This mod is primarily to give people a chance to look at some new animation tables I've been working on. This was originally meant for the Sekigahara mod, but I figure people who want to add this into their own game would benefit from a general release. As such, most of the info in this thread will just be copy pasted from the thread in the Sekigahara forums.
Basically, a cav unit using these animations will charge with their yari, and then engage foot troops when in close quarters with either their katana or yari. When cavalry with these animations fight other cavalry, they sometimes use their katanas, and sometimes use their yaris. Foot units / dismounted cavalry units using these animations will behave the same way, with a variety of animations to choose from to dispatch a foe, using both their yari or their katana! In order for the user to see these animations without any hassle (assuming they are running the vanilla shogun game), I have made Samurai Defenders, Normal Katana Samurai, Yari Cavalry, and ROTS Naginata Cavalry use these animations, so just drop into the data folder and load up a custom battle!
Screenshots!
Spoiler Alert, click show to read:
These screenshots don't really capture the squad using both weapons, but rest assured, it's not just like the yari ashigaru. They WILL use both their yaris and katanas. On top of that, the yari ashigaru has a very small amount of katana animations compared to katana samurai. This will include many of the animations reserved only for katana samurai.
To use this on any other unit, make sure their warscape includes a spear weapon (naginatas work), and katana as the side arm. Change the animations to shogun_man_katri AND the horse_3 category to shogun_mount_horse_katri [ONLY NEEDED FOR MOUNTED UNITS!]. Change the officer to officer_katri (you may change the equipment the officer uses in the battle_personalities db). Do NOT forget the horse_3 column, or the horse and rider WILL be desynced and it will look weird, same for the officer part!
Note to modders. If you want to use these custom animations do so. Just credit me if you feel like it (hopefully you feel like it), because it took me awhile to figure out how to get the horse and riders to sync up instead of acting weird as hell (as in rider floating 5 meters away while the horse disappears, etc.). Also if you guys want to know how to make proper battleconfigs for cavalry, let me know and maybe I'll make a tutorial. But if you just analyze the battle configs, it should be self explainable. Also if anything like this has come out before, I wasn't aware of it so my bad.
Also you need to add both the entry in the animation_table for shogun_man_katri, AND the one for shogun_mount_katri, AND the various battle configs (katri_combat, katri_horse, katri_rider... or something like that :p)
Download in attachments.
Questions? Comments? Bugs? Report here.