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Thread: user.script.txt

  1. #1
    Kabe difendā
    Join Date
    Oct 2005
    Posts
    46

    Default user.script.txt

    Hi,

    What is user.script.txt file is for? What should I put it in there. As far as I see, mods work if you copy them into data folder without any script entry? If I add my working mods into userscript, game crashes?

  2. #2
    ♔Noif de Bodemloze♔'s Avatar The God of War
    Join Date
    Apr 2009
    Location
    China
    Posts
    2,725

    Default Re: user.script.txt

    It depend has mod saved as movie format. If not, then it need user.script command beside that you put it to data to get it work. First you look from mod thread how to install it, add them to data and then you need found out does it need this user.script. Most mods are in movie.format but some mod does need user.script. If need, then you need go to your appdata/roaming/The Creativity Assembly/Shogun 2/scripts/ .... if there is not user.scipt. Open notebad -programmme and create it one. Save it as user.script and throw to scripts folder. Then how do you activate mod? You need write

    Example, Demokritos's ACC
    mod "ACC_59g_uniforms_complete_p14.pack";

    write mod, then write this mod name using these "xxxxxxxxxxxxxxxxxxxxx ", remember write .pack too and finally ; Then you save user.script and it is activated.

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