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March 03, 2014, 08:28 AM
#81
Re: Submod Campaign
Well thank you. I hope I can fix this.
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April 18, 2014, 04:05 PM
#82
Civis
Re: Submod Campaign
I suppose this is dead right. If the project hasn't lost every hope of ever getting some sort of playable version out please say so.
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April 18, 2014, 08:05 PM
#83
Re: Submod Campaign
If I can make it run, I'll upload it as-is. It's playable, just looks silly. And has hardly any regions.
EDIT: It runs now, but isn't in a state I'd be proud to release. I'll add some regions and release it tomorrow.
Last edited by Agamemnon; April 18, 2014 at 10:11 PM.
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April 20, 2014, 04:08 PM
#84
Civis
Re: Submod Campaign
Thanks comrade. Even if you say it is bad i have to point out that it is most likely ten times as good as anything i could create.
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April 20, 2014, 08:09 PM
#85
Re: Submod Campaign
It's not, trust me.
Due to a whole host of errors that I don't know how to fix and my internet being wonky, it may be a few more days. But it runs, and I made backups this time.
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April 22, 2014, 02:39 AM
#86
Laetus
Re: Submod Campaign
AWESOME!!!!!!!!!!!!!!!!!!!!
we'll take it - errors and all!
Thanks again!
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May 13, 2014, 09:40 AM
#87
Laetus
Re: Submod Campaign
I must say, you're going to be a hero if you upload a campaign submod!
Please, keep us updated about your work.
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May 15, 2014, 05:15 PM
#88
Re: Submod Campaign
Hello!
I hope he continues to work on the campaign.
If you need a tester or a hand to solve some problems.
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