Is this mod only for Darth&other mod?
Is this mod only for Darth&other mod?
year go ahead , and it 's best if you change camp maps in Shogun 2 . i want it bigger , more historical clans . I hear that in sengoku jidai Japan has 200 clans in total
I this out or am I the only one that can't see a link?
Rome > Darthmod Med2:K > SS6.4, Rule_Brittania, Broken Crescent Empire > Empire Realism Napoleon > Darthmod Shogun 2 > True Samurai, [WIP] Mettle Blades and Skills
Tired of changing steam Launcher options for Med 2/Kingdoms mods? use Kingdoms App Launcher
Funniest Thread in Rome 2 history: The new "you got the sandals wrong" thread.
Can you tell me which files you altered so I can have a look and do some tweaking myself?
Small update
A Download link would be available if I did the last changes! I have fixed many thing and made more things better! With DarthMod and this Mod you get the best challenge! This Mod don't overwrite the Settings of DarthMod because I don't need to overwrite it because he did a good job! What I did is to fixed that the AI don't overtax his provinces, better recruitment, fixed agent recruitment, better AI General! That are the main things what I did! It works very good!
Download link would be available soon!
The Mod is finished!!!
Change - Log:
----> add Mods for DarthMod
----> add Mods for Other Mods
Have fun!
YAAAAAY
Is this compatible with FOTS, ROTS and S2 or just S2? Reason i ask is caus you also state that recruitment is for FOTS/S2.
Rome > Darthmod Med2:K > SS6.4, Rule_Brittania, Broken Crescent Empire > Empire Realism Napoleon > Darthmod Shogun 2 > True Samurai, [WIP] Mettle Blades and Skills
Tired of changing steam Launcher options for Med 2/Kingdoms mods? use Kingdoms App Launcher
Funniest Thread in Rome 2 history: The new "you got the sandals wrong" thread.
I notice if you change the recruitment from castle to the dojo (sword/archer/yari/) like should be to have a realistic gameplay, the AI build more heavy infantry than spam cheap units! I said SHO2 and FOTS the recruitment is changed to the dojos! At ROTS I don't change the recruitment because ROTS units you cant recruit only from dojos, there are no units that can be recruit from castle!
The Mod that fix the AI to not overtax his province work with all Campaign and all other Mods!
What difference beatween Radius?
Better than radius ai mod?
This Mod work with other AI Mods! If the Mods not change the recruitment of Units! I change the recruitment from Castle/Fort to the Dojos! This change force the AI to choose more heavy units!
Don't forget my EPIC MOD that fix the overtaxing of the AI Province! With that Mod the AI don't overtax his Province you can see that if you go to a AI Province to look how the Province growth is! That is really a very important Mod to fix the overtaxing that the AI do with his province!
All Mods work with other Mod for example AI Mods! I not tested all but I made my Mods that they work with other Mods!
So i have to use dath mod in order to use this mod? Can i use this with the radious mods instead?
hey superghostboy , do you change AI that vassal more loyalty and help players more ?
This will be a great addition to Darthmod, great mod cant wait to try it out. Small question, since the AI will not overtax, does that mean the AI will not spend unrealistically and have such massive armies that it actually cannot financially hold. Because looking at some pics i see really good armies with good selection of heavy troops but can the AI actually support that many.
Currently using
Darthmod 4.4++ Last Edition
Radious Units and stats ----------------> I'm guessing this wont work, as it makes some new units recruit able from castles. Hence different recruitment areas.
A few others like Noif and Artillary
Last edited by Warchamp84; December 24, 2012 at 08:26 PM.
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