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Thread: The Sundering 0.7 preview

  1. #61

    Default Re: The Sundering 0.7 preview

    sure, the map is pretty fine as i said and it need some improvements to be better.

    and you are right, in most of mods map is usually ugly haha

    keep it up

    "With Hate, all things are possible." Malus Darkblade

  2. #62
    Kolwen's Avatar Artifex
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    Default Re: The Sundering 0.7 preview

    Quote Originally Posted by lolIsuck View Post
    The map looks pretty good actually, it needs some rework on heigths and matching ground types but it looks better than maps of some released mods.
    Yeah! Take that madman! My map is cool! And after lolisuck's work it will be awesome!

  3. #63

    Default Re: The Sundering 0.7 preview

    Quote Originally Posted by TWmadman View Post
    our map goes to kislev borders with empire, to araby in the south and from estalia on the west to badlands on the east (you have the map in our trailer btw)
    That is probably the best thing I have heard about this mod! I missed the map altogether and was sure you had similar to CoW.

    Now only do the armies of Araby!

  4. #64

    Default Re: The Sundering 0.7 preview

    araby is done. we had permission to use the best units from broken crescent mod. and we took the finest ones believe me

    "With Hate, all things are possible." Malus Darkblade

  5. #65
    naxzul666's Avatar Que la fête commence !
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    Default Re: The Sundering 0.7 preview

    Thank you very much guys !!

    Some pictures :


  6. #66

    Default Re: The Sundering 0.7 preview

    wow, theses are high quality pictures!

    good job nax, as usual!

    "With Hate, all things are possible." Malus Darkblade

  7. #67
    Sir Althfons's Avatar Civis
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    Default Re: The Sundering 0.7 preview

    Oh, God...! ! You've done all your way with Mtw II !
    I bet you also can overcome the annoying 500 units limitation.

    You never stop amazing the people in the forum!

  8. #68
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Sundering 0.7 preview

    most brilliant. couldn´t get my view from the video - pure owesomeness

  9. #69
    Centenarius
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    Default Re: The Sundering 0.7 preview

    Amazing!

  10. #70
    T&D's Avatar Vicarius
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    Default Re: The Sundering 0.7 preview

    naxzul give some skaven pics!!!

  11. #71

    Default Re: The Sundering 0.7 preview

    Grey Seers :
    Spoiler Alert, click show to read: 

    Grey Seers are the great wizards of the Skaven, and are seen through the race as prophets of the Horned Rat. They commonly preach to the Skaven populace of a coming time called the Great Ascendancy, when all of the Skaven will rise up as one and overwhelm both the Old World and the New World. Any who oppose the Grey Seers are considered to be heretics, and will be hunted down and killed in the name of the Horned Rat. On top of all of the power of the Grey Seers, there is also one of their number in the Council of Thirteen, known as the Seerlord, and is the informant to the rest of the Grey Seers of the council's actions. Some Skaven believe that there should not be a Grey Seer in the Council, and say that it is not the intended role of the Grey Seers. However, in the massive Skaven populace, their voices remain unheard for the time being.


    Warplock Jezzails :
    Spoiler Alert, click show to read: 
    Jezzail teams consist of two Skaven, one armed with a long-barreled rifle and the other carrying a shield that he props up to defend the team and to present a firm point to rest the weapon on. The Jezzail fires bullets of refined warpstone that explode on impact, making a mockery of the thickest armour.


    Poison Wind Globadiers :
    Spoiler Alert, click show to read: 
    Poisoned wind globes are glass or crystal orbs filled with deadly warpstone gas. When thrown, the sphere shatters, releasing billowing clouds so lethal that mere skin contact can cause severe pain or even death. On the battlefield Poisoned Wind Globadiers lurk between Skaven formations and await an opportunity to dart forward and lob their deadly missiles.


    Warp Lightning Cannon :
    Spoiler Alert, click show to read: 
    The Warp Lightning Cannon is a weapon of pure destruction. Created by the Warlock Engineers of Clan Skryre, it has the power to tear apart units and monsters with ease. While Clan Skryre perfects the art of firing incandescent balls of warp lightning, the Plague Monks of Clan Pestilens are busy launching toxic sludge from their Plagueclaw Catapults, which brings long-range death to the arsenal of the combat-oriented Plague Monks. Armour offers no protection to those hit by the deadly payload of the Plagueclaw catapult as it will eat through metal, skin and bone without discrimination.


    Screaming Bell :
    Spoiler Alert, click show to read: 
    Of all the diabolical wonder weapons of the Skaven, none is as notorious as the Screaming Bell. It is from these unholy altars that the Grey Seers preach their plans of total domination in the name of the Great Horned Rat.

  12. #72

    Default Re: The Sundering 0.7 preview

    Wow, I especially like the Poison Wind Globardiers.

  13. #73

    Default Re: The Sundering 0.7 preview

    wow everything looks great!! poor lizardmen though...seems no-one likes you
    also will chaos have greater deamons?? i love those
    Last edited by wassabi; September 30, 2012 at 02:39 PM.

  14. #74
    Bernardius's Avatar Decanus
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    Default Re: The Sundering 0.7 preview

    great, so much work...THANK YOU!
    EB II is finally out! ...NOW!!!...

  15. #75

    Default Re: The Sundering 0.7 preview

    Wow cool units.

    I assume lore wise that the Jezzail is an Arabyan weapon (influenced by the Empire). Will the army of Araby also have them?

    There are some really cool features lore wise, especially the common history (even alliances!) shared by humans and the Skaven.

  16. #76
    Centenarius
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    Default Re: The Sundering 0.7 preview

    Nice work; there is a chance that in the future we will see lizardmen?
    Temporarily retired from modding.

  17. #77

    Default Re: The Sundering 0.7 preview

    Lizardmen will not be included, and Lustria is too far from everything.

    "With Hate, all things are possible." Malus Darkblade

  18. #78
    Dux's Avatar Warden of Westeros
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    Default Re: The Sundering 0.7 preview

    Very nice work guys!
    The skaven and Tombkings look great

    +rep to the entire team.

  19. #79
    Northman75's Avatar Tiro
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    Default Re: The Sundering 0.7 preview

    Wow, your trailer-video is f...... amazing. I am not that firm with the Mod-setting, but it looks great, especially the tomb kings units look really fantastic. I will keep an eye on this one for sure (and will try the already released version)

  20. #80

    Default Re: The Sundering 0.7 preview

    thx. i read here and there (youtube, other threads or forums) people complaining about some graphics/animation issues that appears on the trailer.

    i would like they understand we began working on this new campaign on june... it is been 3 months only not 4/5 years like TATW or COW. in addition we are a small team (2/3 person working at once).

    this is a very early stage trailer, even a pre-alpha lol please thank you for your patience and remember we always need help so give a hand if you can

    "With Hate, all things are possible." Malus Darkblade

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