Hello, forum. I have some ideas for Call of Warhammer that I think might influence replay value and if this makes sense to anyone and hopefully some other modders I would love to start this as a side project as somewhat of a supported expansion, but here goes:
First things first. The mod in its current state fills up around 22 of the alleged 30/31 faction slots available in Medieval II. that being said it goes without saying that more factions can be added, almost 10 more, which is more than enough for this scheme of mine. What I want to do, is incorporate, in some form the following factions:
3. Wood Elves
7. Tomb Kings
9. Ogre Kingdoms?
Now I realize that some of the factions listed above are already in development (and that is a good thing), and I feel this would be good opportunity to integrate them into the game somehow in a way that also brings in loads of new content with it at once.
Naturally, I believe the Skavens should be thrown into the Storm campaign somehow as a new faction (thats what everyone wants anyway, but of course when the anims are available). But as for the other factions, I think they should be used in another way.
I wish to build 3 new custom campaigns for Call of Warhammer:
1. Great Crusade Campaign
2. Bretonnian Campaign
3. Lustrian Campaign
Each of these campaigns would feature some of the new factions and also include some of the existing factions and would involve some point in time in Warhammer lore, and I'd like the breaking down the premise of each one to you:
The Crusades Campaign will basically follow the events of the "Great Crusade against Araby" and will include the Empire, Estalia, Bretonnia, Araby, Tomb Kings and of course Orc intervention from the Badlands, just to make things interesting. The goal for each faction seems self-explanatory in terms of the Empire, Bretonnia, Estalia and Araby. The Great Crusade Against Araby was a three year long war, to free Estalia from the Arabyan invaders, and then taking the fight into Araby in retaliation to topple the evil reign of Sultan Jaffar and crush his empire. The Tomb Kings and the Orcs are on no side but their own and pose a threat to all other factions.
The Bretonnian campaign would basically be the original Chaos Storm from the other side of the mountains, involving Bretonnia, Wood Elves, Skaven, Orcs, parts of Estalia and Tilea and Chaos from the North. Bretonnia, Estalia and Tilea should enjoy a good alliance while Bretonnia's alliance with Wood Elves should be shaky but existent, if not neutral. Same going for Estalia and Tilea.
The Lustrian Campaign would involve Old World settlers in Lustria, fighting the likes of the Lizardmen with Estalia and Tilea being major players here (Marco Columbo and all). Dark Elves also invade from the Northern part of the land mass.
I am more that willing to oversee and work on this "expansion" as a seperate project, and I would actually like it if this became included/supported for future versions? Anyhow, I wish to know if anyone is interested in somethng like this and would want to mod the game with me to get this done.
I can do some 3D modeling and 2D art. I need help in most of the other areas. Anyone?