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Thread: Roman Rebellion

  1. #1
    mike_myers's Avatar Ikko-Ikki
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    Default Roman Rebellion

    You gotta be kidding. playing Rome
    Once you got 85 regions, roman rebels will take over nearly all of your citys.
    no recruitment, no armys, no citys, it took me HOURS and HOURS of gameplay to get to this point where my roman empire is that big.
    And now BOOOOOM, all citys turn blue.
    I read in the twcenter wiki that this should be : quote "This is a simulation of a combination of the Republican Civil War of Julius Caesar, the Civil War of Octavian, as well as the tumultuous civil war of the Year of the Four Emperors." endquote.
    Are you serious? Are you freakin serious???
    Everything is up now, and why?? Because you want to simulate a civil war???
    How would that be realistic? I'm not playing like the romans actually did in the good old times.
    So how could a rebellion be realistic??
    I'm playing rome total war, can you understand what that means?
    a game is supposed to make fun, playing is having fun. thats what games are made for.
    this "rebellion simulation" is far away of any kind of what fun means.
    fix this nonsense or give me a instruction to delete this event.

    sorry for being that inpolite, but thats not what i suspected of the great roma surrectum 2.
    its one of the greatest mods ever made for every games out there.
    but this rebellion is the biggest dissapointment i've ever saw.

    regards, mike_myers

  2. #2
    General Sultan V's Avatar Senshi
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    Default Re: Roman Rebellion

    never knew they simulated this but gonna try it out. It maybe a challenging fun but you don't appreciate the fun in the challenge

    anyways I Hope they recreated the civil war realistic, with the AI using Legions and all of that

  3. #3
    Stath's's Avatar Baitai kihei
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    Default Re: Roman Rebellion

    Reported. No matter how this makes you angry, you should be more polite towards people who gave you a product for free, making it in their free time.

    EDIT: I am not one of the team, it's my personal opinion.

  4. #4
    tone's Avatar Just visiting
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    Default Re: Roman Rebellion

    Quote Originally Posted by mike_myers View Post
    You gotta be kidding. playing Rome
    Once you got 85 regions, roman rebels will take over nearly all of your citys.
    no recruitment, no armys, no citys, it took me HOURS and HOURS of gameplay to get to this point where my roman empire is that big.
    And now BOOOOOM, all citys turn blue.
    I read in the twcenter wiki that this should be : quote "This is a simulation of a combination of the Republican Civil War of Julius Caesar, the Civil War of Octavian, as well as the tumultuous civil war of the Year of the Four Emperors." endquote.
    Are you serious? Are you freakin serious???
    Everything is up now, and why?? Because you want to simulate a civil war???
    How would that be realistic? I'm not playing like the romans actually did in the good old times.
    So how could a rebellion be realistic??
    I'm playing rome total war, can you understand what that means?
    a game is supposed to make fun, playing is having fun. thats what games are made for.
    this "rebellion simulation" is far away of any kind of what fun means.
    fix this nonsense or give me a instruction to delete this event.

    sorry for being that inpolite, but thats not what i suspected of the great roma surrectum 2.
    its one of the greatest mods ever made for every games out there.
    but this rebellion is the biggest dissapointment i've ever saw.

    regards, mike_myers
    To be honest, it's ultimately all about providing a good level of challenge. The key people who've been involved in the creation of this game come from a generation where challenge is good and there's no instant fix. The question really is whether the player is prepared to rise to the challenge, in which case some amazing gameplay lies ahead, or whether they give in and never experience the satisfaction of responding to this.......much like real life, really.


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  5. #5
    XxKrebsxX's Avatar Ashigaru
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    Default

    Check my topic about city names.

    Seems I broke this event

    -- double posts merged (Brusilov) - please use the EDIT button to update the post

    Quote Originally Posted by hannibalbarca13 View Post
    Reported. No matter how this makes you angry, you should be more polite towards people who gave you a product for free, making it in their free time.

    EDIT: I am not one of the team, it's my personal opinion.
    This.

    If you're really unhappy about it, just spam auto_win attacker or defender until you retake all your settlements?
    Last edited by Brusilov; August 19, 2012 at 05:18 PM.

  6. #6
    Brusilov's Avatar Local Moderator
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    Default Re: Roman Rebellion

    Did the rebellion come as a surpise to you? If it did that's a bit strange. There are plenty of topics about it on the forum.

    If you don't look on the forum before you play a mod then I guess anything will be a surprise to you.

    There are a number of guides on how to play the Roman faction. I'm sure in one of those there is enough information about the rebellion and how to prepare for it.

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

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  7. #7
    mike_myers's Avatar Ikko-Ikki
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    Default Re: Roman Rebellion

    i do mod myself, i know its hard work and not everybody likes everything.
    but i tried to ask what i have to do, to delete this event.
    its not an attack, its a personal question to help me out of this situation.
    of course i was a bit aggressive, but its really annoying to play for hours and then everything you worked for is gone.
    some would call it challenge to rebuild rome, I call it annoying and not necessary.


