I have tryed changing the metal sound that plays when you order your unit to attack a enemy,however,in the game,it doesen't play,and I get no error message when I exit.
And yes,I checked,the files are there.
Spoiler Alert, click show to read:Code:type battle mode attack event volume -40 folder Black_Knights/data/sounds CossacksStart CossacksSabla3 end double event folder data/sounds/SFX/interface/battlefield run_swoosh_07b volume -35 end mode attack_range event volume -40 folder Black_Knights/data/sounds CossacksStart CossacksSabla3 end double event folder data/sounds/SFX/interface/battlefield run_swoosh_07b volume -35 end mode attack_thrown event volume -40 folder Black_Knights/data/sounds CossacksStart CossacksSabla3 end double event folder data/sounds/SFX/interface/battlefield run_swoosh_07b volume -35 end mode attack_siege event folder data/sounds/SFX/interface/battlefield siege_attack_05 end mode move, move_in_range, move_out_of_range event volume -25 minpitch 1.0 maxpitch 1.0 dry_level .9 wet_level 1 folder data/sounds/SFX/interface/battlefield move_02 end double event folder data/sounds/SFX/interface/battlefield run_swoosh_07b volume -35 end ;;;;;;; triggers when cursor right-clicks an invalid position mode select event folder data/sounds/SFX/interface/battlefield end ;;;;;;;;;;;;;;;;;;;;;;;;;; mode attack_range_out_of_range event volume -25 dry_level 0.9 wet_level 1 folder data/sounds/SFX/interface/battlefield attack_out_of_range_01 end mode attack_thrown_out_of_range event volume -25 dry_level 0.9 wet_level 1 folder data/sounds/SFX/interface/battlefield attack_out_of_range_01 end mode attack_siege_out_of_range event volume -25 dry_level 0.9 wet_level 1 folder data/sounds/SFX/interface/battlefield attack_out_of_range_01 end ;;;;;;;;;;;;;;;;;;;;;;;;;; mode pickup_equipment event folder data/sounds/SFX/interface/battlefield grab_siege_06 end mode enter event folder data/sounds/SFX/interface/battlefield grab_siege_06 end ;;;;;;;;;;;;;;;;;;;; type strat_v2 mode attack event volume -40 folder Black_Knights/data/sounds CossacksStart CossacksSabla3 end mode move event volume -40 dry_level 0.9 wet_level 1 folder data/sounds/SFX/interface/battlefield Move_02 end mode select event volume -40 folder data/sounds/SFX/interface/battlefield end mode exchange event volume -40 dry_level 0.9 wet_level 1 folder data/sounds/SFX/interface/battlefield Move_02 end mode enter_settlement event volume -40 dry_level 0.9 wet_level 1 folder data/sounds/SFX/interface/battlefield Move_02 end ; we need this here to signal the end of the bank DEFAULT: 1d volume -10
Anyone else ever encountered a similar problem?