the best of the first/second and third ages... lol I cant wait. Like a kid waiting for the candy shop to open...
Re: DCI: Last Alliance - WIP. Preview of the Númenórean roster added
We the DCI: Last Alliance team are proud to present to you the
Preview of the roster of the Kingdom of Lindon
Tier 1: Lindar Archers
The most populous of the Elven kindreds is Teleri, and the most renown group among Teleri is the Sindar, but their kin the Nandor lived in Eriador, Ossiriand and even in Doriath have put their mark in the history of Middle-earth as well. Lindar is what the Nandor still call themselves, 'the Singers', once the name of all Teleri, and still they love to roam the wild lands and sing under the stars.
The Teleri of Eriador acknowledged Gil-galad as their lord after the First Age, a choice that granted them prosperity and freedom from those evils left after Morgoth. Few know the lands and forests as well as these children of Middle-earth, and they are always ready to defend it against whoever threaten their boarders. Hidden in the green they are masters at ambush enemies. These companies of Nandor, accompanied by young Sindar, gather when called upon by their lords, equipped with slender bows.
Spoiler Alert, click show to read:
Tier 1: Lindar Infantry
The Teleri folks of Beleriand who chose to stay in Middle-earth after the First Age, or already lived in Eriador, acknowledged Gil-galad as their lord in the Second Age, a choice that granted them prosperity and freedom from those evils left after Morgoth.
Among them are the Nandor, Teleri who left the trek to Aman before the Misty Mountain was crossed in ancient times. While some came to stay there, and today is found in Lothlórien and Eryn Galen, others settled in Eriador and much later many entered Ossiriand in Beleriand, and fought anyone who treatened their woods or friends, be it Orcs or Men or Dwarves, at occasion even with the aid of the Shepards of the Forest.
Today by the Noldor and their close kin the Sindar the Nandor Elves of Eriador have been armoured to avoid such bitter losses as when Denethor fell in the first Battle of Beleriand. Lindar is their name for themselves and these companies of Nandor, accompanied by young Sindar, gather when called upon by their lords.
Spoiler Alert, click show to read:
Upgrade:
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Tier 2: Sindar Archers
While the Noldor surpass the Elves of Middle-earth in strenghts, skills and lore, one folk among the Dark Elves come near to match the Light Elves who have seen the Light in Aman, and that is the Sindar. Their teachers in long ages under the stars were queen Melian the Maia and High-king Elu Thingol of Beleriand, and they learned their smithing from the Dwarves. Even before Morgoth returned to Middle-earth they in wisdom armed themselves and they have fought long and hard against the powers of the Dark Lords ever since.
The Sindar after Beleriand's destruction gathered, originally under Celeborn, together with the Noldor under High-king Gil-galad in the west, not eager to leave the lands they love. Some however hold no love for the Noldor, with the kinslayings in memory and accusing the Noldor to have brought evil to their lands, and went east to become princes among the Nandor and Avari in Lothlórien and Eryn Galen, but most remained in the West.
Armed with bows they honour an ancient skill, in memory of warriors such as Beleg Strongbow, eager to end any threat to their kingdom.
Spoiler Alert, click show to read:
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Tier 2: Sindar Infantry
From Beleriand's and Eriador's history names of such mighty Teleri warriors as High-king Thingol, Mablung of the Heavy Hand and Denethor king of the Nandor strengthen the will to defy the evil of the world, be it Morgoth or Sauron or any of their servants.
In Doriath in long passed ages the Sindar learned to smith weapons and armours by the Dwarves, and their skill have improved thanks to the Noldor, even if the works of the First Age no longer can be surpassed, few in the world can rival the quality of their craftmanship.
In Beleriand the Sindar were known as the Axe-Elves as they fought in their woods weilding such mighty weapons. Among those who wandered east that tradition has endured, while living under Gil-galad has had a cultural impact on them and the armies of Lindon nowdays carry swords, as did before only their lords and captains.
Formed in lines of long blades, strong shields and well forged armour they are eager to end any threat to their kingdom.
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Spoiler Alert, click show to read:
Tier 2 AOR*: Eldar Mariners
Círdan the Shipwright and his mariners were the first the world saw, and they have maintained to be the finest of craftsmen of ships and in seafaring skills. Cirdan's Mariners fought the armies of Morgoth on many occasions and during the Second Age they have protected Lindon with blood, like under the war of the Elves and Sauron, with grim determination.
They carry by naval tradition spears, to toss at enemy ships before boarding, to which they have shields and swords, and these have proven as deadly whenever deployed.