    Quote Originally Posted by Brusilov View Post
    Did the rebellion come as a surpise to you? If it did that's a bit strange. There are plenty of topics about it on the forum.

    If you don't look on the forum before you play a mod then I guess anything will be a surprise to you.

    There are a number of guides on how to play the Roman faction. I'm sure in one of those there is enough information about the rebellion and how to prepare for it.
    as i said, i read about the rebellion will come after you reign over 85 regions, i did not suspect it to be so much regions to be captured by the rebels, thats whats annoying me.
    the rebels take to much of your region, and i want to delete this event.

    for everybody who likes it to get kicked out of all of your major citys and sees it as a challenge, much fun, honestly.
    but thats nothing for me.
    and theres no way to prepare for it

  8. #8
    Ashigaru
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    Default Re: Roman Rebellion

    You know you can always use force diplomacy to have some of your regions back. (That's is one of the reason it is their. Or is it?). What I do before the rebellion begins, I build up my military much as possiable. I don't reley on only one region (Italy, Greece, Iberia, Asia minor, Gaul, Egypt, Syria, North Africa (Some people like to create the Empire this way or another so I am just adding all possibiltys) to be my military posts. Before I take my 85 settlement (Usally have just 83 and then go for 2 city to make it 85. Anything can happen like rebellion from another nation which ed up my entire plan during one Roman Campaign) I send all the military to a near by port so that they won't get ganged up by legions that show up when the rebellion does break out.

  9. #9
    Tar-Elendil's Avatar Supai
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    Default Re: Roman Rebellion

    If you want to delete this event you will need to modify the script in play_rome/data/scripts/show_me/backgroundscript.txt

    Look at section 4- Roman Rebellion. It all has to do with FL traits. Simply scroll to the "dictator" >1 trait value, I can't remeber which one it is right now, but all you need to do is change that to >0. Since you're a modder it shouldn't be too difficult to figure out.

  10. #10
    Brusilov's Avatar Local Moderator
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    Default Re: Roman Rebellion

    Quote Originally Posted by mike_myers View Post
    as i said, i read about the rebellion will come after you reign over 85 regions, i did not suspect it to be so much regions to be captured by the rebels, thats whats annoying me.
    the rebels take to much of your region, and i want to delete this event.

    for everybody who likes it to get kicked out of all of your major citys and sees it as a challenge, much fun, honestly.
    but thats nothing for me.
    and theres no way to prepare for it
    I believe the size of the rebellion can vary from campaign to campaign.

    Also as you can see from spartan999's post some players do prepare for it.

    Quote Originally Posted by Spartan999 View Post
    You know you can always use force diplomacy to have some of your regions back. (That's is one of the reason it is their. Or is it?). What I do before the rebellion begins, I build up my military much as possiable. I don't reley on only one region (Italy, Greece, Iberia, Asia minor, Gaul, Egypt, Syria, North Africa (Some people like to create the Empire this way or another so I am just adding all possibiltys) to be my military posts. Before I take my 85 settlement (Usally have just 83 and then go for 2 city to make it 85. Anything can happen like rebellion from another nation which ed up my entire plan during one Roman Campaign) I send all the military to a near by port so that they won't get ganged up by legions that show up when the rebellion does break out.
    The Force Diplomacy is there because it's well known that the diplomacy in R:TW is not the best. Force Diplomacy is also present in RS1.6 which has no background script and, therefore, no rebellion.

    Some players will use Force Diplomacy and other will just accept the diplomacy 'as is'. It is Total War after all.

    Personally, I take the diplomacy 'as is' and prepare for war with any faction I am about to share a new border or a faction where the border is about to be extended.

    I use spies and diplomats to reveal parts of the map adjacent to my holdings to give me warning of this.

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

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  11. #11
    Jean Lannes's Avatar Ashigaru
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    Default Re: Roman Rebellion

    Even if this topic was very deeply discussed in past, it seems it's still hot
    That's my personal opinion: I rather prefer to a predictable rebellion (you know when it will arrive, 85 settlements or more plus Marian Reform triggered) a major increase of the probability that some of your Generals (and a number of regions) rebels. I think that this would be more historical and challenging than a mass of roman legions that pops up from nowhere, no matter how you are ruling your empire

    now, after this consideration that's how I deal with the second rebellion. I do not make ANY type of preparations to it. I only let it happens and then turn back my best legions to face it.
    I leave only the Early pretorian guard in Rome and i do not fill my Italian regions (the one with the major possibility of rebelling) of armies. That's why I do not want that my consiousness of when it would happen to influence my way of playing.
    That's, in my opinion, the very real problem of the second rebellion: you know it will happens, sooner or later.
    In this case I really much like the old division in RTW vanilla with the roman factions that really represents the division into the early and later republic and gives you the opportunity of dealing with logic with roman adversaries which not just pops up but have their own economy etc.

