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Thread: Muizer's guide to battlemap modification

  1. #61

    Default Re: Muizer's guide to battlemap modification

    Sorry if I'm posting this in the wrong forum, but I have been looking for guide of how to edit descr_geography_new for one reason. I'll like to implement Magus's Crimsom Tide work on my TATW installation. The problem is that Crimsom Tide works well with its own descr_geography_new.db but not with the modifed one in TATW.

    So I tried editing the descr_geography_new.txt adding the sand and cold texture paths on the overlay section for each geography type and each season, to something like this

    Code:
    overlay            OverlayTextures/blood_01.texture        20        20
    overlay            OverlayTextures/blood_02.texture        20        60
    overlay            OverlayTextures/blood_03.texture        20        90
    overlay            OverlayTextures/dirthnblood_01.texture        30        20
    overlay            OverlayTextures/dirthnblood_02.texture        50        60
    overlay            OverlayTextures/dirthnblood_03.texture        80        90
    overlay            OverlayTextures/dirth_01.texture        30        10
    overlay            OverlayTextures/dirth_02.texture        50        10
    overlay            OverlayTextures/dirth_03.texture        80        10
    overlay            OverlayTextures/coldnblood_01.texture        30        20
    overlay            OverlayTextures/coldnblood_02.texture        50        60
    overlay            OverlayTextures/coldnblood_03.texture        80        90
    overlay            OverlayTextures/cold_01.texture        30        10
    overlay            OverlayTextures/cold_02.texture        50        10
    overlay            OverlayTextures/cold_03.texture        80        10
    overlay            OverlayTextures/sandnblood_01.texture        30        20
    overlay            OverlayTextures/sandnblood_02.texture        50        60
    overlay            OverlayTextures/sandnblood_03.texture        80        90
    overlay            OverlayTextures/sand_01.texture        30        10
    overlay            OverlayTextures/sand_02.texture        50        10
    overlay            OverlayTextures/sand_03.texture        80        10

    The game generates the new descr_geography_new.db but the textures are not applying. Is there anything else I need to modify in the descr_geography_new.txt to make the overlay cold and sand textures work?

    Thanks in advance for your kind help.

  2. #62
    Squid's Avatar Opifex
    Patrician Artifex Technical Staff

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    Default Re: Muizer's guide to battlemap modification

    Wrong place, you should post this in the M2TW workshop not in RTW and this isn't related to RTW.
    Under the patronage of Roman_Man#3, Patron of Ishan
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    "Two things are infinite: the universe and human stupidity; and I'm not sure about the universe." -----Albert Einstein

  3. #63
    nadalio's Avatar Civis
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    Default Re: Muizer's guide to battlemap modification

    Can you update the immage please?

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