if i change the EDU files to enable 0 turn recruitment, will the AI be able to take advantage of it?
if i change the EDU files to enable 0 turn recruitment, will the AI be able to take advantage of it?
Has the Unit upkeep been downed since last update?
In 4.0 all unit costs were doubled I believe, and I liked it because the battles were seriously very needed to keep your empire expanding.
Were the upkeeps reduced from 4.0 to 5.0?
does kinda destroy the mods' aim thosugh to have fewer, more decidive battles, but becuase of the upkeep the AI does tend to take advantage!
[i][b]Working for the downfall of the Dark Tosser(s) for 5 years!
Contact me to find out about CustomPCs for the UK!
Like My Post? - Use the Button!
MedievalTW - Feat. The TW Wiki
Would you like your mod hosted for free? PM Me!
Favre, upkeep costs and recruitment costs are still high in 5.0, and some have been increased from 4.0.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
Terrae Expugnandae Gold Open Beta for RTW 1.5
Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
Awarded the Rank of Divus for oustanding work during my times as Administrator.
Oh, because for some reason I can field very large armies and keep my citites in the positives. As rome in 4.0 I could only field like 1 pre-marian legion at the beginning but now i can field like 2 pre-marian legions keeping my cities in the positives. OddOriginally Posted by Lusted