    Now,let's give some facts in support of this opinion: I have read that the Second Rebellion is a summa of the wars between Caesar and Pompey, Octavian vs Mark Antony, Year of the Four Emperors (Vespasian,Otone,Vitellio,Galba)
    When Caesar invaded Italy after years of tensions with the Senate, he had ONE LEGION (the XIII) with him. That was his preparation: he simply ordered to the gallic legions to cross the Alps and follow him as fast as they can. He had one legion against 4 (2 ready for a fictional expedtion in parthia and others recruit as caesar was declared "hostis rei publicae et populi romani" enemy of the republic and of roman people (so no preparations to the civil war,let's privilege the GLORY OF ROME!!! )
    Octavian and Mark Antony initially joins together against the Caesar's assassins, thant they DIVIDE the Res Publica in 3 areas (octavian rule sthe west, mark anthony the est, and lepido, only a pawn, Africa) but as you can see there were 3 precise area of ruling, the Second Triumvirate, that was an istitutional and legal agreement in dividing the empire of rome in areas of dominion with economic and political authonomy. (that's why I think that dividing rome in factions it's more challenging, at least for the chapter of the rebellion)
    Vespasian,otone,galba and Vitellio were generals or governors of Nero that decide to rebel with their own armies and fight between each other, and no in an unique war machine as Roman rebs do ingame.

    I know that much of these issues are unreplicable in game expecially with an old engine like RTW, and that is simple to rule Rome as unique faction as it was (and I agree with this point of view) but if you try to play a little bit more historical and not trying to liquidated the rebellion as it is a bug put in game by evil modders ( ) you'll really enjoy this masterpieace of RS2

    Cheers to all!
    Last edited by Jean Lannes; August 21, 2012 at 02:35 AM.
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  12. #12
    tanglebones's Avatar Kabe difendā
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    Default Re: Roman Rebellion

    Is it possible to minimise the level of rebellion...

    Lets say in theory that by the 85 settlements mark all of your towns/cities are enjoying massive public order happiness, does the rebellion script take this into account? To what extent can we plan ahead to minimise losses, settlements that are managed extremely well by the time the rebellion arrives, are they less likely to rebel?

  13. #13
    Yari-hei
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    Default Re: Roman Rebellion

    It's supposed to give you a challenge? Why do you even play this game if it's just a grind for you?

  14. #14
    Kirā
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    Default Re: Roman Rebellion

    Quote Originally Posted by tanglebones View Post
    Is it possible to minimise the level of rebellion...

    Lets say in theory that by the 85 settlements mark all of your towns/cities are enjoying massive public order happiness, does the rebellion script take this into account? To what extent can we plan ahead to minimise losses, settlements that are managed extremely well by the time the rebellion arrives, are they less likely to rebel?
    I guess, in a sense it's possible to not have the city rebel.
    The thing with the governors is that they get negative public order traits. A high enough "base public order" would annul the effect.
    However, I'm not sure if this is desireable, as the governor would still carry the trait, thus being part of the rebellion, without ever turning over to the rebels, thus not ending the rebellion.

  15. #15
    tungri_centurion's Avatar Sukauto
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    Default Re: Roman Rebellion

    the rebelion in my roman campaign was realy easy to handle maybe 2or3 citys rebeled against me. gadir,carthago novo,?so i think when there is high public order it makes a difference( most towns yellow or green happiness with governors in towns with high influence and managing skillz) . i realy hoped there was massive rebellion in my campaign so i woud be happy with that sort of challenge.

  16. #16
    Kirā
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    Default Re: Roman Rebellion

    I've tried anything from 2/3 to 1/4 of my empire, but never less than 25% of my settlements.
    Also, at the occurence with only 1/4, the rebellions kept reoccuring, and I abandoned it after the 5th rebellion or so.

    I simply figured that the reason for the never-ending rebellion, was that I had indeed, made sure to get all my settlements as settled as possible, and thereby had some "undercover rebels" laying dorment in cities that were yet to revolt.

  17. #17
    Tar-Elendil's Avatar Supai
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    Default Re: Roman Rebellion

    Also, the only correct way to end the rebellion currently, involves a highly complicated set of jumping through hoops and arcane arts to appease the gods of the rebellion script

  18. #18
    tungri_centurion's Avatar Sukauto
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    Default Re: Roman Rebellion

    probably noobish post.the roman rebel capital is in baltic see i find out an our ago but its impossible to take so roman rebels cant be cruched forever

  19. #19
    Tar-Elendil's Avatar Supai
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    Default Re: Roman Rebellion

    Although the true Roman Rebel capital is Gotland. If you remove the FoW, it's a little island located near the Cimbri and Scandinavia

  20. #20
    Chico75's Avatar Ikko-Ikki
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    Default Re: Roman Rebellion

    Quote Originally Posted by Tar-Elendil View Post
    Although the true Roman Rebel capital is Gotland. If you remove the FoW, it's a little island located near the Cimbri and Scandinavia
    Then, do you need to go that far to end the rebellion or it's just a way of keeping the "Roman Rebels" faction alive after the 1st rebellion ? oO

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