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Thread: [Preview] House Greyjoy of Pyke

  1. #61
    Emperor of Hell's Avatar ▌Hear me Troll▐
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    Default Re: [Preview] House Greyjoy of Pyke

    the hilts are extremely accurate of 15th century Europe, which of course the era Martin based much of westerosi technology in. Major props.
    Huge credit to Lord_Calidor's amazing weapon pack

  2. #62
    paradamed's Avatar Ronin
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    Default Re: [Preview] House Greyjoy of Pyke

    Overall a great preview EoH. Just need to rework the faces of the last guys specially the eyes. This faction will probably offer an unique experience since it rellies heavily on infantry. + rep!

  3. #63
    Kirā
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    Default Re: [Preview] House Greyjoy of Pyke

    Most Impressesive! +Rep!

  4. #64
    Poosticks7's Avatar Shisai
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    Default Re: [Preview] House Greyjoy of Pyke

    Good stuff Emperor of Hell.

    Here are a few ideas for names for the units. (Some are better than others).

    Coastal Ravagers
    Warriors of the Iron Islands
    Sea Rovers of the Iron Islands
    Blacktyde Reapers (they don’t sow).
    Ironborn Riders
    Ironborn Bowmen
    How did you resist making a Pyke Pikemen unit?

    Do any of the units throw axes? Because that seems to be quite a big part of their culture. I think a cool ability for the Ironborn would be if all of them* could throw axes before the charge (like the Roman legions in RTW but with axes).

    *Okay not all of them but quite a few of them.

  5. #65
    Heathen Storm's Avatar Where's my axe?
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    Default Re: [Preview] House Greyjoy of Pyke

    Quote Originally Posted by Poosticks7 View Post
    Good stuff Emperor of Hell.

    Here are a few ideas for names for the units. (Some are better than others).

    Coastal Ravagers
    Warriors of the Iron Islands
    Sea Rovers of the Iron Islands
    Blacktyde Reapers (they don’t sow).
    Ironborn Riders
    Ironborn Bowmen
    How did you resist making a Pyke Pikemen unit?

    Do any of the units throw axes? Because that seems to be quite a big part of their culture. I think a cool ability for the Ironborn would be if all of them* could throw axes before the charge (like the Roman legions in RTW but with axes).

    *Okay not all of them but quite a few of them.
    Great units guys! I've never read the series, seen bits of the show (I know, it's not the same) but the mod definitely looks great. And I second what Poo said! There's an animation floating around here somewhere for throwing axes...

    Proud mod leader, modeller and public relations officer of Heiðinn Veðr: Total War


  6. #66
    Bernardius's Avatar Taihō no heishi
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    Default Re: [Preview] House Greyjoy of Pyke

    these are real hardf.....!
    1648 Der Dreißigjährige Krieg, out now

  7. #67
    Mhaedros's Avatar TARDIS
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    Default Re: [Preview] House Greyjoy of Pyke

    One of the units can throw javelins

  8. #68
    Dux's Avatar Baitai kihei
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    Default Re: [Preview] House Greyjoy of Pyke

    Two actually, mounted and dismounted version of the raiders are both Javelin throwers. Axes would indeed be cool, but does that animation work good? I have not seen it in action yet.
    Coder of Westeros TW 1.0 and Creator of the King of Rivers and Hills (sub)mod for Westeros TW alpha, That is Now RELEASED click sig.

  9. #69
    Heiro de Bodemloze's Avatar Just climbing the Wall
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    Default Re: [Preview] House Greyjoy of Pyke

    Axe throwing unit, "Asha's Chosen", would be epic!
    READ MY TALE: The Tale of Nobutada(Chapter XXXVI - Uploaded 14 April)

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  10. #70
    Brenden_Tully's Avatar Yari-hei
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    Default Re: [Preview] House Greyjoy of Pyke

    What are greyjoy's weaknesses? will they have a bad economy? because it does seem to me that they are probably one of the strongest factions so far. (P.S loving your previews and all, just would like to know)

  11. #71
    Dux's Avatar Baitai kihei
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    Default Re: [Preview] House Greyjoy of Pyke

    They have an obvious weakness, lack of a good cavalry unit.
    Coder of Westeros TW 1.0 and Creator of the King of Rivers and Hills (sub)mod for Westeros TW alpha, That is Now RELEASED click sig.

  12. #72
    Korpskog's Avatar Chugen
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    Default Re: [Preview] House Greyjoy of Pyke

    Quote Originally Posted by Brenden_Tully View Post
    What are greyjoy's weaknesses? will they have a bad economy? because it does seem to me that they are probably one of the strongest factions so far. (P.S loving your previews and all, just would like to know)
    Obviously the economy will have some weaknesses, for example there will be one town (Lordsport) i think but otherwise only castles. No major income from farming since they lack fertile land and wait for it..... they do not sow!

    Military the cavalry as Dux said, I was surprised to se one cavalry unit so I am more then satisfied with this roster! Javelins will probably be an epic resource when not auto-resolving, kind of makes up for the one archery unit!

    At last I only have one complain concerning the ironborn spearmen, kite shields does not fit in well with the rest of the units and the emblems also looks terrible at kite shields compared to the awesome vikinglike shields


  13. #73
    Lordinquisitor's Avatar Jū kihei
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    Default Re: [Preview] House Greyjoy of Pyke

    Well, i have already proposed to add the axe-throwing animation, but as it happens there is no one with knowledge about animations on the team.




  14. #74
    Emperor of Hell's Avatar ▌Hear me Troll▐
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    Default Re: [Preview] House Greyjoy of Pyke

    The Axethrower animation is just the javelin with a new projectile I think.

  15. #75
    Paleo's Avatar Supai
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    Default Re: [Preview] House Greyjoy of Pyke

    its used in third age for the dwarf axe throwers .....

  16. #76
    Sukauto
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    Default Re: [Preview] House Greyjoy of Pyke

    If you add the axe-throwing animation don't make a special unit of ax throwers, add it as throw before charge to units like Ironborn Raiders or Ironborn Warriors.

  17. #77
    Mhaedros's Avatar TARDIS
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    Default Re: [Preview] House Greyjoy of Pyke

    The Ironborn Raiders are javelin throwers...

  18. #78
    HannibalExMachina's Avatar Pays his debts
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    Default Re: [Preview] House Greyjoy of Pyke

    we could give them to another unit, like the warriors. or we replace the javelins, lets see.




  19. #79
    Dux's Avatar Baitai kihei
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    Default Re: [Preview] House Greyjoy of Pyke

    Quote Originally Posted by Lordinquisitor View Post
    Well, i have already proposed to add the axe-throwing animation, but as it happens there is no one with knowledge about animations on the team.
    It is not that hard to add existing animations.
    Coder of Westeros TW 1.0 and Creator of the King of Rivers and Hills (sub)mod for Westeros TW alpha, That is Now RELEASED click sig.

  20. #80
    The Norseman's Avatar Emilia Clarke
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    Default Re: [Preview] House Greyjoy of Pyke

    Wow, how could I not see this thread before now.... Amazing work! I especially like the helmets and the small details you have included!

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