* Coastal AOR
Spoiler Alert, click show to read:
Tier 2: Lindon Longspearmen
Spears have been used by the Eldar since they first travelled across Middle-earth towards Aman, and presumably before that by the waters of Cuiviénen. But it was in Gondolin the technique was perfected, forever renown from the Battle of Unnumbered Tears in the First Age, where the phalanxes of Turgon stood unwavering and proved the only Elven host to not face destruction against the might of Morgoth Bauglgir.
Survivors from Gondolin have under Gil-galad made sure to implement the use of longspears as a tool for the Kingdom of Lindon to oppose the new Dark Lord and his minions.
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Tier 2: Eldar Horse Archers
Praised in song are the horse archers of the Eldar. On rapid steeds and with unequalled skill they hamper the foe with death, just to draw away when enemies try to catch the riders. Yet in song is Fingon and his men who in the First Age repelled Glaurung the Dragon's first assult with their arrows, but also under the Second Age have mounted archers proved their worth in battle against wicked Men, Orcs and foul beasts.
Spoiler Alert, click show to read:
3rd tier: Noldor Archers
The mighty kindred of Noldor left Valinor under a ban of exile an returned to Middle-earth when the Moon and Sun first rose, to fight the Dark Lord Morgoth till the bitter end, but when at great cost that was achieved they did not all chose to leave this Middle-earth they loved, when permitted again to enter the West.
Those who chose to stay took Gil-galad, son of Orodreth of Finarfin's House, as their High-king and mainly came to live in Lindon and Eregion. After Sauron had them made the Rings and himself the One Ring an endless war have gone on, during which many left this lands shores. But those who stay are the hardiest and most convinced of the new Dark Lord's enemies.
Equipped in excellent armours, with unmatched skill heeding back to the teachings of Oromë the Vala, and with great bows the Noldor Archers bring just death from afar upon the foes of the Kingdom of Lindon.
Spoiler Alert, click show to read:
3rd tier: Noldor Spearmen
Already during the the wandering west to Valinor the Eldar wore spear to protect themselves from wild beasts and wicked creatures of Morgoth, and they were aided in their skill by the mighty Vala of hunt, Oromë. In Valinor Morgoth Bauglir encouraged the Noldor to make themselves arms, but as the arms were improved and sundering came between this clan of the Elves and the Valar, it proved non the less to be a bitter mistake for the Dark Lord. Trough the First Age warriors, such as Celegorm son of Fëanor, have proven a mortal threat to evil, and against walls of spear the hordes of Morgoth broke.
In the Second Age this skill has not been neglected and many has been the occasions when the sharp edges of Noldor words has turned the tide. No one yet have stood against High-king Gil-galad, son of Orodreth of Finarfin's House, with his spear Aiglos in hand.
Clad in armours second only to the Dwarven lords their lines do not break easily even in the face of ruin and their weapons have no equals.
Spoiler Alert, click show to read:
3rd tier: Noldor Swordsmen
Noldor first begun to make themselves swords when they had listened to Melkor's, the Morgoth's, lies in Valinor, using the craftmanship they had learned from Aulë, yet trough such arms Noldor became the best possible weapon with which to keep Morgoth at bay, virtually besieged and occupied till the end.
Countless have the warriors of the Noldor proven who with sharp swords fought the hordes of Orcs and Dragons and Balrogs, to glorious victories and valiant defeats. Yet perhaps the one most praised and inspiring is Ringil, carried by High-king Fingolin, who after the terrible Battle of Sudden Flame in wrath and despair rode to the gates of the Dark Lord himself and challenged him to single combat. And Morgoth came. Seven wounds the Dark Lord suffered and an eight, that forever crippled him, before Fingolfin perished, most valiant of the lords of the Eldar.
Those Noldor chose to stay took Gil-galad, son of Orodreth of Finarfin's House, as their High-king and mainly came to live in Lindon and Eregion, and those who yet remain after the new wars with Morgoth's successor Sauron are the most hardy of defenders of the West.
Clad in armours second only to the Dwarven lords their assults cleave trough any opposition foolish enough to face them, armed with blades no one in Arda can counter.
Spoiler Alert, click show to read:
3d tier AOR*: Smiths of Eregion
When Eregion fell to Sauron in 1697 the survivors either fled to Galadriel and Celeborn in Lórien or with Elrond north to found the refuge and stronghold at Imladris. Of these survivors some were of the Gwaith-i-Mírdain, People of the Jewel-smiths, that guild who under Celebrimbor and with Sauron's treacherous guiding made the Rings of Power.
No guild masters of prime lore and craft survived, but even the least in Gwaith-i-Mírdain is honoured as a master of their trade, and they have not forgot, nor forgiven, what wrongs was done to them and their realm. Clad in armour few in Middle-earth can rival and armed with enchanted warhammers the members of the guild bring fierce and destructive Vengeance.
