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Thread: End of Antiquity Campaign: The First Crusade (612 - 710)

  1. #441
    karaislam's Avatar Vicarius
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Quote Originally Posted by Alkimachos View Post
    Sorry, but what do you mean? Ι'm seeing only red and yellow tunics on the Abyssinian slaves.
    i send u my referrence image via p.m.

    its forbidden to post image here.

  2. #442
    Alkimachos's Avatar EoR Modeller
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Quote Originally Posted by karaislam View Post
    i send u my referrence image via p.m.

    its forbidden to post image here.
    Thank you.

    East of Rome Co - Leader / Modeller of Asia ton Barbaron / Ex beta tester of Roma Surrectum

  3. #443
    Caudillo87's Avatar Semisalis
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    I have been thinking and it may be for the best. To add the Marian reform for the Roman Empire to transition it from the empire of late antiquity to the empire of the dark ages, I.e. the rise of the thematic armies and the beginnings of iconoclasm - triggered if the Muslims manage to conquer Egypt, Palestine and Syria. For the Sassanians I don't know, because they just collapsed, but maybe at least for the Romans. Let me know what you guys think.


    ***First Post Updated***
    Last edited by Caudillo87; February 04, 2013 at 11:20 AM.

  4. #444

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Given the time frame of the mod a Thematic reform event does sound suitable since the themes started around the period the mod takes place. Also a thing to consider is the units if such an event were to take place, will new units be added post reform and some taken away? I have little knowledge on this but i'm sure AnthoniusII will pop in eventually and give more info since he's one of the go to experts on the late eastern roman army.
    Last edited by b257; February 04, 2013 at 12:54 PM.

  5. #445
    Caudillo87's Avatar Semisalis
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Themes were not formulated until after the Arab Conquest initiated under the Emperor Constans II around the 640's as most scholars currently agree. Most people think it was Heraclius because of what was written in Theophanes chronicle but even if he did, any reform of the army would not have taken place until his great march in 622 after the Persians conquered Egypt, Syria, Palestine and most of Anatolia which is ten years after my mod.

  6. #446

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    I know, the date in the mod title had 612-710 so I assumed that was date the mod was going to run and a quick search showed that the themes emerged around 640's as you said. Which is why I said a thematic reform event would fit in well with the mod.

  7. #447
    Caudillo87's Avatar Semisalis
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Yup, you are correct. Sorry I misread what you wrote.
    Last edited by Caudillo87; February 04, 2013 at 11:32 PM.

  8. #448
    karaislam's Avatar Vicarius
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    hi all.

    i was making a new battle stat system for end of antiquity.it was really hard excel and notepad works.%80 of it finished.my mod ll ve most enjoyable-balanced unit stats.my tests are very positive.

    i also began to new arabian unit.he is one of the most elite troop of arabs.he is cavalryman.he is emevi.i think in english something like umayyad.i hopefully show a pic of him today or tomorrow.

  9. #449
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    that are interesting news.

  10. #450
    karaislam's Avatar Vicarius
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    he is my emevi elite cavalryman.one of 2 or 3 version.its not exactly ready.there can ve small errors.just wanted to share with u.

    Spoiler Alert, click show to read: 



    Last edited by karaislam; February 05, 2013 at 12:21 PM.

  11. #451
    Caudillo87's Avatar Semisalis
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    That looks nice, are these going to be the generals bodyguard?

  12. #452
    karaislam's Avatar Vicarius
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    No man.its late unit of arabs.elite cavalry.general bodyguards ll be different.

    after this i ll need to create

    arab captain
    arab general
    arab caliph(i afraid if its sin or no.maybe u should do that guy)
    a light cavalryman
    general bodyguards.

    i suppose its enough.arabs are not even playable.they do not need very detailed balanced roster.they ll appear later in the game.after i finish if i ve wish,time i can begin another faction.

  13. #453

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    The Scoutatoi are so awesome, canīt wait to field a late late late Roman Legion in the field.

  14. #454
    karaislam's Avatar Vicarius
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    other varieties
    Spoiler Alert, click show to read: 



  15. #455
    karaislam's Avatar Vicarius
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    emevi elite cavalry in the game

    Spoiler Alert, click show to read: 

  16. #456
    karaislam's Avatar Vicarius
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    Default Re: End of Antiquity: The First Crusade (612 - 710)


  17. #457
    karaislam's Avatar Vicarius
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    ingame shoots

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  18. #458
    Caudillo87's Avatar Semisalis
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    New Roman Clibanarii

    I based the reworked units on all of the Clibanarii images out there from the 6th Century due to the fact that again there is no clear depiction of what Clibanarii would look like in the 7th century.

    The units are based on the fact that by this time armor was heavily influenced by their Persian, Avar and Germanic neighbors, hence the lamellar armor. Since the armor was expensive to make only commanders and heavy cavalry units could afford to purchase and maintain their kits.

    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


    Spoiler Alert, click show to read: 


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    Credit: Primary Armor Textures by Absinthia and Rusichi Total War

  19. #459
    Reno Melitensis's Avatar Domesticus
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    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Both of you guys are making some good units here, well done.

    Cheers

  20. #460

    Default Re: End of Antiquity: The First Crusade (612 - 710)

    Quote Originally Posted by karaislam View Post
    camel spears

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    kara this is palestinian farmer clothing and its modern and ottoman !

    if you want pictures for camelmen i will send to you if you want but this is not historic my dear bro

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