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Thread: The Tenka Fubu Campaign - 1.7

  1. #481
    CoconutFred's Avatar Princeps
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    Default Re: The Tenka Fubu Campaign - 1.7

    Congrats for the subforum!

  2. #482
    Libertus
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    Default Re: The Tenka Fubu Campaign - 1.7

    hi there mister hayabusa sushi! first of all thanks for the mods! second, I noticed that if you select toyotomi (not hashiba) on costum battles you see hideyoshi's armor but not his head! just lettin' ya know! oh and it might be late now but happy new year!

  3. #483

    Default Re: The Tenka Fubu Campaign - 1.7

    Hello, first of all great mod can't wait to play it. But I keep enocuntering this problem that I cannot fix. I downloaded the 1.7 Tenka Fubu and everything and I can play everything fine but the only problme is that I cannot change any of the options from the Tenka Fubu Launcher. It keeps saying Tenka Fubu Options folder is not present. I redownloaded the file and it is still not in there. Am I doing something wrong?

  4. #484
    Hayabusa Sushi's Avatar Signifer
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    Default Re: The Tenka Fubu Campaign - 1.7

    Quote Originally Posted by DeanE555 View Post
    hi there mister hayabusa sushi! first of all thanks for the mods! second, I noticed that if you select toyotomi (not hashiba) on costum battles you see hideyoshi's armor but not his head! just lettin' ya know! oh and it might be late now but happy new year!
    Thanks for pointing that out. I must have overlooked that in the last patch, because I thought I fixed it. But apparently not. Cheers.

    Quote Originally Posted by Diskence View Post
    Hello, first of all great mod can't wait to play it. But I keep enocuntering this problem that I cannot fix. I downloaded the 1.7 Tenka Fubu and everything and I can play everything fine but the only problme is that I cannot change any of the options from the Tenka Fubu Launcher. It keeps saying Tenka Fubu Options folder is not present. I redownloaded the file and it is still not in there. Am I doing something wrong?
    The launcher that comes with Tenka Fubu at the moment is the wrong one. I seemed to have accidentally packed the wrong launcher with this release, so you'll need to either move the .pack files manually or download the launcher via the Sengoku or Taiheiki mods. I'm looking to resolve this when I have some spare time on my hands next.

  5. #485
    Discens
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    Default Re: The Tenka Fubu Campaign - 1.7

    Just in case, I'm doubt, the old 'tenka fubu launcher' has lots of options such as enhanced gameplay, no horo and many radious concerned stuffs however 'hayabusa mod manager' only has monthly turn option.

    Is that mean all those options are already included in new version of tenka fubu? Or you planning to create new laucher only for the tenka fubu mod with those various options?
    Was there ever any clarification on this?


    Will CA: "We at CA felt that since our game is already full of bugs it was only natural to introduce bugs as a battlefield weapon!"

  6. #486
    Yerevan's Avatar Hastatas Prior
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    Default Re: The Tenka Fubu Campaign - 1.7

    Hi Sushi. This mod has been on my list since quite some time now. I finally got to play it and I must say that this is an outstanding mod you created here.


    Been playing a few turns as Hideyoshi Hashiba. Just a few turns but I couldn't wait to say it's beautifull, the AI makes coherent choices, everything seems to be balanced and the battles are epic. I 've been playing S2 long enough to recognize that after a few turns. Besides this mod puts the player right in the action at first turn.


    My neighbours and friends, the Ukita, have been attacking Mori terumoto's lands and after some progression they have been wiped out and Bizen was taken. The Mori brought their huge stack on my territory to put pressure and proposed to settle for peace. I really apreciate the realism of such a move. But I had to refuse, as I don't think Nobunaga would have appreciate this...


    Then their army broke on my castle and here is Shogun2 biggest and last weakness at the moment : because their army failed, Terumoto and his son had to suicide themselves by attacking the rest of my army alone with their body guards.
    I remember this was the most frustrating thing in S2 and wht I stoppped playing. All those tremendous war chiefs, that left such a mark on history will constantly die in the early turns, as soon as their army fail.
    Then you find yourself making war against puerile anonymous one star generals and the game loose a lot.

    This is so boring I hesitate to make all the biggest faction leaders immortals ! But I suppose, it's just stupid (but the idea of lonely daymios wandering on the map after they lost their lands relinds me of RAN in a way)


    Anyway, out of that, this mod is perfect. I just need to install sinfonia semplice again becasue the bow cav just make gun sounds.
    Last edited by Yerevan; February 18, 2014 at 03:00 AM.
    Whenever you find yourself on the side of the majority, it is time to pause and reflect.
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  7. #487
    junaidi83's Avatar Vexillifer
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    Default Re: The Tenka Fubu Campaign - 1.7

    would do try this
    Modding is like accursed wine, you try a sip and you ended empty the whole glass

  8. #488
    DeVrie's Avatar Signifer
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    Default Re: The Tenka Fubu Campaign - 1.7

    The Taiheiki launcher also has errors with Nobunaga's skin options.
    The afore-mentioned personage has been marked for honorable execution
    in accordance to the lawful tradition and practice of the Morag Tong Guild.
    The Bearer of this non-disputable document has official sanctioned license
    to kill the afore-mentioned personage.

  9. #489
    Munifex
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    Default Re: The Tenka Fubu Campaign - 1.7

    I'm having a problem with the 12 turns option, when I look to apply it. An error pops up saying, that it can not find "\data\Tenka Fubu Options\12 TPY"

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