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Thread: Kingdoms of the Scots - Old Developer Diary (Commenced 21/09/12)

  1. #81
    Shankbot de Bodemloze's Avatar From the Writers Study!
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    No worries, you can't rush perfection is what I always say.
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  2. #82
    The Border Reiver's Avatar Artifex
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    Quote Originally Posted by Shankbot de Bodemloze View Post
    No worries, you can't rush perfection is what I always say.
    What this mod? I'm hoping for playable and challenging at best

  3. #83
    Shankbot de Bodemloze's Avatar From the Writers Study!
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    And I'm sure it will be, if it does what you want then it is perfect.
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  4. #84
    DragonsWarrior's Avatar Senator
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    great info from the diarys hope its going well

  5. #85
    Ballacraine's Avatar Domesticus
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    Very nice to see such progress.

    It is looking very atmospheric already, & that is just from screenshots.

    Fine work!

    Balla.
    In faecorum semper, solum profundum variat.

  6. #86
    GRANTO's Avatar Domesticus
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    eagerly awaiting the next preview

  7. #87
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    Thanks guys progress has been really slow of late thanks to the school holidays. However, I see a window in the cloud lined heavens beginning to open. I actuaally opened the mod today and did some text work.

    At this stage I would have to say the next Preview will be ready on Friday the 8th of February

  8. #88

    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    Aah, great to find you back behind your screen
    + just to get an impression:

    Can you share with us the overall percentage of your mod that you think is finished by now ?
    Thnx&Grtz...!

  9. #89
    Shankbot de Bodemloze's Avatar From the Writers Study!
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    Great news, I'm looking forward to it.
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  10. #90

    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    This is not happening is it? Will check back in a year to see its not any closer to completion................
    Last edited by bombadier; January 27, 2013 at 01:55 PM.

  11. #91
    Shankbot de Bodemloze's Avatar From the Writers Study!
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    Come now that isn't far, modders have RL and considering the amount of work done already I'm sure we can all manage to wait until The Border Reiver is ready.
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  12. #92
    Libertus
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    thats crazy how you got all the different clans involved in your mod good for you!

  13. #93
    GRANTO's Avatar Domesticus
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    hi border reiver any news ?.... give it one more big push......alba gu brath

  14. #94

    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    Greetings and good health to the West March Mosstrooper. After playing Kingdom of the Scots 3 ( the best mod by far across the Total War series) I am looking forward to the release of K.O.Isles, especially after KOT3 kept crashing after the first spawn of Longshanks. (Around 1293) I was wondering if in this mod you will be able to fix something that no other mod in existence has yet done...force the dognam AI into repairing its experienced units and walls!!! There is nothing more heartbreaking than facing a a full stack where half the units have around 2-10 men in them. I had a go at editing the .xml files and increasing the priority percentage settings to no avail. Apart from that if I could lend hand to speed development I would...I am a mere fan. In the name of Scotland's Wives and Daughters!!!

    Aen Cu Leth

  15. #95
    dmcraanen's Avatar Semisalis
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    Does anyone know whatever happened to TBR? I haven't heard from him in ages! Hope he's alright

  16. #96
    GRANTO's Avatar Domesticus
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    he has probably just taken a time out.....it happens sometimes.....i fully expect him to return when he an urge to finish the mod...sometimes a break is good for a mod...he will be back

  17. #97

    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    I agree with GRANTO, I wouldn't worry too much, TBR was posting about new recruitment in September, so clearly he had plans to continue the mod.

    I'm certainly very excited for this mod, and I can't wait to hear more updates in the future!



  18. #98
    dmcraanen's Avatar Semisalis
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    Hmmyeah. He's also not been on steam for two months now. Oh well.

  19. #99
    The Border Reiver's Avatar Artifex
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    You guys are right, I just burnt out! I took a break at Christmas and only came back when Rome 2 was released. I'm re-assessing my commitment as we speak.

  20. #100
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    Default Re: The Kingdoms of the Isles - Developer Diary every Friday (Commencing 21/09/12)

    thread closed due to forum cleanup

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