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Thread: Mini Mod

  1. #1
    Ikko-Ikki
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    May 2012
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    Default Mini Mod

    I just made my own minimod, but I am quite new at RTW modding, so its nothing big.

    -Added infantry generals to a lot of factions (they are a lil bit OP)
    -Added a lot of new zones to the original map (you'll notice this one quickly)
    -Some character traits and ancillaries
    -Some new buildings (buildings for every merc in the game except elephants, so they got a "home" where you can retrain them)
    -Some few units (one which failed horribly *cough* thracian general *cough*)
    -Night battle to normal RTW (I think you need RTW Gold for this one, I might be mistaken)
    -New Victory Conditions for all factions
    -New maps (subpar, but they were done quite quickly, so not much effort put into them)

    I've set it up for its own mod map, so all you need to is to make a new folder called EC (this is my working name for the minimod) in the RTW folder, copy paste your data into it, then add my files to the RTW folder. They should automatically add themselves into the EC folder. Use a modswitch, by adding "-mod:EC" either to the launching settings of Steam, or to RTW.exe file if you are not.

    Link for file:
    http://dl.dropbox.com/u/41364886/Min...%20Narveid.zip

  2. #2
    Hannibal Baca's Avatar Taihō no heishi
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    Default Re: Mini Mod

    Started download will gaive my oppinion about it soon .

    Developer also i am part of Rise of Nations and Black Knights.
    Tiger of Islam Group

  3. #3
    Ikko-Ikki
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    Default Re: Mini Mod

    Thanks mate, appreciated. Hopefully I forgot to put in all the files, so its working as intended.

  4. #4
    Ikko-Ikki
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    Default Re: Mini Mod

    Hopefully I DIDN'T forgot to put in all the files** <.<

  5. #5
    Ikko-Ikki
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    Default Re: Mini Mod

    .... forget* .... Its far too early in the morning for this, forget I said anything.

  6. #6
    Hannibal Baca's Avatar Taihō no heishi
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    Default Re: Mini Mod

    When my conection get normal i will rate your work.

    Developer also i am part of Rise of Nations and Black Knights.
    Tiger of Islam Group

  7. #7
    Ikko-Ikki
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    Default Re: Mini Mod

    Updated the files, was a small error in one of the character traits.

  8. #8
    Ikko-Ikki
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    Default Re: Mini Mod

    The problem was in one of the new temples I put into the game. I made a temple to Hades (for the macedons), and in that temple there was a "revent to the dead" and "irreverent to the dead", and copying the first one when I made the second one, I forgot to change the antitrait. Having itself as an antitrait wasn't correct, so its fixed now.

  9. #9
    Hannibal Baca's Avatar Taihō no heishi
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    Default Re: Mini Mod

    Make some noticable changes it looks like vanila use some skins it will help ya.

    Developer also i am part of Rise of Nations and Black Knights.
    Tiger of Islam Group

  10. #10
    Ikko-Ikki
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    Default Re: Mini Mod

    To make it look like Vanilla was intentional. I wanted something light, that didn't change the game massively

  11. #11
    Ikko-Ikki
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    Default Re: Mini Mod

    Not to mention that me and graphics is a horrible mix, so I would have to have a graphics artist for that. And for now, I just wanted something light I could work and practice on myself, not a big project!

  12. #12
    Hannibal Baca's Avatar Taihō no heishi
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    Default Re: Mini Mod

    You only added more general units,that can't be considered as mod.
    Sorry mate ,you need to change more things in order to make a good mod.
    There are skins in download section,use some of them it will be more cooler.

    Developer also i am part of Rise of Nations and Black Knights.
    Tiger of Islam Group

  13. #13
    Ikko-Ikki
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    Default Re: Mini Mod

    That is the whole reason I called it a mini mod though, its not a proper mod with lots of new units, nor was that ever the goal. It was just to add small things to Vanilla, as some personal practice. To say I only added new general units is not correct though, because there is other things added, they are just not units. But like I said, its a mini mod, not a big one like many of those around. I might join one of those, but this was just a small personal project.

  14. #14
    Hannibal Baca's Avatar Taihō no heishi
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    Default Re: Mini Mod

    Ok sorry if being harsh.
    Hope you will learn much ,and that your work will be rimembered.

    Best Luck Mate

    Zmaj Ognjeni Todorović

    Developer also i am part of Rise of Nations and Black Knights.
    Tiger of Islam Group

  15. #15
    Ikko-Ikki
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    Default Re: Mini Mod

    Na, its all right. This won't be remembered, but its a start! And thanks, I appreciate it ^_^

  16. #16
    Hannibal Baca's Avatar Taihō no heishi
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    Default Re: Mini Mod

    I meant on you futher modding projects.

    Developer also i am part of Rise of Nations and Black Knights.
    Tiger of Islam Group

  17. #17
    Ikko-Ikki
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    Default Re: Mini Mod

    Hahaha, I know I know, thank you. Not sure what happens next, but we'll see

  18. #18
    Ikko-Ikki
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    Default Re: Mini Mod

    First time I tried it myself since I put this out. Apparently I was wrong about copying whole Data folder first. Just Extract the EC folder from inside my .zip, right into the RTW. Then merely use the command line -mod:EC, and you should be ready to go. Sorry, my bad. (Advice, use "-mod:EC -show_err", gives you an error message and says whats wrong if something goes wrong, very handy!)

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