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Thread: Reduced artillery dominance mod

  1. #1

    Default Reduced artillery dominance mod

    Hi

    I would really really like if someone could make a mod that makes the artillery in FotS(both Parrot and Armstrong guns) less effective - smaller explosionradius, longer reload time, reduced accuracy. The reason is i think the game becomes so easy with enough artillery - the enemy army looses over 50% of their men before they even get to firing range.

    Anyone?

  2. #2
    Bad213Boy's Avatar Semisalis
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    Nov 2011
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    Default Re: Reduced artillery dominance mod

    I haven't played FOTS yet but I know the siege weapons in Shogun 2 really sucked. Pretty much worthless IMO. But then again Japanese forts were built funnel the enemy in. That's why they have different levels like that. So I guess that was Creative Assembly's main focus. A game that made use of tactical units instead of artillery.

    If you're still looking for this kind of a mod in about month, hunt me down. I'm going to finish up making some mods for Shogun 2 and then I have to learn the table names for FOTS.


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