*AOR Imladris and Caras Galadhon [also avilable for Lórien]
Spoiler Alert, click show to read:
3d tier: Eldar Cavalry
Mighty and beautiful are the horses of the Elves, and upon them riders have played an important role in the wars against the evil that threatened lands and folks. In memory still live the riders of the Sons of Fëanor who guarded Ard-galen beneath Angband or riders of Nargothrond who breached Angband in the fourth Battle, and undaunted charged till their death against Glaurung as their realm fell.
The Eldar Cavalry consist of most skilled riders in the best armours the kingdom can provide them, armed with sharp lances their charge bring terror. Few dare to face them and fewer live to tell about it.
Spoiler Alert, click show to read:
General's Bodyguard (also new banner)
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Tôl Acharn: Lindon Volunteers
When the armies of the High-king march by to bring justice upon the Enemy and to support the allies of the kingdom many Elves do not care for not being mustered, but pick up what tools of war they poses in this troubled time and offer the commanders to swell the armies ranks. Not as trained or well equipped as the regular forces they possess the strength of their race and the earned skills of immortals, meaning they are a valuable force for any general.
Spoiler Alert, click show to read:
Credit:
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All new units are based off work by shredder and later razor, so huge thanks to them.
Also a huge credit to Louis Lux for his elven faces.
Credit to Taro for his bag of tricks and sword texture and the sash model.
Septa scarabs texture pack from the mount and blade forums.
Also to KK for making TATW
Hopefully I haven't forgotten anyone
Re: DCI: Last Alliance - WIP. Preview of the Númenórean roster added
Originally Posted by Curufin
We the DCI: Last Alliance team are proud to present to you the
Preview of the roster of the Kingdom of Lindon
OMG Long Live the Elves and their Kingdom of Lindon . The Best Preview so Far.
Also the Noldor Spearmen Picture is Broken does not Show Up But OMG those units are simply perfect love the General Bodyguard and the Sindar Infantry well to be honest I Love them All . Problem is I Love MOS and I Also Love this can you have Both Mods in Different files ?
Last edited by Pyres Δt Varanasi; February 23, 2013 at 10:49 AM.
It's a temporary problem with the site the image is uploaded on it seems, but you know how they look and the image will work later on or we fix an alternative
Thanks A lot Ngugi Still going to have to uninstall another mod since my computer memory is almost full. MOS and DCI: Last Alliance are the two most beautiful things that TATW has. And I can Have them Both Now Best Day Ever.
Re: DCI: Last Alliance - WIP. Preview of Lindon (HE) + the Númenórean roster added
Ngugi and Curufin can I Ask you how will you make the Last Alliance work ?
I Mean the problem with Medieval 2 engine is that factions only attack their Neighbors only. For example if I play as Lothlorien I can March to War against Mordor but I wont see the Kingdom of Lindon or Arnor and Gondor sent forces to help do you plan to make a script or something that Alliance members siege certain settlements of Mordor or its allies ?
Re: DCI: Last Alliance - WIP. Preview of Lindon (HE) + the Númenórean roster added
@ Glamdring
You're on right track with scripts yes
As it is currently planned Lindon generals will be foot soldiers, with the exception of Glorfindel, Gildor Inglorion and perhaps Erestor, based on in lore mainly presented dismounted general warriors - and it make the game harder for a Lindon player hoho.
Originally Posted by 1st Viscount, Lor'themar Theron
Ngugi and Curufin can I Ask you how will you make the Last Alliance work ?
I Mean the problem with Medieval 2 engine is that factions only attack their Neighbors only. For example if I play as Lothlorien I can March to War against Mordor but I wont see the Kingdom of Lindon or Arnor and Gondor sent forces to help do you plan to make a script or something that Alliance members siege certain settlements of Mordor or its allies ?
The Leauge [Last Alliance] is intended to be the Tôl Acharn-feature itself, known from DCI: Tôl Acharn
In that way we can have Lindon, Numenorean Kingdoms, Lórien and Eryn Galen participate in joint military operations to strike at Followers of Sauron-factions anywhere (and call upon Dwarves and Northmen as well if the player, which the the AI may not and AI won't participate in such foul deeds hehe).
The war of the Last Alliance have been spoken of for long but it was not until I learned how to re-code religions and Withwnar developed the DCI-scripts I did consider there was any way to make it good, since first now the good factions can make attacks across the maps upon Sauron and his blokes
Last edited by Ngugi; February 23, 2013 at 04:02 PM.